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All Hall of Honour

Celeris
March 7, 2004
Hits: 15491
Comments: 20
Ideas: 1
Votes: 12 / 3.583333
Holey Stone    Items  (Other)   (Magical)

A natural stone with a hole in the center and gift from the earth to the lucky finder.

Agar
February 25, 2004
Hits: 4452
Comments: 6
Ideas: 0
Votes: 8 / 4.062500
The Family Ancestral Blade    Items  (Melee Weapons)   (Magical)

A sword made by ancestors, of ancestors, for desendants. The spirits of the warriors gone before help serve this blade’s master in battle.

CaptainPenguin
February 14, 2004
Hits: 10822
Comments: 19
Ideas: 0
Votes: 11 / 4.136364
Tourniquet Tunic    Items  (Clothes)   (Magical)

Invented by a pragmatic clothier and a wizard-for-hire, the Tourniquet Tunic is made for use on the battlefield.

Iain
February 13, 2004
Hits: 13230
Comments: 18
Ideas: 0
Votes: 13 / 4.769231
University of Linnarson    Locations  (Establishment)   (Any)

...In the hallowed halls of the University of Linnarson a glimpse may sometimes be caught of the Senior Masters, learned sages and masters of knowledge. They seldom leave their dusty studies full of learned tomes, other than to dine - each evening they will be found shuffling down the dimly lit corridors to the dark and shuttered Great Hall. After feasting at high table by candlelight they will be gone, returning once more to their studies. None but they know of their pact with death, how they have willingly embraced an eternal undeath in which to pursue knowledge, yet this is the reason for the darkened corridors and the shuttered hall, for those who are undead cannot abide the light of the sun…

Shadoweagle
February 11, 2004
Hits: 16632
Comments: 14
Ideas: 0
Votes: 14 / 4.928571
Band of the Revenant    Items  (Jewelry)   (Cursed)

A curiously designed ring - but not uncommon. Similar in design to most traditional ‘magi-rings’, which often hold enchantments on them. But unlike those rings, this one may take quite a hold on you…

manfred
February 6, 2004
Hits: 6097
Comments: 8
Ideas: 0
Votes: 7 / 4.142857
The Ice Cave    Locations  (Other)   (Other)

To the primitive tribes on the plains of North, life changes rapidly from season to season. In summer, food is abundant. In the winter, death from starving is never far. A natural phenomenon helped one such tribe.

Iain
February 4, 2004
Hits: 11059
Comments: 11
Ideas: 0
Votes: 10 / 4.500000
Raiders    Plots  (Hired)   (Single-Storyline)

Most advenurers have been forced to do a stint as caravan guards at some point in their career, just to see them through hard times. One would hope that they’d learned enough from the experience to pull off a successful raid themselves. The only catch - they mustn’t kill anybody.

ephemeralstability
January 31, 2004
Hits: 7855
Comments: 10
Ideas: 0
Votes: 13 / 4.346154
Carmo    NPCs  (Minor)   (Technical)

Carmo keeps a shop in the backstreets of Erezi. It’s not often visited, Carmo makes people feel…uneasy. Even the veterans of the Erezi underworld are uncomfortable being alone with Carmo. But they need to buy their traps from somewhere…

manfred
January 28, 2004
Hits: 21613
Comments: 29
Ideas: 0
Votes: 20 / 4.750000
To Die For Love    Plots  (Hired)   (Single-Storyline)

There was He, and there was She. And She was shy of men at first, always being told to distrust them. But He taught Her what love is, and promised Her everything he could. And they lived in happiness, and their love was perfect, for the rest of their lives.

Siren no Orakio
January 25, 2004
Hits: 9386
Comments: 5
Ideas: 0
Votes: 6 / 3.750000
Glacier Mail    Items  (Armor)   (Magical)

This ice-crafted armor is a gift from the three-aspected Goddess of Water to her chosen.

Siren no Orakio
January 25, 2004
Hits: 10508
Comments: 13
Ideas: 0
Votes: 12 / 4.416667
Celsia Frostblossom    NPCs  (Minor)   (Combative)

A beautiful warrior woman, with a sword and soul of ice.

manfred
January 22, 2004
Hits: 7386
Comments: 14
Ideas: 0
Votes: 12 / 4.250000
The Razor of Hair-growth    Items  (Home/ Personal)   (Magical)

A little prank that has found its uses. Shaving razor.

Siren no Orakio
January 19, 2004
Hits: 7023
Comments: 8
Ideas: 0
Votes: 4 / 3.625000
Inferno Mail    Items  (Armor)   (Combat)

The bronze half plate of the Flame Knight, this armor serves to protect the wearer with the blessing of the Lord of Fire.

ephemeralstability
January 17, 2004
Hits: 5434
Comments: 15
Ideas: 0
Votes: 14 / 4.678571
The Clock of Shadows    Items  (Other)   (Magical)

In the darkness in the south transept of the Cathedral of Isielles stands the resplendent Clock of Shadows. It tells more than just the time of day…

Iain
January 17, 2004
Hits: 7702
Comments: 8
Ideas: 0
Votes: 7 / 4.571429
Monastery of Moldan    Locations  (Establishment)   (Forest/ Jungle)

The home of the reclusive Monk-Smiths of Moldan, unparalleled practitioners of the art of smithing.

MoonHunter
January 17, 2004
Hits: 9810
Comments: 24
Ideas: 0
Votes: 14 / 4.678571
Map of Ithar    Items  (Other)   (Sentient)

It looks like an ordinary parchment map, until it speaks to you.  It says, “I know where you need to go to find what you are looking for.”  From there, the adventure begins.

Siren no Orakio
January 14, 2004
Hits: 4782
Comments: 6
Ideas: 0
Votes: 7 / 4.214286
War Paint of Dothkar    Items  (Other)   (Non-Magical)

A brightly colored ink that hardens the skin.

Siren no Orakio
January 10, 2004
Hits: 27350
Comments: 11
Ideas: 0
Votes: 15 / 4.733333
Shards of the Storm    Items  (Other)   (Campaign Defining)

The shattered remnants of a divine weapon, a certain amount of power remains in these bits of celestial metal.

CaptainPenguin
January 3, 2004
Hits: 7357
Comments: 18
Ideas: 0
Votes: 15 / 4.266667
In the House of the Yellow Priest    Plots  (Hired)   (Single-Storyline)

When a mysterious man hires them to slay Baza, the Yellow Priest, will the heroes find more than they bargained for?

Siren no Orakio
January 1, 2004
Hits: 6662
Comments: 10
Ideas: 0
Votes: 12 / 4.000000
Drum of the Inferno March    Items  (Art and Music)   (Magical)

Centaur-crafted marching drums, imbued with firey power.

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Random Idea Seed View All Idea Seeds

Inheriting

       By: manfred

An old, misanthropic and paranoid man feels his time is coming. There are sons to leave his fortune to, but they are not worth it, not a dime do they deserve! And he doesn't really trust anyone else. And so he has made a decision: as a part of his last will, his henchmen are instructed to burn and destroy all his holdings, buildings as harvest. The lands shall be auctioned off, the proceeds used to pay the servants. Nothing shall stay behind. Nothing.

Depending on the status of the grumpy old man, this weird occurrence may be only a family drama, or it may end up bringing an entire region into chaos. Or the son(s) have found what should happen, and want to prevent it before their sick father dies.

Ideas  ( Plots ) | September 13, 2007 | View | UpVote 0xp


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