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MoonHunter
December 15, 2005
Hits: 5293
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
It is a Small World    Articles  (Setting Building)   (Game Mastering)

This article is also know as World Building 1A.

Iain
December 15, 2005
Hits: 6629
Comments: 15
Ideas: 1
Votes: 3 / 4.166667
Heroic but non-magical items    Systems  (Mystical)   (General)

How may times have you read a book in which a famous hero’s sword is treasured and valued, not because it is magic, or because of its powers, but just because the hero wielded it. The “Sword of Enthar” the great warrior may just be a normal steel broadsword; but because he used it, it will be prized and treasured.

MoonHunter
December 14, 2005
Hits: 4545
Comments: 8
Ideas: 2
Votes: 5 / 4.600000
Campaigns are like Plants    Articles  (Humor/ Editorial)   (Game Mastering)

Literally, Campaigns are like plants.  They can only grow if the conditions are right.  The GM must plant them in the correct place and right environmental conditions (i.e. the players must like the ideas behind the games and be willing to play in them). Just like the gardener must prepare the soil and growing environment, the GM must create the basics of the campaign before play.

MoonHunter
December 14, 2005
Hits: 7128
Comments: 8
Ideas: 0
Votes: 4 / 3.750000
Lazy's man guide to constructing a CoC or Horror adventure    Articles  (Scenario)   (Gaming - Genre)

This is a great article posted on another site (who reposted it from another site, who took it from another), but I thought many would enjoy it here. It is The Lazy Man’s Guide for Constructing a Call of the Cthulhu Adventure, written by Sandy Petersen, original author of the Call of Cthulhu.

cmagoun2
December 14, 2005
Hits: 8103
Comments: 8
Ideas: 0
Votes: 7 / 4.428571
Magical Magic Items    Articles  (Rules and Advice)   (Game Mastering)

A little advice on magic items reposted from the Runebearer website.

MoonHunter
December 13, 2005
Hits: 5643
Comments: 12
Ideas: 0
Votes: 5 / 4.400000
PC Death and the Threshold of Acceptance    Articles  (Humor/ Editorial)   (Gaming - In General)

One of the most heated topics in gaming is the arguments about player character death. Should the GM and the Players be antagonistic with each other? Should the results lay like the dice? What about story continuity and the investment in time and effort into the characters. Everyone seems to have strong opinions about this.

MoonHunter
December 13, 2005
Hits: 7376
Comments: 23
Ideas: 0
Votes: 8 / 4.250000
10 in 10    Articles  (Humor/ Editorial)   (Gaming - In General)

The journey of 1000 metaphorical miles begins with putting your hands on keys and typing away.

MoonHunter
December 13, 2005
Hits: 8367
Comments: 28
Ideas: 0
Votes: 23 / 4.434783
Shelandra Batwind    NPCs  (Minor)   (Mystical)

Shelandra looks the part of a powerful Necromantic Sorceress. She is tall, pale, and coldly beautiful. She has a castle that always seems to have a storm over it. She has pet monsters. She has a small personal army of Skeletons. She scares the peasants and makes the local nobles uneasy. However, if pressed, nobody can actually recall her doing anything really Evil.

Strolen
December 11, 2005
Hits: 50410
Comments: 12
Ideas: 104
Votes: 7 / 4.571429
Random Villages    Locations  (City)   (Any)

Awhile ago I started a small list of random villages…I think many turned out to be plots, but thought I would throw them out here for fun.

MoonHunter
December 11, 2005
Hits: 4022
Comments: 1
Ideas: 0
Votes: 1 / 4.500000
Explaining Roleplaying - The MoonHunter Way    Articles  (Resource)   (Gaming - In General)

Everyone has their own take on what roleplaying games truly are. This is mine.

MoonHunter
December 11, 2005
Hits: 14171
Comments: 10
Ideas: 3
Votes: 4 / 4.125000
Falconry or Hawking    Articles  (Resource)   (Game Mastering)

Falconry or Hawking is the sport of hunting with a trained bird of prey, usually a hawk or falcon. It has been practiced by a number of cultures through out the centuries.

EchoMirage
December 11, 2005
Hits: 6026
Comments: 11
Ideas: 0
Votes: 7 / 4.500000
The Fulminant    Items  (Wand/Staff/ Arcane)   (Magical)

Within the chest of a wizardly tool, there beats a Shard heart, deeming the master a fool.

Cheka Man
December 10, 2005
Hits: 10717
Comments: 9
Ideas: 15
Votes: 4 / 5.000000
The Mad Queen and her Daughter    Articles  (Fiction)   (Gaming - In General)

This is the tale of how Princess Amber liberated Vallermoore from it’s mad Queen.

MoonHunter
December 10, 2005
Hits: 48894
Comments: 33
Ideas: 47
Votes: 11 / 4.681818
NPCs out of History    NPCs  (Campaign)   (Knowledge/Lore)

History is full of interesting and exotic people who can help to populate your world.  They can help illuminate the range of what people think is possible for your world (or you can consider them PCs run by players not in your game).

MoonHunter
December 10, 2005
Hits: 12599
Comments: 21
Ideas: 13
Votes: 9 / 4.388889
True Immersion    Articles  (Humor/ Editorial)   (Gaming - In General)

You can talk the talk, but can you walk the walk?

drphluid
December 10, 2005
Hits: 17192
Comments: 22
Ideas: 34
Votes: 12 / 4.250000
Cantrips    Systems  (Mystical)   (General)

The little things matter.

EchoMirage
December 10, 2005
Hits: 8184
Comments: 11
Ideas: 1
Votes: 7 / 4.642857
Dark Gnomish Evil or how to improve a hopeless race    Society/ Organizations  (Ethnic/Cultural)   (World Wide)

Whether in pencil-and-paper, or on the computer (Baldur’s Gate, Icewind Dale), we’ve been plagued by the gnome stereotype of foolish inventor and chaotic law-infringing businessman. I guess it’s time to change that. I’ve decided to throw a bone: help me make the gnomes a race worth featuring in an RPG.

MoonHunter
December 10, 2005
Hits: 4746
Comments: 8
Ideas: 0
Votes: 3 / 4.000000
Steamery - A type of magic    Systems  (Technical/ Mechanical)   (General)

Steamery is a type of learning, like Magery and Lettery (Magic of Written words, Scholarly works), akin to Alchemy which combined elements of the two. It is considered a type of magic, the use of the four basic elements to produce “magical” power.

svincent
December 10, 2005
Hits: 10420
Comments: 16
Ideas: 22
Votes: 3 / 5.000000
The Elves of Zetacron    Lifeforms  (Intelligent Species)   (Other)

On Zetacron, the nature goddess Gaia did not create the elves, but wished to claim them as Her own (it seemed fitting to her, somehow, that elves should be bound to Nature).  Thus, she used her divine powers to create a bond between Herself and the elves.

manfred
December 10, 2005
Hits: 6471
Comments: 4
Ideas: 10
Votes: 3 / 3.666667
Unique Magic Items    Systems  (Mystical)   (Defining)

Magic is a strange power, that can be harnessed (or not?), but never fully understood. Magic should be unique. Magic could be REALLY unique on this one world…

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Random Idea Seed View All Idea Seeds

The Village Maiden

       By: Wulfhere

A girl living in an isolated hamlet is cursed: So beautiful and sweet-natured that no man can resist loving her, but she has never met the man she could love in return.

Ideas  ( NPCs ) | May 15, 2007 | View | UpVote 2xp


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