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All Hall of Honour

Pieh
November 4, 2005
Hits: 6635
Comments: 11
Ideas: 0
Votes: 7 / 3.785714
In Case of Emergency Break Glass    Dungeons  (Any)   (Traps)

“Oh look, a glass wall between us and the treasure.”

MoonHunter
November 2, 2005
Hits: 7154
Comments: 10
Ideas: 0
Votes: 6 / 4.583333
The Red Hand's Guide    Items  (Books and Scrolls)   (Non-Magical)

It is a simple book, a codex, a few dozen loose folios bound together. The cover is heavy stock with a simple red hand that one hopes is impressed in red ink rather than blood.

manfred
November 2, 2005
Hits: 8096
Comments: 14
Ideas: 0
Votes: 11 / 3.818182
Fungus Gardeners    Society/ Organizations  (Agricultural)   (Area)

The members of this obscure order specialize in growing funghi. Growing, researching and studying many kinds, they even try to create new ones.

Maggot
November 2, 2005
Hits: 3087
Comments: 3
Ideas: 0
Votes: 3 / 4.333333
The Brotherhood of Larfu    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Brotherhood’s goal was to preserve traditional Eshal practices and customs, with emphasis being placed on the belief that every member of the tribe mattered and that to ignore his rights and contributions, would result in the Clan collapsing.

CaptainPenguin
November 2, 2005
Hits: 6437
Comments: 14
Ideas: 0
Votes: 9 / 4.555556
Curalon Hestaris    Society/ Organizations  (Criminal/Espionage)   (Regional)

The principal axiom of the Curalon Hestaris, and the basis of all its teachings, is this:

"Inhale. Kill. Exhale."

MoonHunter
November 2, 2005
Hits: 2981
Comments: 5
Ideas: 0
Votes: 5 / 3.800000
Order of Priori Historicus    Society/ Organizations  (Knowledge/Lore)   (World Wide)

The Order is about the past. It is a collection of people who love history, ancient times, and artifacts of the past. Only people who are really interested in past should be members. A passing interest is not enough. One must be dedicated to the past to be invited into this organization.

Scrasamax
November 2, 2005
Hits: 4952
Comments: 5
Ideas: 0
Votes: 4 / 4.125000
Via Humanitae    Society/ Organizations  (Political)   (Regional)

Via Humanitae - For Humans to live and thrive, non humans must be removed.

Scrasamax
November 2, 2005
Hits: 5147
Comments: 4
Ideas: 0
Votes: 4 / 4.000000
The Upright Society of Civic Wizards    Society/ Organizations  (Political)   (Regional)

This organization began with a simple idea to protect the common people from the danger of magic run amok. Far too many disasters and atrocities were being commited by irresponcibe, evil, or mad wizards with no one to answer to but their own degraded consciences. But like so many things, it started off good and has shifted to the dark side.

manfred
November 2, 2005
Hits: 7415
Comments: 6
Ideas: 5
Votes: 5 / 4.200000
An ecological dungeon 2: The Elements    Dungeons  (Underground)   (Ecology)

Dungeons, should make sense, in an ecological way. However, to have life, you need to have a physical place to use them. This expands upon the ecological dungeon, giving it a framework to exist in.

manfred
November 2, 2005
Hits: 21671
Comments: 13
Ideas: 9
Votes: 5 / 4.000000
An ecological dungeon    Dungeons  (Underground)   (Ecology)

We have all seen articles on how Dungeons don’t work. I’ve seen such articles before. But this time, an idea struck me: Why not do a dungeon that really works? Where creatures live their lives in harmony; just the right ecological way?

Mourngrymn
November 2, 2005
Hits: 7022
Comments: 11
Ideas: 0
Votes: 7 / 4.214286
Spell Crystals    Systems  (Mystical)   (Defining)

Millenia ago the Gods changed how the mystical forces on the world were governed and used. No longer were the mortals able to pluck the power from the very air and use it. So they altered it, thinking the mortals were not clever enough to find a way to use it again. The God’s crystalized the magic and placed the power in the four elements of the world. Now mortals did indeed determine a way to use magic again, albeit at a much lower proficiency. Magic users now require a focus staff made of the very essence of magic. These crystal staves store the mystical energies required to cast spells, needing to be recharged over time. The magic users scribe, etch, or carve the spells symbols directly on the staves and focus the energy through the symbols.

Strolen
October 30, 2005
Hits: 12772
Comments: 10
Ideas: 0
Votes: 4 / 4.250000
Roman Legion Ranks    Systems  (Combat/ Warfare)   (Historical)

Rome. It was defined by its Glories and its Horrors. What were its military’s ranks.

Strolen
October 30, 2005
Hits: 22430
Comments: 7
Ideas: 2
Votes: 4 / 4.000000
Rank Systems    Systems  (Societal/ Cultural)   (General)

I am always looking for rank structures to use in games. It is my hope that you will share some of your historical knowledge or ranks and/or reveal to us the hierarchy of ranks in the games that you play.

MoonHunter
October 30, 2005
Hits: 6673
Comments: 11
Ideas: 13
Votes: 5 / 4.100000
The Breakfast of Champions    Systems  (Societal/ Cultural)   (General)

Every culture has a different idea of what constitute’s breakfast. Even regions inside the same culture can vary quite a bit (like grits with hot sauce in Texas or Fishcake mix in omelets in New Hampshire). What do they consider “food” first thing in the morning in your space?

Dragon Lord
October 30, 2005
Hits: 6074
Comments: 12
Ideas: 0
Votes: 7 / 4.000000
Folk Magic    Systems  (Mystical)   (General)

Folk magic is more of a magical tradition than a school of scholarly research being as old as the hills, some say as old as time itself. It is as deeply ingrained to the psyche of the country folk as the changing of the seasons and has been passed down from father to son and mother to daughter for countless generations.

manfred
October 30, 2005
Hits: 64504
Comments: 12
Ideas: 0
Votes: 5 / 4.000000
Schools of Magic    Systems  (Mystical)   (Defining)

These are mystic traditions and their attendant sources.

ephemeralstability
October 30, 2005
Hits: 8586
Comments: 8
Ideas: 16
Votes: 8 / 4.375000
The End of the World    Systems  (Geological/ Geographical)   (General)

Following a discussion we had on the site, I thought we could start up a thread to post the pre- and post-apocalyptic effects of a comet/minor planetary impact on a campaign world.

MoonHunter
October 30, 2005
Hits: 8692
Comments: 7
Ideas: 0
Votes: 6 / 4.500000
Never Get Involved in a land war in Asia- Classic GM Blunder    Articles  (Campaign)   (Game Mastering)

You fell victim to one of the classic blunders. The most famous is “Never get involved in a land war in Asia.” But only slightly less well known is this: “Never go in against a Sicilian when death is on the line.”

MoonHunter
October 30, 2005
Hits: 8785
Comments: 22
Ideas: 0
Votes: 12 / 4.583333
More Boo!    Articles  (At Table)   (Gaming - Genre)

More Viceral Tips for Horror Gaming!

This piece is dedicated to Captain Penguin

MoonHunter
October 30, 2005
Hits: 8894
Comments: 16
Ideas: 0
Votes: 10 / 4.700000
BOO!!! Horror effect in a game...    Articles  (Resource)   (Gaming - Genre)

[VO: Vincent Price ]
There are things that go bump in the night. Things that will unnerve you. Things you should never meet. These are the things you are gaming.

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       By: Ancient Gamer

The air had grown chill the minute they descended into the strange valley, which was unmarked on any of their maps. It was so strange here, devoid of animal life and completely silent. The horses were nervous the entire journey through the vale. As they set about to collect firewood for the campfire they could hear their own voices as dim echoes through the eerie silence.

The food didn't taste anything that evening and their sleep was cold and troubled by nightmares. While they are clearing camp the next morning, one of them stumbles over a piece of stone jutting out of the ground nearby the horses. On closer inspection there seems to be runes engraved into the polished surface. The symbols true meaning is no more known among mere mortals and if they decide to dig deeper, they will discover that it is an ancient altar buried within the soil.

Any historically oriented party member will recognize the largest symbol to be the insignia of the powerful warlock who ruled this realm several centuries ago. At their departure from the area, something will seem amiss with one of the party members and all will remember the stories of the warlock's thousand curses.

Encounter  ( Other ) | December 8, 2004 | View | UpVote 0xp


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