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manfred
November 2, 2005
Hits: 21826
Comments: 13
Ideas: 9
Votes: 5 / 4.000000
An ecological dungeon    Dungeons  (Underground)   (Ecology)

We have all seen articles on how Dungeons don’t work. I’ve seen such articles before. But this time, an idea struck me: Why not do a dungeon that really works? Where creatures live their lives in harmony; just the right ecological way?

Mourngrymn
November 2, 2005
Hits: 7095
Comments: 11
Ideas: 0
Votes: 7 / 4.214286
Spell Crystals    Systems  (Mystical)   (Defining)

Millenia ago the Gods changed how the mystical forces on the world were governed and used. No longer were the mortals able to pluck the power from the very air and use it. So they altered it, thinking the mortals were not clever enough to find a way to use it again. The God’s crystalized the magic and placed the power in the four elements of the world. Now mortals did indeed determine a way to use magic again, albeit at a much lower proficiency. Magic users now require a focus staff made of the very essence of magic. These crystal staves store the mystical energies required to cast spells, needing to be recharged over time. The magic users scribe, etch, or carve the spells symbols directly on the staves and focus the energy through the symbols.

Strolen
October 30, 2005
Hits: 12871
Comments: 10
Ideas: 0
Votes: 4 / 4.250000
Roman Legion Ranks    Systems  (Combat/ Warfare)   (Historical)

Rome. It was defined by its Glories and its Horrors. What were its military’s ranks.

Strolen
October 30, 2005
Hits: 22659
Comments: 7
Ideas: 2
Votes: 4 / 4.000000
Rank Systems    Systems  (Societal/ Cultural)   (General)

I am always looking for rank structures to use in games. It is my hope that you will share some of your historical knowledge or ranks and/or reveal to us the hierarchy of ranks in the games that you play.

MoonHunter
October 30, 2005
Hits: 6771
Comments: 11
Ideas: 13
Votes: 5 / 4.100000
The Breakfast of Champions    Systems  (Societal/ Cultural)   (General)

Every culture has a different idea of what constitute’s breakfast. Even regions inside the same culture can vary quite a bit (like grits with hot sauce in Texas or Fishcake mix in omelets in New Hampshire). What do they consider “food” first thing in the morning in your space?

Dragon Lord
October 30, 2005
Hits: 6149
Comments: 12
Ideas: 0
Votes: 7 / 4.000000
Folk Magic    Systems  (Mystical)   (General)

Folk magic is more of a magical tradition than a school of scholarly research being as old as the hills, some say as old as time itself. It is as deeply ingrained to the psyche of the country folk as the changing of the seasons and has been passed down from father to son and mother to daughter for countless generations.

manfred
October 30, 2005
Hits: 64618
Comments: 12
Ideas: 0
Votes: 5 / 4.000000
Schools of Magic    Systems  (Mystical)   (Defining)

These are mystic traditions and their attendant sources.

ephemeralstability
October 30, 2005
Hits: 8645
Comments: 8
Ideas: 16
Votes: 8 / 4.375000
The End of the World    Systems  (Geological/ Geographical)   (General)

Following a discussion we had on the site, I thought we could start up a thread to post the pre- and post-apocalyptic effects of a comet/minor planetary impact on a campaign world.

MoonHunter
October 30, 2005
Hits: 8797
Comments: 7
Ideas: 0
Votes: 6 / 4.500000
Never Get Involved in a land war in Asia- Classic GM Blunder    Articles  (Campaign)   (Game Mastering)

You fell victim to one of the classic blunders. The most famous is “Never get involved in a land war in Asia.” But only slightly less well known is this: “Never go in against a Sicilian when death is on the line.”

MoonHunter
October 30, 2005
Hits: 8893
Comments: 22
Ideas: 0
Votes: 12 / 4.583333
More Boo!    Articles  (At Table)   (Gaming - Genre)

More Viceral Tips for Horror Gaming!

This piece is dedicated to Captain Penguin

MoonHunter
October 30, 2005
Hits: 8970
Comments: 16
Ideas: 0
Votes: 10 / 4.700000
BOO!!! Horror effect in a game...    Articles  (Resource)   (Gaming - Genre)

[VO: Vincent Price ]
There are things that go bump in the night. Things that will unnerve you. Things you should never meet. These are the things you are gaming.

MoonHunter
October 30, 2005
Hits: 10514
Comments: 9
Ideas: 0
Votes: 4 / 4.250000
Setting Up a Campaign Climax    Articles  (Campaign)   (Game Mastering)

Great drama is at the core of the Gaming Experience. The character’s can’t be fighting the destruction of the world every session (though that can be fun), but there is great fulfilment in the climatic scenes of a campaign or long term adventure. Every climax is not seen in terms of violence (though it is very common). The personal stories of PC’s and NPC’s should also have meaningful expression in adventure climaxes. Yet all Climaxes in a campaign have similarities.

Strolen
October 30, 2005
Hits: 6356
Comments: 14
Ideas: 0
Votes: 12 / 4.083333
Treasure. It happens    Articles  (Character)   (Game Mastering)

Treasure is both the bane and boon of gaming campaigns. The purpose of all this was to bring up some more obvious, but often overlooked, types of treasure. The focus too often is on gold, gems, and magic items when the fun could be enriched by recognizing some awkward, but just as valuable, alternate items. Don’t pass up that ornately carved throne gathering dust in the lair of ogres. Don’t pass up that odd colored flower that your character has never seen. Take it all with you. You never know what you might get for it.

MoonHunter
October 30, 2005
Hits: 8340
Comments: 9
Ideas: 0
Votes: 7 / 4.214286
Follow in MoonHunter's Footsteps: 10 Steps to Better Posts    Articles  (Resource)   (Gaming - In General)

Follow in MoonHunter’s Footsteps: 10 Steps to Better Posts MoonHunter Sayeth to do these and be a really useful member to this and other sites.

MoonHunter
October 30, 2005
Hits: 7155
Comments: 17
Ideas: 0
Votes: 13 / 4.307692
Five Best Tips for Posting on Strolen's (and Other Places)    Articles  (Resource)   (Gaming - In General)

If you are new to the site, you might want to read this post.

MoonHunter
October 30, 2005
Hits: 21109
Comments: 18
Ideas: 0
Votes: 12 / 4.500000
MoonHunter's Top Tips for 2003    Articles  (Rules and Advice)   (Gaming - In General)

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

MoonHunter
October 30, 2005
Hits: 6813
Comments: 14
Ideas: 0
Votes: 7 / 4.571429
Ocadian PitFiend    Lifeforms  (Flora)   (Desert)

Ephemeralstability wrote:
The ochre sands stretch for miles around. Something kicks up the dust. It’s a yak. A desert-yak. It ambles slowly, nuzzling the ground for the low-growing shrubs. The ranger freezes. “Stay very still,” he warns. “Don’t move at all.” “What is it?” you ask, breathlessly. “It’s the most dangerous creature in the whole Ocadian desert. And it’s about to eat that yak…”

MoonHunter
October 30, 2005
Hits: 5618
Comments: 12
Ideas: 0
Votes: 9 / 4.166667
Balisk Lichen    Lifeforms  (Flora)   (Any)

“Man, that is an incredible likeness.”
“What’s that stuff growing on that statue?”
“The better question, what is that statue doing out here?”

Scrasamax
October 30, 2005
Hits: 5530
Comments: 7
Ideas: 0
Votes: 7 / 4.285714
Magma Borers    Lifeforms  (Third Kingdom)   (Underground)

The Magma Borer is a large creature native to the extreme world of Crematoria. Scientists and planetologists have yet to be able to explain so many things about the planet and the unknown lifeform that made it possible.

MoonHunter
October 29, 2005
Hits: 8408
Comments: 19
Ideas: 1
Votes: 12 / 4.583333
Unknown Death    Lifeforms  (Third Kingdom)   (Other)

Your adventurers can name this one, if they survive. The last thing they will hear is: “ppppooockt-t-t-t-t-t-t-t-t-t” before their eyes and ears start bleeding and their body become black and blue… battered by something unseen and untouched.

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       By: CaptainPenguin

"It is said that among those people they have a loathsome custom- that they keep a spotted dog always waiting beside the gate of the yard where they bury the dead, and that in every funeral they allow this spotted dog to feast upon the dead, so that it grows fat and wise with the knowledge of the dead... Many necromancers do seek out these spotted dogs, and ask of them sciomantic knowledge, or take them as familiars." -Author unknown, "The Ways of the Necromancers"

Ideas  ( Society/ Organization ) | September 4, 2005 | View | UpVote 2xp


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