Picture the wildest rodeo you’ve ever seen. Now picture it half a mile above the earth.
A simple and fun fantasy octopus ready to be used as an ally, pet, or interesting meal
Few things define a ship more than her guardian spirit.
A city of salt and subterfuge.
GMs definitely need to enforce strict "in character" play, eliminate "across the table" chatter, and by doing so - set the scene for an awesome role-play experience!
It is unwise to speak the name of the Great Demon of the Ocean if you are close enough to the sea to smell the salt in the air. It is inviting disaster to speak it’s name when you are on the ocean itself.
"Are you crazy? There ain’t no such thing. It’s all fairy tales for the stupid and desperate. Even if it were, they all say it’s cursed or something. Get back to work."
What is a forest’s firm support, yet walks ‘round on its own accord?
What’s possessed of a titan’s might, stands before you, yet out of sight?
What soundly spanks with gnarled root a behind that is not good?
A spell for a penny
Necromancers have a common answer to most questions. This is a spell that one Necromancer invented in order to answer the question, "How do I get off this ship?".
Never judge a man until you’ve walked a mile in his shoes.
Different types of fabrics in a fantasy setting
A type of silk woven from tree saps
Remember Harold and his purple crayon?
You’ll never eat in this town again.
Thirty farmers, from the happy to the grumpy, the serf to the squire.
A material similar in texture to normal silk, but woven from strands of ice
What happens when the PCs run into a girl that they failed to rescue once a second time?
The PCs find a strange helmet, when donned it will take control of that PC and speak and act trough him/her. It explains that it is benevolent and needs their help in a quest and that it will stop possessing the PC when the task is done. Great if a player is gone for a number of sessions.