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All Hall of Honour

Kassil
April 20, 2004
Hits: 5940
Comments: 10
Ideas: 0
Votes: 11 / 4.181818
Starseed    Items  (Other)   (Campaign Defining)

A legendary relic, suited to base a campaign around, with the power of Creation crystallized in a single milky seed…

Iain
April 18, 2004
Hits: 6153
Comments: 8
Ideas: 0
Votes: 10 / 4.750000
Land of the Yale Riders    Locations  (Country/ State)   (Mountains)

High in the Gralbak mountains live the Yale Riders, a reclusive tribe of gnomes who have succeeded in taming the wild yales of the mountains. Skilled riders of their agile beasts they are excellent hunters and warriors, though they do have a firm tradition of hospitality.

Iain
April 18, 2004
Hits: 9056
Comments: 16
Ideas: 0
Votes: 15 / 4.800000
Longbow of Light    Items  (Ranged Weapons)   (Heroic)

A true weapon of Light, crafted by the master craftsman Elriada for the coming of age of Anlara, heir of the forest elves. When rejected by Anlara, Elriada laid his curse upon the Longbow, ensuring that this mighty weapon would be truly valued by its users.

Fin Rabbitslayer
April 16, 2004
Hits: 5466
Comments: 11
Ideas: 0
Votes: 10 / 4.450000
Urk    NPCs  (Minor)   (Mystical)

Every now and then someone truly extraordinary is born, even to a race of kobold like creatures.

Siren no Orakio
April 16, 2004
Hits: 8233
Comments: 17
Ideas: 0
Votes: 21 / 4.500000
Winter's Bounty    Items  (Transports)   (Heroic)

A mid-sized sailing ship with an embedded Shard of the Storm.

CaptainPenguin
April 13, 2004
Hits: 4646
Comments: 10
Ideas: 0
Votes: 5 / 4.400000
Fiery-Feathered Phembu's Better Feathers    Items  (Clothes)   (Magical)

Fiery-Feathered Phembu, the First Among Pheasants, went to Moeqhu-Qaz, the Leader of the Seven Sand Dragons!

Kassil
April 13, 2004
Hits: 6275
Comments: 11
Ideas: 0
Votes: 13 / 4.192308
Elixir of Courage    Items  (Potion)   (Magical)

A potion that contains the essence of Courage… In a way.

Agar
April 10, 2004
Hits: 10355
Comments: 19
Ideas: 0
Votes: 19 / 4.921053
Potion of Mis Understanding Languages    Items  (Potion)   (Magical)

Made by an anarchist trying to seed dissent, the potions actually work better than normal potions of understanding languages ... sort of.

This item is silly.

Siren no Orakio
April 10, 2004
Hits: 6265
Comments: 10
Ideas: 0
Votes: 13 / 3.884615
A Fungus Among Us    Plots  (Duty)   (Single-Storyline)

A druid obsessed with Nature’s cycle of death has created a horrendous spore in a plot to rid the lands of a swiftly growing town that has begun to encroach upon his forest.

Agar
April 3, 2004
Hits: 7197
Comments: 11
Ideas: 0
Votes: 12 / 4.583333
Helspar    Items  (Materials)   (Non-Magical)

A metal found deep in the bowels of the earth. It stays warm even after years away from the forge.

CaptainPenguin
April 3, 2004
Hits: 6898
Comments: 13
Ideas: 0
Votes: 11 / 4.454545
Hippomenes the Fearful    NPCs  (Major)   (Political)

Soft of voice, light of eye, dark of hair, and also of heart, Hippomenes the Fearful holds the province of Colistia in an iron grip.

Shadoweagle
March 24, 2004
Hits: 7938
Comments: 16
Ideas: 0
Votes: 14 / 4.928571
Imuricum    Items  (Materials)   (Non-Magical)

A particularly volatile element, Imuricum is found in Adamantite covered by Red Mui’aan Fungus. Only the greatest of alchemists dare attempt extracting Raw Imuricum; only the most foolish metallurgists mix it with inferior materials, and only the bravest blacksmiths will create weapons from this rare and dangerous metal.

Celeris
March 7, 2004
Hits: 15595
Comments: 20
Ideas: 1
Votes: 12 / 3.583333
Holey Stone    Items  (Other)   (Magical)

A natural stone with a hole in the center and gift from the earth to the lucky finder.

Agar
February 25, 2004
Hits: 4501
Comments: 6
Ideas: 0
Votes: 8 / 4.062500
The Family Ancestral Blade    Items  (Melee Weapons)   (Magical)

A sword made by ancestors, of ancestors, for desendants. The spirits of the warriors gone before help serve this blade’s master in battle.

CaptainPenguin
February 14, 2004
Hits: 10869
Comments: 19
Ideas: 0
Votes: 11 / 4.136364
Tourniquet Tunic    Items  (Clothes)   (Magical)

Invented by a pragmatic clothier and a wizard-for-hire, the Tourniquet Tunic is made for use on the battlefield.

Iain
February 13, 2004
Hits: 13318
Comments: 18
Ideas: 0
Votes: 13 / 4.769231
University of Linnarson    Locations  (Establishment)   (Any)

...In the hallowed halls of the University of Linnarson a glimpse may sometimes be caught of the Senior Masters, learned sages and masters of knowledge. They seldom leave their dusty studies full of learned tomes, other than to dine - each evening they will be found shuffling down the dimly lit corridors to the dark and shuttered Great Hall. After feasting at high table by candlelight they will be gone, returning once more to their studies. None but they know of their pact with death, how they have willingly embraced an eternal undeath in which to pursue knowledge, yet this is the reason for the darkened corridors and the shuttered hall, for those who are undead cannot abide the light of the sun…

Shadoweagle
February 11, 2004
Hits: 16836
Comments: 14
Ideas: 0
Votes: 14 / 4.928571
Band of the Revenant    Items  (Jewelry)   (Cursed)

A curiously designed ring - but not uncommon. Similar in design to most traditional ‘magi-rings’, which often hold enchantments on them. But unlike those rings, this one may take quite a hold on you…

manfred
February 6, 2004
Hits: 6211
Comments: 8
Ideas: 0
Votes: 7 / 4.142857
The Ice Cave    Locations  (Other)   (Other)

To the primitive tribes on the plains of North, life changes rapidly from season to season. In summer, food is abundant. In the winter, death from starving is never far. A natural phenomenon helped one such tribe.

Iain
February 4, 2004
Hits: 11135
Comments: 11
Ideas: 0
Votes: 10 / 4.500000
Raiders    Plots  (Hired)   (Single-Storyline)

Most advenurers have been forced to do a stint as caravan guards at some point in their career, just to see them through hard times. One would hope that they’d learned enough from the experience to pull off a successful raid themselves. The only catch - they mustn’t kill anybody.

ephemeralstability
January 31, 2004
Hits: 7913
Comments: 10
Ideas: 0
Votes: 13 / 4.346154
Carmo    NPCs  (Minor)   (Technical)

Carmo keeps a shop in the backstreets of Erezi. It’s not often visited, Carmo makes people feel…uneasy. Even the veterans of the Erezi underworld are uncomfortable being alone with Carmo. But they need to buy their traps from somewhere…

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Random Idea Seed View All Idea Seeds

       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp


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