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Scrasamax
April 23, 2015
Hits: 276
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
Cosmic Era: Predator Tech    Items  (Equipment Listing)   (Combat)

Converting the technology of the Yuatja, aka the Predators, into Cosmic Era gear.

Murometz
March 8, 2014
Hits: 622
Comments: 11
Ideas: 0
Votes: 9 / 4.111111
Gravediggers' Legacy    Items  (Equipment Listing)   (Combat)

A short tale about a shovel, a spade, and two trowels

valadaar
July 30, 2013
Hits: 496
Comments: 0
Ideas: 1
No votes
Therafter Equipment    Items  (Equipment Listing)   (Combat)

Equipment lists for Therafter

Cheka Man
April 6, 2011
Hits: 1217
Comments: 6
Ideas: 1
Votes: 5 / 4.100000
30 Sheaths    Items  (Equipment Listing)   (Combat)

Not only the weapon needs to be special or magical...

Pieh
June 17, 2007
Hits: 6631
Comments: 13
Ideas: 27
Votes: 11 / 3.909091
BARFIGHT!    Items  (Equipment Listing)   (Combat)

Here we go! Everything you need for the next barfight that railroads the players into a party. Yes!

Scrasamax
December 29, 2006
Hits: 5037
Comments: 9
Ideas: 4
Votes: 8 / 4.437500
Defense of the Capital    Items  (Equipment Listing)   (Combat)

Sound the call of alarm and light the fires in the trenches, the time for war is upon you!

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       By: Agar

Weapons or equipment that is heavily relied on can be "named". Then the equipment begins to gain abilities beyond those of normal equipment. They might siphon off some of the experiances of their owners (1 to 5%) and level up on thier own. Could be an unintenitional way of creating artifacts. Ships could become sturdier or seem to just barely outrun the worse of a storm that would have surely sunk another vessle, swords could fumble less or resist dulling more, a farmers plow could turn stones aside easier. Anything that is depended on as much as an inividual can depend on as much as another individual could be "named".

Ideas  ( System ) | November 5, 2002 | View | UpVote 1xp


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