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All Hall of Honour

MoonHunter
November 11, 2005
Hits: 12830
Comments: 6
Ideas: 23
Votes: 3 / 3.666667
Antioch Books    Items  (Books and Scrolls)   (Non-Magical)

In Antioch, since the invention of the impressor (the printing press), books have been the “in thing”. Here are some of the most common ones.

MoonHunter
November 11, 2005
Hits: 22627
Comments: 22
Ideas: 21
Votes: 10 / 3.900000
DogBounds    Items  (Books and Scrolls)   (Non-Magical)

DogBounds are the pulp magazines and books of their day: cheap, lurid, with a charm of their own.

MoonHunter
November 11, 2005
Hits: 179790
Comments: 17
Ideas: 0
Votes: 8 / 4.687500
Garage Sale from Hell    Items  (Other)   (Villanous)

Inspired by Ria Hawk’s Mirror of Doom, this thread is for items that could be found in a Garage Sale from Hell.

ephemeralstability
November 11, 2005
Hits: 9816
Comments: 25
Ideas: 0
Votes: 15 / 4.900000
Ars Dracopodemiae    Systems  (Knowledge/Lore)   (Specific)

A transcription, beyng the seminal introduction by Mr S J Ponsuler to the theory and praxis of Dracapodemy, the studie of Dragons’ migration patterns. This tome ys to be founde in the librarie of Anserne University, alonge with many years of copies of the Dracapodemyst’s Almanac not to mention verious othere tomes on the subjecte.

(Another submission I’m transferring over to the main site from the fora).

MoonHunter
November 10, 2005
Hits: 4712
Comments: 8
Ideas: 0
Votes: 4 / 4.250000
Brownwork    Locations  (Establishment)   (Any)

Brownworks is a leatherworking shop and store. It is not much to look at from the outside.  You know it is a leather shop the moment you open the door.

MoonHunter
November 10, 2005
Hits: 5128
Comments: 5
Ideas: 0
Votes: 3 / 4.166667
The Field    Locations  (Establishment)   (Any)

It is not really a field, but an arena of sorts for local games.  It seems to be the most important part of town, at least to some.

MoonHunter
November 10, 2005
Hits: 2792
Comments: 4
Ideas: 0
Votes: 3 / 3.000000
Silver Threads    Locations  (Establishment)   (Any)

Silver Thread’s shop is a tailors shop. The shop mistress and her crew can produce a wide variety of local styled clothing in a wide variety of local cloths. While most clothes are always custom made, Silver Thread’s shop actually has premade clothing.

Mourngrymn
November 10, 2005
Hits: 11553
Comments: 7
Ideas: 1
Votes: 1 / 5.000000
History of Hewdamia    Systems  (Societal/ Cultural)   (Historical)

In the early days of Hewdamia, the Gods squabbled over the world and took what they could from the each other. There was little here but water and soil, yet the Three Gods fought over it still. The arrival of the newer Gods marked a turning point in the world as well as the Gods. The arrival marked the beginning of a war that wouldn’t see the first blow for centuries.

ephemeralstability
November 10, 2005
Hits: 13907
Comments: 14
Ideas: 9
Votes: 7 / 4.857143
Inventing Languages    Articles  (Rules and Advice)   (Game Mastering)

Language is an essential part of any culture. Culture wouldn’t exist without some form of communication, and humans communicate by speaking. But the connection is deeper even than that. The language helps to define the culture which uses it, and is in turn affected by that culture. This dynamic process is what keeps a language “alive”: Latin is a dead language because the culture to which it belonged no longer exists.

MoonHunter
November 9, 2005
Hits: 8267
Comments: 13
Ideas: 7
Votes: 4 / 4.375000
Starting a Campaign the MoonHunter way.    Articles  (Campaign)   (Game Mastering)

Starting a Campaign the MoonHunter way, what more is there to say?

MoonHunter
November 9, 2005
Hits: 5093
Comments: 10
Ideas: 0
Votes: 7 / 4.214286
Lights, Camera, Action    Articles  (Rules and Advice)   (Game Mastering)

What makes great entertainment for Gamers? Movies. They love action movies, even if their favorite pastime is reading books, writing websites, learning ancient languages, or gaming like madmen. If you pattern your games and campaigns after movies, you are sure to have an entertaining game.

MoonHunter
November 9, 2005
Hits: 18389
Comments: 13
Ideas: 37
Votes: 7 / 4.000000
The Ten Commandments    Articles  (Rules and Advice)   (Gaming - In General)

Come down from the mountain with your stone tablets. Give forth your wisdom in the format of 10 statements that pertain to gaming.

MoonHunter
November 9, 2005
Hits: 11033
Comments: 45
Ideas: 0
Votes: 11 / 4.409091
Swords. Why does it always have to be swords?    Articles  (Rules and Advice)   (Game Mastering)

Excalibur. Stormbringer. Sting. I blame fantasy authors and history professionals that have over simplified things for this preoccupation with swords.

MoonHunter
November 9, 2005
Hits: 7934
Comments: 24
Ideas: 0
Votes: 9 / 4.666667
So You Want to Publish a Game    Articles  (Resource)   (Gaming - In General)

Quote: Alec_Shadowkin I am very much interested in learning how to go about getting something rp-oriented published. I know there are a few of you here who have been and I would be appreciative if you could explain what type of stuff has been published and how you went about getting involved with it, i.e. finding a publisher, etc…

manfred
November 9, 2005
Hits: 6708
Comments: 10
Ideas: 6
Votes: 9 / 4.555556
War is coming!    Articles  (Resource)   (Game Mastering)

Thinking about my game world and what should happen in it in the not so close future, I came to a simple decision: WAR. This is an article on the topic of war.

Mourngrymn
November 9, 2005
Hits: 4349
Comments: 8
Ideas: 0
Votes: 4 / 4.500000
The Second Era of Hewdamia    Systems  (Societal/ Cultural)   (Specific)

The second era started off in better light than the 1st era ended. For almost 500 years there was a rebuilding going on with the Gison, continued growth for the Olwynn, and understanding with the Derevo about the different factions in their families. Like all things, this time had come to and end.

krome
November 8, 2005
Hits: 4433
Comments: 7
Ideas: 1
Votes: 7 / 4.000000
The Guild of Arcane Combatants    Society/ Organizations  (Mystical)   (World Wide)

When an opposing army brings in the big weapons, your kingdom has no choice but to ante up or fold - and a trained Battle Mage from the Guild of Arcane Combatants if nothing if not a big weapon.  But what happens your generals and their generals have a common goal?

Scrasamax
November 8, 2005
Hits: 47996
Comments: 11
Ideas: 3
Votes: 5 / 4.500000
Whimsical Flora    Lifeforms  (Flora)   (Any)

All too often, a new magical creature, or plant is not seen with wonder or awe, but rather a keen eye for exploitation. In the often violent and brutal realm of role-playing, the wonders of nature are often overlooked, and never realized. I though I would start this thread to see if anyone else had any ideas along these lines. With that being said, may I present…

Ancient Gamer
November 8, 2005
Hits: 3550
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
Kandorr's Fine Perfumery    Locations  (Establishment)   (Any)

On the intersection of Noble Avenue and First Street lies Kandorr’s Fine Perfumery. The shop occupies the entire building which is built in a classical style with majestic marble pillars and stylish stained glass windows.

Scrasamax
November 8, 2005
Hits: 5925
Comments: 13
Ideas: 0
Votes: 10 / 3.400000
Madam Pernouds Alehouse    Locations  (Establishment)   (Any)

Located in the lower part of the community, Pernouds is the epitome of sleazey establishments. The floors are dirty and smell of excretement, urine, and worse. The chairs are ramshackle built, and the tables are all in poor shape.

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Random Idea Seed View All Idea Seeds

       By: manfred

What about a 'criminal' society with distinct laws - for stealing, the larger the value of something stolen, the less punishment the courageous thief recieves (but must return it of course). For this pirates(?) caught petty thieves deserve to be punished harshly. If you take, you better take a lot.

Ideas  ( Society/ Organization ) | November 28, 2005 | View | UpVote 0xp


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