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Nobody
October 3, 2013
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Dry Ice    Items  (Materials)   (Campaign Defining)

A mineral responsible for refrigeration, arctic landscapes, and hot springs across the world.

Part of my series on pseudo-magical world building

valadaar
August 30, 2007
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Votes: 3 / 4.000000
Tears of Ashaya    Items  (Materials)   (Campaign Defining)

An elemental substance of tremendous purity and power.

valadaar
September 4, 2006
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Votes: 6 / 3.333333
Thaumatrium    Items  (Materials)   (Campaign Defining)

Thaumatrium (Yellow,Black & White)

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       By: MoonHunter

Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.

Ideas  ( Lifeforms ) | May 19, 2004 | View | UpVote 0xp


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