The tradition of Battle Sashes is only a century or two old. It started in Celedor by the River, but it has been adopted in every part of the WestLands. Given the presence of blood, spirit and honor, it was only a matter of time until magic became involved.
It seems to me that monks tend to get the short end of things, item wise. There is not much variety out there, and most of what there is is rather cliche. So, when my players were sent on a job to clear out a troll cave, I created something a bit different.
Stone Gauntlets crafted from the hands of a Stone Golem that are both beneficial and a burden to the user…
Ever wish you looked a little tougher than you actually are? Well, the Cowl of False Reputation has you covered.
Simple cloth armour with a not so simple secret.
Teenagers who run away from home to live in the wilderness may become feral. As they become more and more feral, they gain some supernatural powers (a la Peter Pan - ability to fly, things they imagine come true - possibly quite powerful), but at the expense of their humanity and ability to speak, comprehend complex subjects, etc. Maybe they have a leader: the most feral of them all.
A regression into a fantasy childlike state.