All too often, a new magical creature, or plant is not seen with wonder or awe, but rather a keen eye for exploitation. In the often violent and brutal realm of role-playing, the wonders of nature are often overlooked, and never realized. I though I would start this thread to see if anyone else had any ideas along these lines. With that being said, may I present…
On the intersection of Noble Avenue and First Street lies Kandorr’s Fine Perfumery. The shop occupies the entire building which is built in a classical style with majestic marble pillars and stylish stained glass windows.
Located in the lower part of the community, Pernouds is the epitome of sleazey establishments. The floors are dirty and smell of excretement, urine, and worse. The chairs are ramshackle built, and the tables are all in poor shape.
In the early days of Hewdamia, the Gods squabbled over the world and took what they could from the each other. There was little here but water and soil, yet the Three Gods fought over it still. The arrival of the newer Gods marked a turning point in the world as well as the Gods. The arrival marked the beginning of a war that wouldn’t see the first blow for centuries.
Gar Eeels live in the large,weed choked rivers and lakes that cover much of the Powi lands,are are revered as godlings by these primitive people. Many shamans say that the power to control the rains, rest with the Gar Eeel or Messengers of the rains, as they are known by the tribes.
Omen Birds are the harbringers of death and bad things to come. They accompany war/ battle, monsters, pestilance, and disaster. They follow the bringers of such as well as selecting their victims.
When one views a knight from afar thoughts of chivalry and deeds of heroic good flood the mind of the youthful and dreamers. But what does it mean when someone takes those same ideals and alter them to a darker view? When the thought of chivalry of light is replaced with a code of darkness? The Tenets of Shadows prevail.
The Ethenorden is a dusk skinned race of nomadic humans that frequent all nations on the Dhargenaas continent, save for populated parts of the province of Silmar and the Obaayn Desert within the Empire.
The Senrenites - The Knights of the Most Holy Order of St. Senren - are one of the most powerful and influential religious orders in northern Laurentia. A militant order, they have nevertheless been widely credited with bringing a code of honour to conflicts that is now widely adhered to by most nations.
Mitrall was a Guardian Deity of the Dead, who would watch over the Dead and their tombs until the time of their return (physical or re-incarnation). The culture that worshiped Mitrall has been conquered and destroyed a few centuries ago. Yet the Cult of Mitrall continues.
The Order is an odd order. It is a knightly order that does not require its members to be knights, or even noble. It is a small order to be sure, but no one knows as no list of its members has ever been published. However, the leader of the The Order can sit in on the Council and instantly get audiences with many important people. No one is sure what the Order is about and many who have an inkling DO NOT want to know more.
The hooded man leaves the tavern. The group had been assembled. They had recieved the map. “Now it begins,” he said. He vanishes.
The grisly anthropomorphisation of a rockfall…
It seems to be a giant turtle with a long neck. One expects it to be slow. However, it is one of the most effective predators in the rivers, deltas, and swamps of Vireland.
The best way to describe these creatures, 3 legged chicken/monkey/squirrels. These animals are proof that Gods have senses of humor.
These are also known as sourges of the desert sands. Carvitons bare a strong resemblance to their water dwelling cousins, including the large dorsal fin that can be seen in the sands.
Perhaps they lack the subtlety of other groups, but the Candles of God have no desire to be subtle. Perhaps they do not keep their secrets very well, but the Candles of God want their voices to be heard. Perhaps they are careless about who they kill, but there shall be no innocent bystanders when the fires of hell consume the unrighteous.
An impressive citadel in the Askharnn mountains. Their prohibitive laws on travel during the Winter months can be a problem for pilgrims and wanderers.
Traps need to make sense. Somebody must of made it for a specific purpose.
“Oh look, a glass wall between us and the treasure.”
A rumour of the knights of some powerful king that sleep until danger threatens the kingdom.
The truth is that they were rebels, trying to split the kingdom. Once captured they were put into an enchanted sleep, protected from age and harm, until their aims have been carried out by others in which case they will awaken.
There is a loophole in the spell in that trying to take one of their weapons will also awaken them.