Fairly small and innocuous looking, appearing to be little more than broken trinket, a dissassembled "ship in a bottle", this artifact of immense magical power only starts to show it’s power as you meticulously rebuild the ship in the bottle.
It has been many years since the War of Decay, but the fallen still keep steadfast vigil over the border, even if they were once fallen enemies.
A firebow, though no longer the staple weapon that it was during the era of it’s modernity, is still a powerful and versatile missile weapon in it’s own right.
A shield of odd design, created not only to parry, but to destroy the foe’s ability to attack.
Should you wish to pluck a rose, or to caress it, beware its thorns, its dangerous beauty.
Appearing in the form of a massive bloody spider, the Bone Stitcher is one of the more macabre creations of the infernal…
All of his life Fflam lived in the shadows of greater and more terrible demons than himself. One day he would show them all…
When did it all start? He would never know for sure, although he traces it, like a finger on a map following the broad river back to the invisible thread of the beginnings, to one evening early winter.
A great demon of death and destruction.
A man of the city in the wild, a man of coin stands at nature’s side? Can this go well, can it bear fruit? Will he be worthy, will duty take root?
Have you or anyone you know ever been accused of a crime you didn’t commit? Been sent to the Hangman knowing you were innocent? Have you ever welcomed the noose to prove it?
The leather has held out nicely over the years, of course, it’s magical. And their surefootedness is quite remarkable. Pity everyone thinks you’re daft for wearing them.
A slightly worn looking, and rather thin book. Its cover is red, but also holds some inset jewels, and the words “Eventful Evenings with Magic” written on the cover in gold leaf. While not a misnomer, it is interestingly deceptive.
This small orb, perfectly spherical, a deep, but transparent red, and very reminiscent of a standard marble, but also holds and imp who can also speak to the mind of whoever holds it. It is one of a set.
A place more holy than any other
Seemingly cast out of vast sheets of crystal, glass and ice, the Sorcerer’s Palace is a breath taking wonder of the city. Few doubt the benevolence of Emet the White who makes his abode within the palace that is as much a work of art as it is a home.
Destined am I to hunt down and slay the half breed called Rachat, for only his demise can bring me what I yearn for…
My dark past will never let me rest, the only solace I find is bathed in the light of the moon. Tell me, have you ever danced with a devil in the pale moonlight?
The Grand Arm is a weapon without peer, there is naught a blade nor shield that can withstand it’s mighty blows. This ornate weapon is surely the divine tool of the god of war…
(Name translates directly from ancient Egyptian as: Strong Protector, the Hidden One.) A mysterious shaman appearing without regard to wheres and whens, upon the divine bidding of other Realms. An entity of legend, belonging to a legendary and ancient sect.
A common mistake when writing adventures set in deserts is to assume that the climate is too ferociously hot to wear armor. Historically, most battles in deserts involved troops dressed in protective armor. Although they would have been miserable during the hottest part of the day or the hottest part of the year, desert weather isn't intolerably hot 24/7.