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the Wanderer
November 12, 2006
Hits: 5880
Comments: 12
Ideas: 8
Votes: 6 / 3.250000
Annoying Cursed items    Items  (Equipment Listing)   (Cursed)

Just a few annoying items to spice up your games. Equipment, although needed, is rarely thought of as cursed. So I thought of a few annoying, and not too dangerous ones.

the Wanderer
November 12, 2006
Hits: 4204
Comments: 8
Ideas: 0
Votes: 8 / 3.562500
Items of Legend; the Wanderer’s equipment and tools    Items  (Equipment Listing)   (Non-Magical)

Every hero during the course of their career collects items to help them along the way to greatness, and Taran is no different. Listed here are the items gifted or â??foundâ? by him over the years. Each played an important role in his many adventures.

Wulfhere
October 31, 2006
Hits: 11600
Comments: 30
Ideas: 27
Votes: 12 / 4.458333
What Has It Got in Its Pocketses?    Items  (Equipment Listing)   (Non-Magical)

So they defeated the horde of impoverished peasants armed with farm implements. Now they want to loot the bodies…

MoonHunter
October 5, 2006
Hits: 31496
Comments: 133
Ideas: 111
Votes: 15 / 4.333333
and a ten foot pole.    Items  (Equipment Listing)   (Heroic)

You have what?! On your equipment list? For real?

Shadoweagle
October 4, 2006
Hits: 6657
Comments: 15
Ideas: 0
Votes: 11 / 4.954545
Axtrami Haiq Ouzala    Items  (Equipment Listing)   (Magical)

The words which lie herein are a documentary of the Ouzala - the Weapon of the Ouzquin Dremorix - And the enchantments of Axtrami.

valadaar
September 22, 2006
Hits: 25899
Comments: 12
Ideas: 4
Votes: 4 / 4.250000
Items of War    Items  (Equipment Listing)   (Magical)

It is inevitable that the magic arts be applied to the disagreements between nations.

Wulfhere
September 12, 2006
Hits: 7149
Comments: 12
Ideas: 9
Votes: 10 / 4.400000
The Incomplete Enchantments of Agarn    Items  (Equipment Listing)   (Magical)

The spectacular enchantments of Agarn the Impulsive could have been even greater if he had been able to keep any of his apprentices…

Scrasamax
April 26, 2006
Hits: 5520
Comments: 10
Ideas: 0
Votes: 6 / 3.750000
Ozian Weaponry    Items  (Equipment Listing)   (Non-Magical)

The Axe has long been the symbol of Ozea, and the weapon of choice from the common footsoldier to the one time King.

Mourngrymn
March 2, 2006
Hits: 7601
Comments: 27
Ideas: 0
Votes: 14 / 4.071429
Blade Hands    Items  (Equipment Listing)   (Magical)

The crowd erupted in a bright flash of multi-colored light, red and green flashing once each blinding those to near. The clash of metal on metal rang over the dinn of the voices of the market place. Cries of a fight swept through the streets ending up at the ears of the city watch.

“Someone broke a seal again. Thats to bad, as I didn’t want to have to kill anyone today.”

- Corporal Watesan, 2nd Shift of the day watch. Cerb City, Cerb.

Pariah
January 31, 2006
Hits: 5722
Comments: 10
Ideas: 0
Votes: 5 / 4.100000
Kazi Weapons    Items  (Equipment Listing)   (Non-Magical)

Weapons used by the nomadic Kazi.

Nobody
December 16, 2005
Hits: 9702
Comments: 16
Ideas: 0
Votes: 11 / 5.000000
Purse of the Dai Kiri    Items  (Equipment Listing)   (Magical)

These purses, made by the Dai Kiri, while looking harmless in nature, were made dangerous weapons by those who knew how to use them.

Michael Jotne Slayer
November 21, 2005
Hits: 14386
Comments: 5
Ideas: 5
Votes: 3 / 3.833333
Ankorillian weaponry    Items  (Equipment Listing)   (Campaign Defining)

The weapons of the Ankorill Warriors and their uses.

EchoMirage
November 16, 2005
Hits: 19137
Comments: 13
Ideas: 34
Votes: 8 / 4.250000
Luxury items    Items  (Equipment Listing)   (Non-Magical)

The high society, the creme dela creme, waste often a great amount of money on luxuries and amusement. In a fantasy world, there is sure more to throw out heaps of money for than fancy clothes, shiny jewels and fast horses, mansions and wars…

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Random Idea Seed View All Idea Seeds

       By: MoonHunter

SeaClans: The six seaclans are Dolphin, Gull, Ray, Kraken, Shark, and SeaDragon. These totem animals serve as mascots rather than any deep symbol of the clan. These seafaring organizations are filled with land based saliors and fishermen. They ply the seas and deeper waterways. They function like guilds for ocean sailors

The clans have their own homeland. These people live on large floating rafts- human made islands, as well as vessels of all varieties docked to it. These wetfoots never set foot on land (or only do it for a few hours at most).

Rat Clan: This guild is nominally related to the seaclans. The Rats ply the rivers and marshes of the world, as well as do longshoreman work. The seaclans hold the self proclaimed "rat clan" in contempt and the officials see them as just a Guild of River saliors and longshoremen with a funny name. The Rats hold their title with pride and will take it out on anyone who gives them grief about it.

Ideas  ( Society/ Organization ) | March 30, 2004 | View | UpVote 1xp


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