A set of 30 Dwarven Treasures, for finding, or stealing.
...And 'lo, the days of Bennu drew to a close, and he built himself a pyre from which to be reborn in cleansing fire. But trickery snared his form, blackening radiant feathers to twilight...
Damn 'ol thing it tis. Itches like nuthin I e'er felt. Stupid bugs, your the Poosker ye fool. Help me get rid o' these damnable things.
I hate to tell you this but you have what we liked to call, "Puces Barbe Morts", or undead beard fleas. And the only way to be rid of them is to cut off your beard and then burn the hair.
No! Just kill me it's less painful that way.
Beard grooming is a life-long process divided between two schools of thought: harsh mineral treatments or more the natural approach. The popular naturalist approach requires beard-spiders that live off lice, fleas and other small insects.
A grab-bag of draconic goodness, ready to plug into a variety of settings from Steam-Punk to Modern to Fantasy.
All dwarves in the Ven mountains are familiar with this simple game. Though elaborate and colorful game board have been craft, the game is simple enough that you could out line a board in the dirt and play with four handfuls of stones.
CRTF's first resident goofball animal mascot.
A system of rune making, allowing for various effects.
Everyone had the nerve to look surprised when the androids starting forming their own society, and started telling humans to stick it, including calling them 'false men'.
Strange girl fashionista gang
After the sorceress Rigalene died, those going through her estate were puzzled. Where were all her books? And how would they find homes for all these cats?
I have heard it all my life,
A voice calling a name I recognized as my own.
A tree that sends roaming fruit on a singular quest.
An underground club, meeting place, and fortress
A special method of fortune telling (100 word submission for the Ye Olde Archaic Word Challenge)
Babies-In-The-Eyes: The miniature reflection of himself which a person sees in the pupil of another's eye on looking closely into it.
Science has many answers, and with the advent of hypertechnology and arcanotechnology it seemed that there were no questions left to be conquered. But the manifestation of parapsychic abilities, wastelands, and the 'Storm' left many questions and no answers.
So you are here. You are brand new or have been browsing for years and you think you are ready to plunge in. DO IT!! Do it NOW!
30 locations of interest in the Cosmic Era
A radical terrorist organization bent on world dominance, willing to use blackmail, revolution, anarchy and military action to achieve their goals.
The great Wall Mounts have been scaled, or your ship's technology has reached a level in which it is possible to cross the oceans. And when the PCs or NPCs find other people, unknown people, what happens? Carnage.
On a location with numerous webs, and at least one big spider, there is a something inside a cocoon. It is humanoid in shape, still moving. If the heroes free it (not before they kill or drive away the spiders), they meet a ... zombie!
The poor zombie wandered the dungeon alone, and tried to kill a big living creature (= a spider). The spider used the usual treatment, even if this victim did not look tasty. The zombie can be easily killed as any other zombie. It got but several doses of spider-poison, so can be something worth if it is extracted. You can mention to a druid or ranger the fact the spider had no poison anymore.