The follow string of Mirror-folk evolutions, Mihradhz, Mihrral, and Mihradamagus, are collectively known as The Mirr. They are all curious and slightly annoying, each in their own way. They advance through their lives by pestering the rare mortals who visit their plane.
Death and Resurrection
Life is commonly difficult, especially for those who choose a life of hardship and adventurous excitement. The cycle of life is never ending and continues its birth, life, death cycle for everyone. With divine aid and assistance, however, at times it can extend this cycle greatly, even halting it for a time. Death is different among nearly all game settings. Please read this with the understanding that it may not fit your particular game setting and style, but is an alternative.
It sure looks like a normal doorknob...Wait a second...Did it just move?!
A mighty Demon, now trapped and confused, may make for a powerful ally.
Little imp-like creatures...that eat paper?!
What do you mean, the little wriggly ones you throw at fish or the big rock ones that squish people?
Only after the unicorn hunts ended did the people realize that the unicorns were not returning. Many were saddened to discover that they had killed the last unicorns. Some wept.
But when they returned many long years later, many more would weep.
"You shall find my body beneath the steep cliff, where the larch grove grows. Take my skull, and hang it from the old larch tree. And then you shall make of me an instrument: my skull for the box, the tree for the neck, my tail for the strings and bow. Whenever you play it, I shall be with you, for At-Beyi is inseparable."
- The Legend of At-Beyi
''In a world dominated by savagery and barbarism, we alone represent civilization. Is it any wonder then that we are forced to keep the horrors of the outside world at bay?''
-an anonymous Usholal
Some of the more notable organisations in the city.
How a disgruntled con man managed to kill hundreds, become a saint among death cults, and create plagues of monsters. All by writing a pamphlet.
Veglins are fungus-goblin hybrids with a unique life cycle, all of whom are inflicted with inescapable racial dreams. Their biology and psychology are product's of an ancient, evil wizard's plan to get someone else to build his hideouts for him.
Summer riots are a fact of life in the Cities of The Peninsula. So are wild city dogs. Yet, this one seems different.
The whales of the deep are not to be trifled with, those who hunt them are as mad as those who think to slay dragons.
30 more limitations to the practise of magic, aka Why Everyone Cant be a Magic User
Six months of hunting, six months of research and paying coin to scholars and sages, and now that we have the legendary wand of Geohadris the Stone King, it only summons stupid boulderkin? I am outraged beyond imagination!
Being a Decepticon is a deep and personal decision, one not taken lightly.
I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.
Forsht Bligo is a dwarf who loves the taste of blood. He's become quite the connoisseur over the years. Pigs blood, sheeps blood, cow's blood, if it's red and warm, Forsht considers it a delicacy. The fresher and hotter the better. Forsht will often sneak up on cattle, prick them with his dagger, and catch the flowing blood in his orc-skull drinking cup. His life goal is to taste the blood of every living animal. Although he has not yet sampled humanoid blood, he is not averse to doing so if the right opportunity presents itself. He is not particularly unpleasant if approached and can be easily befriended. Its just that he simply can't get enough of the "Juice of Life", as he calls it. Forsht's troubles come in the form of frightened and angry villagers who have proclaimed the misunderstood dwarf a vampire. Since Forsht is amused by this, he does little to dissuade anyone. This will lead to some dicey situations for Forsht in the near future.