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EchoMirage
September 4, 2010
Hits: 3863
Comments: 27
Ideas: 0
Votes: 13 / 4.461538
Unthar, the Sun of the Dead    Plots  (Crisis)   (Campaign)

From beyond through veils sublime

Pass ghostly, o umbral shine

Illuminate in shadow, fade colors, so fallow

Dark dreaming does bidding thine

JPatterson
August 31, 2010
Hits: 6774
Comments: 11
Ideas: 0
Votes: 7 / 4.642857
Imagi...Imagi...whut?    Articles  (Humor/ Editorial)   (Gaming - In General)

When was the last time you truly used, focused on, for any significant length of time, your imagination; your active, conscious, willful, artistic creativity, to get back in touch with that ability to appreciate the wonder that you yourself can create and bring forth, all from within yourself? Were you ever able to do that? Did you ever do that? Can you still do it? Do you do it when you game, as player or GM? Will you do it? Could this be missing from a lot of the newer, younger RPG'ers of today?

Pieh
August 26, 2010
Hits: 2274
Comments: 9
Ideas: 0
Votes: 5 / 3.900000
The Mirr of the Mirror-Folk    Lifeforms  (Third Kingdom)   (Other)

The follow string of Mirror-folk evolutions, Mihradhz, Mihrral, and Mihradamagus, are collectively known as The Mirr. They are all curious and slightly annoying, each in their own way. They advance through their lives by pestering the rare mortals who visit their plane.

Mourngrymn
August 22, 2010
Hits: 2127
Comments: 10
Ideas: 0
Votes: 4 / 4.125000
Death And Resurrection    Systems  (Divine/ Spirit)   (Defining)

Death and Resurrection
Life is commonly difficult, especially for those who choose a life of hardship and adventurous excitement. The cycle of life is never ending and continues its birth, life, death cycle for everyone. With divine aid and assistance, however, at times it can extend this cycle greatly, even halting it for a time. Death is different among nearly all game settings. Please read this with the understanding that it may not fit your particular game setting and style, but is an alternative.

Blydden
August 15, 2010
Hits: 2821
Comments: 26
Ideas: 0
Votes: 10 / 3.300000
Animated Doorknob    Dungeons  (Underground)   (Traps)

It sure looks like a normal doorknob...Wait a second...Did it just move?!
 

Pieh
August 5, 2010
Hits: 1947
Comments: 7
Ideas: 0
Votes: 6 / 3.833333
The Demon-Stick    Items  (Melee Weapons)   (Sentient)

A mighty Demon, now trapped and confused, may make for a powerful ally.

Blydden
July 30, 2010
Hits: 1949
Comments: 29
Ideas: 0
Votes: 15 / 4.600000
Niyott    Lifeforms  (Intelligent Species)   (City/ Ruin)

Little imp-like creatures...that eat paper?!

slartibartfast
July 17, 2010
Hits: 2030
Comments: 8
Ideas: 0
Votes: 5 / 4.400000
Eustacius: the demiplane of twisted dreams    Dungeons  (Other)   (Rooms/ Halls)
As far as demiplanes go, Eustacius is not very large. It is more of a plane of thought, rather than
physical substance; a set of several dozen realms which are interconnected by concepts rather
than actual pathways.
RGTraynor
July 13, 2010
Hits: 1683
Comments: 11
Ideas: 0
Votes: 9 / 3.777778
I'm Just A Singer ...    Plots  (Hired)   (Side-Quest)


Scrasamax
July 1, 2010
Hits: 1990
Comments: 13
Ideas: 0
Votes: 8 / 4.437500
Earthwyrm    Lifeforms  (Third Kingdom)   (Underground)

What do you mean, the little wriggly ones you throw at fish or the big rock ones that squish people?

Forganthus
June 30, 2010
Hits: 1888
Comments: 13
Ideas: 0
Votes: 10 / 4.400000
Mordanfey    Lifeforms  (Fauna)   (Forest/ Jungle)

Only after the unicorn hunts ended did the people realize that the unicorns were not returning. Many were saddened to discover that they had killed the last unicorns.  Some wept.

But when they returned many long years later, many more would weep.

Dozus
June 20, 2010
Hits: 3531
Comments: 10
Ideas: 0
Votes: 6 / 5.000000
Uriankhai Horsehead Fiddle    Items  (Art and Music)   (Magical)

"You shall find my body beneath the steep cliff, where the larch grove grows.  Take my skull, and hang it from the old larch tree.  And then you shall make of me an instrument: my skull for the box, the tree for the neck, my tail for the strings and bow.  Whenever you play it, I shall be with you, for At-Beyi is inseparable."
- The Legend of At-Beyi

Maggot
June 19, 2010
Hits: 1839
Comments: 5
Ideas: 0
Votes: 2 / 4.250000
The Usholal    Lifeforms  (Intelligent Species)   (Water)

''In a world dominated by savagery and barbarism, we alone represent civilization. Is it any wonder then that we are forced to keep the horrors of the outside world at bay?''

 

-an anonymous Usholal

Age of Fable
June 9, 2010
Hits: 1645
Comments: 4
Ideas: 0
Votes: 3 / 4.500000
Organisations of Teleleli    Society/ Organizations  (Criminal/Espionage)   (Local)

Some of the more notable organisations in the city.

Forganthus
May 18, 2010
Hits: 1850
Comments: 14
Ideas: 0
Votes: 11 / 4.363636
The Madness of Avool    Society/ Organizations  (Knowledge/Lore)   (World Wide)

How a disgruntled con man managed to kill hundreds, become a saint among death cults, and create plagues of monsters.  All by writing a pamphlet.

Forganthus
May 18, 2010
Hits: 1853
Comments: 14
Ideas: 0
Votes: 10 / 4.650000
Veglins    Lifeforms  (Intelligent Species)   (Underground)

Veglins are fungus-goblin hybrids with a unique life cycle, all of whom are inflicted with inescapable racial dreams.  Their biology and psychology are product's of an ancient, evil wizard's plan to get someone else to build his hideouts for him.

MoonHunter
May 8, 2010
Hits: 1864
Comments: 9
Ideas: 0
Votes: 6 / 3.916667
The Riot Dog    NPCs  (Scenario Based)   (Political)

Summer riots are a fact of life in the Cities of The Peninsula.  So are wild city dogs.  Yet, this one seems different.

Scrasamax
May 5, 2010
Hits: 2643
Comments: 9
Ideas: 0
Votes: 7 / 4.285714
Emperor Whale    Lifeforms  (Fauna)   (Water)

The whales of the deep are not to be trifled with, those who hunt them are as mad as those who think to slay dragons.

Scrasamax
May 3, 2010
Hits: 3396
Comments: 16
Ideas: 21
Votes: 6 / 4.583333
30 More Limitations on Magic    Systems  (Mystical)   (Defining)

30 more limitations to the practise of magic, aka Why Everyone Cant be a Magic User

Scrasamax
April 25, 2010
Hits: 1949
Comments: 9
Ideas: 0
Votes: 9 / 4.555556
Boulderkin    Lifeforms  (Third Kingdom)   (Any)

Six months of hunting, six months of research and paying coin to scholars and sages, and now that we have the legendary wand of Geohadris the Stone King, it only summons stupid boulderkin? I am outraged beyond imagination!

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Random Idea Seed View All Idea Seeds

       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp


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