A sword made by ancestors, of ancestors, for desendants. The spirits of the warriors gone before help serve this blade’s master in battle.
Elenus is the royal sword of the Kingdom of Marcosia, passed down through the royal family from the misty days of yore.
An evershifting blade of ice, this is the weapon gifted to the chosen of the three-aspected goddess of water.
The silver and gold longsword of a knight of flame.
The dwarfs of Thodar created a weapon of might and power - but how much is the wielder prepared to sacrifice to gain prowess in battle?
One set was forged with love, the other with hate. But they were both powerful weapons.
A masterwork katana meant to give souls to the undead.
A blade forged by a man with an evil mind.
A pike that holds the spirit of a brave slain warrior.
A special sword handed down to only the worthy few men who possess the true nature of the Righteous Order.
This sword has had many names. Dreamdweller is just one of them. It has also been called “The Moon’s reflection”, “Soul’s guide” and many others… The sword dwells it’s power from the character, from his essence, his dreams and thoughts…
A dagger with a thirst for blood… but only a little at a time.
The deluxe weapon for every adventurer. A short sword with a small extra dimesional space in the handle.
The Arch-Angel Zeviah used this sword to purge the world of Evil so the Gods could create life…
A ShortBow created by a community of Gnomes who liked to simplify things. It has three strings. Each string has a very different effect.
Axes were made to cut down trees. The Living Trees of Blackwood forest decided the best thing for thier axe to cut down was men.
Twin elvish short swords. Used in the same manner as Drizzt Do’Urden fights. Slightely curved tips etched in runes. Wielded by Hathil.
A cleaver the size of a large shield.
A short metal rod connected to a longer wooden handle by ... nothing. The rod floats in the air close to the handle.
This is it. The one that started them all. The very first flaming weapon.
Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.
By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.
Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).
To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.
To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.
When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.
What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.