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All Hall of Honour

manfred
February 25, 2006
Hits: 5492
Comments: 7
Ideas: 0
Votes: 5 / 4.100000
Welcoming Spirits    Lifeforms  (Ethereal)   (Any)

“The Welcoming Ones” are the first contact many people will have with the spirit world. Actually, for many they are the first creatures they meet after death.

Pariah
February 24, 2006
Hits: 5580
Comments: 11
Ideas: 0
Votes: 10 / 3.800000
Hyrizi Dragon    Lifeforms  (Fauna)   (Forest/ Jungle)

“Had I known then about these vile monsters I would never have ventured into those woods, let alone declare war against them”
—-Unnamed veteran of the Wyrarth Offensive

Cheka Man
February 24, 2006
Hits: 6216
Comments: 10
Ideas: 0
Votes: 8 / 4.187500
Flowing Death    Lifeforms  (Unique)   (Water)

The Flowing Death is one of the most feared monsters in all of Vallermoore’s rivers and ocean, not because of the numbers of people it has killed directly, but because of the semi-starvation it’s visits bring, and because it cannot be seen until it attacks it’s prey.

Maggot
February 24, 2006
Hits: 4193
Comments: 4
Ideas: 0
Votes: 3 / 4.500000
The Scions of Garong    Society/ Organizations  (Mystical)   (Regional)

The Quarsooth stands regally, watching impassively with its disturbingly beautiful golden eyes, as masses of sweating labourers haul massive block of lime stone towards the river banks of the Obo, the most majestic and the largest body of moving water in the little barony of Farkhon. Ample in fish stocks, the new masters of the land have deemed it perfect for humanity’s first fledgling attempt at advanced aqua-culture. If this ambitious prject proceeds as planned, the Quarsooth colonizers will introduce into the rivers, aquatic life-forms from their own native home-world that breed abundantly and are platable for the digestive system of most creatures, thereby guaranteeing their subjects a bulwark against mass starvation in the disastrous event of crop faliure or a cattle disease epidemic.

Iain
February 22, 2006
Hits: 7253
Comments: 13
Ideas: 0
Votes: 10 / 4.400000
Language Aquisition    Articles  (Rules and Advice)   (Gaming - In General)

Languages do not exist as unconnected entities; rather, every language will be related in some way to every other language…

Mourngrymn
February 21, 2006
Hits: 10686
Comments: 10
Ideas: 0
Votes: 7 / 3.928571
Knuckle Sweets    Society/ Organizations  (Criminal/Espionage)   (Local)

From the bone dusted hills of Aadda, to the ocean foam of the pearly bay.
The children of the sweet legions frolic in the streets by day.
At night their games are different, and guards whisper of their skills and feats.
They say that nothing is safe, or too large, for the legions of the Knuckle Sweets.

- A song sung around taverns to honor the children gang.

ephemeralstability
February 20, 2006
Hits: 15904
Comments: 16
Ideas: 27
Votes: 7 / 4.428571
Character Hooks    Articles  (Resource)   (Game Mastering)

I’m trying to think of alternatives for game-openings, to replace the standard “meet up in a tavern” or “adventuring group applying for a job” techniques. I know these can be easy ways to get people playing, but I’m certain there are more interesting ways…

Arminas
February 19, 2006
Hits: 5830
Comments: 14
Ideas: 0
Votes: 6 / 4.250000
The Silvani    Lifeforms  (Intelligent Species)   (Forest/ Jungle)

Something of a new take on the traditional forest guardian. Like a dryad or a tree nymph but at the same time something completely different.

manfred
February 19, 2006
Hits: 9736
Comments: 8
Ideas: 0
Votes: 8 / 4.312500
The Black Feathers    Society/ Organizations  (Combative)   (Regional)

“The only creature, that can be victorious on any battlefield, is the raven.”

Siren no Orakio
February 17, 2006
Hits: 7281
Comments: 12
Ideas: 0
Votes: 11 / 4.636364
Saintmaker    Items  (Melee Weapons)   (Combat)

“A man needs two things to become a saint. He must perform three miracles, and then he must die. Perform your miracles, sir, and come to me when you are ready to become a saint.”
—Azariah Saintmaker, Dread Lord of Hatred

MoonHunter
February 17, 2006
Hits: 5730
Comments: 9
Ideas: 0
Votes: 6 / 4.250000
Scorpio's Spawn    Society/ Organizations  (Combative)   (Regional)

This mercenary company is listed on the rolls as ‘A Dwarven Archery Unit’. This archaic definition has confused many a lesser commander as to the use of the unit, being that Dwarves are notoriously awful archers. Yet to the savvy commander, the unit becomes the perfect tool for siege combat.

ArchPegasus
February 17, 2006
Hits: 4015
Comments: 6
Ideas: 0
Votes: 4 / 4.375000
Materians- Mages' Orbs    Items  (Other)   (Non-Magical)

The merchant grinned “Dear sir, I noticed you had your eye on that charm. Might I interest you in a little bit of its history? Of course I would. I will have you know, that charm has seen its way through many an adventure, and saved the lives of many of the adventurers therein. Legend tells that it was crafted centuries ago by Yurid Norcral, the greated Dwarven runesmith to ever live. Later it was said to have been enchanted by ancient Elven magics which have since been lost to the ages. Quite a rare find.”

Cheka Man
February 15, 2006
Hits: 5888
Comments: 9
Ideas: 0
Votes: 9 / 4.222222
Sir Edmund Verney    NPCs  (Scenario Based)   (Criminal/Espionage)

On the surface, Sir Edmund Verney is a very good man, deeply loved by most citizens of Karnivhal. He is a war hero, knighted on the battlefield,a curer of diseases, and one of those who purged the country of evil mages. However, he himself has a deeply hidden secret life, that he wants very much to keep hidden by any means nesscessary…

Nobody
February 15, 2006
Hits: 5812
Comments: 6
Ideas: 0
Votes: 5 / 4.300000
PC's and Artifacts of Legend    Articles  (Rules and Advice)   (Game Mastering)

Ever wanted to add a legendary artifact to your campaign, but you were worried about PC’s getting their hands on it?
Or you put the Legendary item in your game and the PC’s already managed to get it?

What to do, and how to fix it.

Murometz
February 13, 2006
Hits: 7631
Comments: 24
Ideas: 0
Votes: 13 / 4.000000
Vephelot's Milk    Items  (Potion)   (Villanous)

Destroyer of Dynasties, Killer of Kings, Bane of Broods, Curse of the Ruling Elite!

Murometz
February 12, 2006
Hits: 9843
Comments: 26
Ideas: 0
Votes: 18 / 4.472222
Qacha's Neck    Locations  (City)   (Plains)

Come visit Qacha’s Neck. Home of the Worlds Oldest Cat

MoonHunter
February 10, 2006
Hits: 5610
Comments: 18
Ideas: 0
Votes: 10 / 4.250000
Silvered Irons    Items  (Ranged Weapons)   (Heroic)

Forged with the souls of 12 good lawmen fighting The Darkness, carried by the 13th, the lone survivor, these shining irons have become legendary weapons for The Light.

Spark
February 9, 2006
Hits: 9518
Comments: 9
Ideas: 5
Votes: 6 / 4.333333
Ironbones    Lifeforms  (Constructed)   (Underground)

Skeletons are weak. The armies of darkness made them into something much more suitable.

zebbin
February 8, 2006
Hits: 5300
Comments: 6
Ideas: 0
Votes: 5 / 4.200000
Book of the Storm    Items  (Books and Scrolls)   (Villanous)

An (un)holy book written in ink created from a Shard of the Storm.

EchoMirage
February 7, 2006
Hits: 7149
Comments: 8
Ideas: 0
Votes: 6 / 4.416667
Theories on Art and Magic    Systems  (Artistic/Performance)   (Defining)

The mind of a wizard is more open to the more esoteric elements of his surroundings - this is why he is able to perceive the weave of the Great Tapestry that is the multiverse, and pull at the strings. This increased sensitivity can manifest in several ways.

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Random Idea Seed View All Idea Seeds

       By: MoonHunter

You come upon a ruined building in the back section of a city park (or other out of the way area of the city). The ruins are fairly overgrown. All that is really standing is a doorway and its frame. If you pass through the opened door, you travel to a different world. If the door closes, there may not be a doorway back to get you back.

Ideas  ( Locations ) | April 22, 2003 | View | UpVote 0xp


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