"Greetings, Mortal," Said the bubbly, hissing voice in his head… What the hell was that, he thought. "Not hell, the Ocean. Walk into the surf, my child. I will protect you."
An ocean of fine silt, shot through with pillars and islands of ancient stone, this realm would be a thing of harsh beauty were it not for the utterly lifeless nature of it.
A well-meaning mage has banished darkness from the area, not realizing the downsides of this event.
Many begin to path to master the seven-fold flame, but with one exception, no one has ever mastered all seven faces of fire.
She rose from the waters and cast her eyes across us. I dropped my spear, and the man who was moments before intent on my death did the same, letting his sword and shield fall to the sand at our feet. Let it not be said that the gods do not care for the deeds of men, nay they do care. And in our bloody case, they dissapproved.
"One for you," He mumbled, pouring some rum onto his boots, "And a few gulps for me, and we’re off."
He took a large gulp from the bottle, put his boots on, and was out the door in a flash.
A brutal type of footwear.
18.) The Returning Veterans: These warriors are on their way back from a grim, hard fought war. Fatigue and weariness, despair and anguish are written on their features. Their honor drives them to complete one last mission, but they sense that they may never survive it.
Wulfhere, 30 Stalwart Bands
20. Princess of Albatrosses
Also known as the lady of bad luck, this princess breaks mirrors, spills salt, crosses the paths of black cats and every other superstition known to man. She remains perfectly safe, but the bad luck falls around her like rain. Few are willing to be around her for too long, afraid that her bad luck will rub off on them.
...and walking sticks, and crosiers, and goads, and scepters, but no wands!
8.) The Revolutionary
This guard is a secret revolutionary. He has a deep hatred for members of the aristocracy, and has made getting this job his lifes work, with the sole intention of assassinating members of the royal family when he gets the chance. So far he has been unsuccessful, first because he needed to gain their trust and then because he has never had the chance-other guards have always been in the right place at the right time. He did once use poison, but the result was not fatal for the target, who put it down to badly cooked food and sacked two of the royal cooks. In battle, he would try and kill as high-ranking a noble as he could: And if he could get away with it, a noble on his own side.
A large object appears in the sky, moves in a strange fashion and vanishes after abducting a lone PC. The PC is later returned unharmed, but has several traits changed on his character sheet, no memory of the event and continually has strange dreams about goblins in space wearing lab coats and holding glowing wands.
-30 Disasters by Scrasamax
- "What about that one?"
- "They say he was a chipper back then. Took over his whole family and many more. And now, now he’s a real zombie."
Fingers snapped before his face, he didn’t notice. He just kept shuffling his cards again, that is all he did. A tear ran down his cheek. He missed the Emotion again.
Deep in the rugged Thunderhead mountain range lies the valley of Akelor, once a paradise, now a battleground where reality itself struggles to contain an alien, evil infestation
An adventure, Sourcebook and Monster Compendium set in the Locastus universe
If you know books, you know what they can do with you.
The City of Bells, home of Bornegault’s Tongue.
A reclusive race, the Ragori live deep in the heart of the Purvis Swamp.
The Jesk family inn.
"The wind-driven snow parts for the barest of seconds, revealing a glimpse of refuge from the deadly storm. It’s a massive sapphire pyramid. Yet you know of nothing like it in this area…"
"He’d look a lot more majestic up there if he weren’t wobbling all over the place!"
The local band of 'nasties' (goblins / orcs / whatever) lives in relative peace with the local population.
Along come the PCs and go through their usual heroic monster bashing routine, wiping out the nasties and pinching all their stuff, then continue on their way.
Problem is, they don't kill ALL he nasties. The survivors want revenge and, after spending a few months recovering, start to take it in their own inimitable style (which is not unlike that of the PCs come to think of it).
Next time the PCs are in the area they find themselves VERY unpopular with the townsfolk.