Sid’s Bag of Treasure is in every way an exquisite bag of holding, but Sid continues to profit long after the bag has left his possession.
Just a few annoying items to spice up your games. Equipment, although needed, is rarely thought of as cursed. So I thought of a few annoying, and not too dangerous ones.
Adventurers are to capture an unknown monster for examination (for a sage or wizard) but they are themselves captured by the monsters, and researched.
Ideas ( Plots ) | March 12, 2002 |