One set was forged with love, the other with hate. But they were both powerful weapons.
A masterwork katana meant to give souls to the undead.
A blade forged by a man with an evil mind.
A pike that holds the spirit of a brave slain warrior.
A special sword handed down to only the worthy few men who possess the true nature of the Righteous Order.
This sword has had many names. Dreamdweller is just one of them. It has also been called “The Moon’s reflection”, “Soul’s guide” and many others… The sword dwells it’s power from the character, from his essence, his dreams and thoughts…
A dagger with a thirst for blood… but only a little at a time.
The deluxe weapon for every adventurer. A short sword with a small extra dimesional space in the handle.
The Arch-Angel Zeviah used this sword to purge the world of Evil so the Gods could create life…
A ShortBow created by a community of Gnomes who liked to simplify things. It has three strings. Each string has a very different effect.
Axes were made to cut down trees. The Living Trees of Blackwood forest decided the best thing for thier axe to cut down was men.
Twin elvish short swords. Used in the same manner as Drizzt Do’Urden fights. Slightely curved tips etched in runes. Wielded by Hathil.
A cleaver the size of a large shield.
A short metal rod connected to a longer wooden handle by ... nothing. The rod floats in the air close to the handle.
This is it. The one that started them all. The very first flaming weapon.
A six foot long steel sword, revered by many, but not much special about it…
The great warrior Golden Pinions Youhei once carried this sword. It is said that on the day his wife, Elex, died, he leapt into the sea and sank to the bottom, taking this sword with him.
The famous War Fan of the Resplendent Burning Phoenix is a treasure that once belonged to the great hero and warlord, Youhei.
This sword, enchanted with the dark magic of the Underworld, is wielded by Never Ending Silence, a Death-Knight.
A spear that could undo the enemy, or undo the beholder…
The accepted mode of getting otherwise unobtainable information is to go visit the cranky old hermit living in the mountains. It's just the sensible thing to do. So, naturally, everyone takes their monthly excursion to the hermit's hovel to consult him on everything, from lock-jaw to lovesickness, necromancers to nasal viruses.
Now, if everyone's always visiting the poor old hermit, there's going to be an enormous queue... "Wellcome to the Hermitt's Hovele, Please Take Ye a Number and Have Ye a Seate" reads the sign outside the packed dwelling.
Imagine the poor hermit, having retreated into the mountains to escape this precise situation...