The best example of space designed power armor
A common light mech of the Atlantic Federation
Light personal armor worn in the Cosmic Era, the intermediate between flak jackets and ballistic plate and full powered combat armor
A standard crowd control/riot shield
a disposition os 30 types of armored combat vehicles
"Sure, it’s chilly to wear in the winter, boiling in the summer, and yeah, it chafes a little after a day or two of marching. But when you do what we do, you learn to eat, sleep and s**t in it - pardon my language your highness.”
-Miles Secundi, Man at Arms of Prince Kastame
"There are few things that iconize the Knights of Greatland better than a suit of massive metal plates, and an equally gargantuan weapon."
-Jax the Chronicler
The crafty Murdholm Dwarf had not seen these new shields. Fools, he though, bigger shields won't help you when you swing like a bear.
He felt the spear being yanked from his grasp. Before he knew it, his own spear slipped back to him, into him, point first.
Light Mech for close encounters of the "messy" kind.
The Elves of Hielaepriaus grow plants for many different things, not the least of these is war.
The CAS, manufactured initially by the Eurasian Alliance and then by the combined Earth Alliance, would make a turning point in the conflict between the Terrans and the Colonials
A highly modular suit of power armor.
Designed in the early days of mech combat, the SPC-19 Cannon is a cheap, but surprisingly effective counter measure against the agile battle suits.
Produced by Indarista-Yaril, the Id.Y-11 Heavy tank, often called the Intimidator or the Irradiator, is one of the most feared vehicles on a battlefield
A brutal type of footwear.
Ancient-looking, yellowed bone, slashed with streak of dry black ichor, forms the core material of this loathsome armor.
You can always recocognize a guardsman by his truncheon, tonburry hat, and pimple coat.
A sentinel, a defender of humanity, standing against the hosts of the eternal night.
This is a light armor developed by a smart -now master- alchemist. It is a light, gives decent protection, is of high quaility and thin enough to not be noticable in public. In short the perfect armor for travellers that don’t want draw attention to themselves.
A shield of odd design, created not only to parry, but to destroy the foe’s ability to attack.
When running a new party, get around the question of plot density by having the first discovery to be a deck of fate, or whatever you call it. If you use a real deck, you should definitely stack it to have the desired outcome, which is to curse the party to attract weird things to happen and involve them. This should not be told to the players at the time, so that they won't just up and try to get themselves 'decursed'. Though quite why they would want to is beyond me.