There's more to carry than just magical items. These are some of the essential things every character or NPC should carry.
The California of the Cosmic Era, Turkey
30 Warriors -- Freemen and Captives -- to populate your arenas.
The land of Vartanadel is full of twisted and fabricated truths. To stay in power, one must play the game.
A short story which uses Memory Moths in a sci-fi setting. Props to Echomirage for the forum post that inspired the symbiotic Proxy Bug.
An army can be compared to a craftsmen. Both produce for gain. A craftsmen produces a product, a good, for monetary gain. An army, however, produces corpses for resource acquisition. Be it on the battlefield or in the medical tent with the severely wounded being put out of their misery, the fillers of graves are being produced.
Any mind of the modern age has thought about putting those bodies to work. Necromancy has long been socially inacceptable. Besides, no one enjoys seeing a former comrade, a former brother-in-arms, walking around fighting and killing with a spear hole in his gut and a couple arrows hanging from the arms. And the only other way was to throw the dead body into a catapult and throw it at the enemy, in the hopes of giving them plague.
It was Obstarian military who first unleashed the Raveten on their foes during the World War. No one was prepared for it. And so people died.
Think twice before giving your children extreme in utero biomodification. Your decision will last for my lifetime.
When a wizard named Mendalus develops a spell that summons an obedient woman named Catherine--exactly like any other summoning spell--it creates chaos in the wizard-metropolis of Meltheria, as many interested parties struggle to understand the nature (and legality) of the Catherine spell, while vast fortunes hang in the balance.
Herein lies the histories of Warpriest Lazarus, righteous fist of Tridoa. Lord Lightward the Lunar Hammer.
Herein lies the birth of Lazarus Lightward the Hellpriest; Trickster of Devils and Master of the Bloodied Moon.
This submission was lost to the void...
The shining city of glass and mirror within the forboding Karikun desert. Welcome to the home city and birthplace of the Ouzquin Dremorix.
One man's ultimate demise could prove another's treasure...Or curse.
Also called the Flowers of Childhood, they look like they were taken straight from a fairytale. But they have a darker side.
Captain Aubrey surveyed the deck of the captured sloop. He was amazed that such well run ship could crewed by such a motley gang of men. He turned to the doctor and wondered, "No man is born into piracy. What were these many fellows before they took up the black flag? Surely they can not all share the same story."
A quote from my solo campaign that really got me thinking about how players perceive Npcs.
Does your players treat your precious Npcs like nothing but obstacles, exploits and cannon fodder, whether they are gelatinous cubes or humans?
And if so, what can we do to change it?
A description of the geography of Atreus. This sub will also be an umbrella sub for all the coming Atreus subs.
The City of Strangers. The Beautiful City. The City of Gold. The City of Sharks.
A very brief set of guidelines for writing material in or for the Cosmic Era setting
A list of Parapsychic powers that have physical manifestations
This tome looks like a haphazard collection of random notes on different types of paper stitched together and bound within a wooden cover. The pages describe all of the 300,000 gods of the world, each in the language of the people who worship them. The book is stored high in the mountains, kept safe by an order of monks. Reading the entire book confers a deep understanding on the nature of the cosmos and access to incredible power. This only works, however, if it is read without translation, meaning that the reader must master each language contained within. The various monks know these languages but there is typically only one alive at a time who knows them all. This monk would be an excellent source of information and/or magic. IF the PCs learn about it; IF they can find the monastery; IF they can convince the monks to help them; AND if they can understand the convoluted riddle given as an answer.