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Ria Hawk
December 3, 2005
Hits: 7112
Comments: 5
Ideas: 6
Votes: 4 / 3.875000
Wild Ones    Lifeforms  (Intelligent Species)   (Any)

There was once a tribe of humans that was referred to as “the Wild Ones.” They were humans who were linked to the wild natural world, having animal characteristics.

Scrasamax
December 3, 2005
Hits: 10460
Comments: 10
Ideas: 0
Votes: 8 / 4.125000
Funeral Gold and Grave Silver    Items  (Jewelry)   (Cursed)

Untold years, laying in the deep
Sheltered in the sepulchre earth
Borne by the dead who never speak
Funeral Gold and Grave Silver
Beware the gift
Beware the giver

Scrasamax
December 3, 2005
Hits: 5543
Comments: 10
Ideas: 0
Votes: 9 / 4.777778
Albus Sintaba    NPCs  (Major)   (Mystical)

“Come in, come in. I knew you were coming.

How did I know? Your brother told me.

Yes, yes I know your brother died in the war several years ago, he has told me all about it.”

CaptainPenguin
December 2, 2005
Hits: 5902
Comments: 6
Ideas: 5
Votes: 4 / 4.000000
The Iothun: A New Look at Giants    Lifeforms  (Intelligent Species)   (Mountains)

Deep in the mountains, beyond where the trails end, one can find collossal stairways and long, cliffside roads, massive arched bridges and huge vaulted tunnels, spanning thousands of miles. These roads, though seemingly deserted, are closely watched by their creators, the reclusive and strange Iothun (“yoh-thoon”).

MoonHunter
December 1, 2005
Hits: 114362
Comments: 16
Ideas: 0
Votes: 5 / 4.600000
New Looks and Takes and Makovers    Articles  (Resource)   (Game Mastering)

Some times the same old thing, be it a species or class or type of magic, just does not have that old spark. That is what these threads are about. They are re-imagined versions of the classics. An attempt to make them interesting and useful again.

Maggot
December 1, 2005
Hits: 4761
Comments: 8
Ideas: 0
Votes: 7 / 4.928571
The Surash    Lifeforms  (Intelligent Species)   (Water)

The Surash are without doubt,the most distrusted and least liked race in existence.

EchoMirage
December 1, 2005
Hits: 4550
Comments: 7
Ideas: 0
Votes: 4 / 4.250000
The Monroi    Lifeforms  (Intelligent Species)   (Any)

Pride. Strength. Skill.
These are the values of the Monroi, woven into their very being - for them, battle is not just self-preservation, but a need.

EchoMirage
December 1, 2005
Hits: 5070
Comments: 22
Ideas: 0
Votes: 16 / 4.062500
The Dunshar    Lifeforms  (Intelligent Species)   (Any)

Seldom does one see a Dunshar “nude”, as an amorphous masses of jelly.  They can animate mud, earth, stone or metal, and use them as a body to shield their fragile self.

Roack
December 1, 2005
Hits: 6671
Comments: 19
Ideas: 0
Votes: 11 / 4.090909
Godkiss Butterfly    Lifeforms  (Fauna)   (Desert)

In Gaeaioa’s wings, inspiration is physical.

MoonHunter
December 1, 2005
Hits: 3451
Comments: 10
Ideas: 0
Votes: 5 / 4.400000
The Khor    Lifeforms  (Intelligent Species)   (Any)

The Khor are a monsterous and violent race that can grow to great size.

Mourngrymn
December 1, 2005
Hits: 6187
Comments: 9
Ideas: 0
Votes: 5 / 3.300000
Souless    Lifeforms  (Intelligent Species)   (City/ Ruin)

The call to Him is unnerving. The power He gives is unmatched. He is the reason why I turned my back on my God and now worship Him. I will live eternal for the trade of my Soul to a God. I can live with that.

-Rakeos -Follower of Sethalis, fallen Priest of Aduivo

Mourngrymn
December 1, 2005
Hits: 33808
Comments: 5
Ideas: 0
Votes: 2 / 4.750000
The Creatures of Hewdamia    Lifeforms  (Fauna)   (Any)

This is a compilation of all the creatures I have in the world of Hewdamia.

ephemeralstability
December 1, 2005
Hits: 7410
Comments: 5
Ideas: 10
Votes: 3 / 3.500000
Cups and Rings    Items  (Other)   (Magical)

Archaeologists have long wondered about the origins of “cup and ring-marked stones”, the mysterious rocks found on deserted tracts of moorland bearing markings resembling small shallow pits with concentric rings and dating to the Bronze-age.

Siren no Orakio
November 30, 2005
Hits: 4759
Comments: 9
Ideas: 0
Votes: 7 / 4.785714
Jorlek the Undying    NPCs  (Major)   (Mystical)

All know that Elves cannot die, and that Men do. All know that Men go unto the Underworld upon their death, and that the Elves retire unto the Spiritual Elysium. Yet in the Great Scheme, where goes the one with one foot in the Underworld, and one foot in the Realm of Spirit?

When one cannot die, obsession with death is such a natural thing.

MoonHunter
November 30, 2005
Hits: 17352
Comments: 16
Ideas: 17
Votes: 11 / 4.818182
Garan- The Name of Magic    Systems  (Mystical)   (Defining)

Magic is a living entity, simple and non-sentient, but reactive to large-scale emotional states. Its name, like we might call a dog, “Dog”, is Garan. It is better to think of it as a huge astreal vine like plant, rather than an animal.

Shadoweagle
November 30, 2005
Hits: 8915
Comments: 12
Ideas: 11
Votes: 6 / 4.750000
Newtons Magic    Systems  (Mystical)   (Defining)

Quote from: “Sir Isaac Newton” Every action has an equal and opposite reaction

Siren no Orakio
November 30, 2005
Hits: 12255
Comments: 13
Ideas: 17
Votes: 9 / 4.222222
Sword-Draw magics    Systems  (Mystical)   (General)

One of the common variations on magic is the concept of ‘sword mages’ or ‘knight mages’. We all know and love them as the folks in full plate that split globes in twain with flaming swords, before twirling around to change their flame sword to an ice sword so they can stab the flaming angel of vengeance in the chest to maximum effect.

MoonHunter
November 30, 2005
Hits: 9119
Comments: 16
Ideas: 13
Votes: 7 / 4.285714
Wheel Magic    Systems  (Mystical)   (Defining)

The young priest had been healing in the market place for free. Someone seeking bounty gold had told someone at the temple. "Hut. Hut. Hut" The Temple Knights in formation came marching down from the temple.

The young priest stood up. He reached into his pouch. With a smile he put the top into the Bey. With a spin, the 1000 prayers to the spirits came forth. The spirit responded. The wind whirled and buffetted the troops. They fell into each other and were having trouble getting due to the wind that only they felt.

The priest picked up his top and ran away. They would not catch him today.

MoonHunter
November 29, 2005
Hits: 7418
Comments: 13
Ideas: 0
Votes: 9 / 4.722222
Two Twines - The Elven Embassy    Locations  (Establishment)   (Forest/ Jungle)

In the words of the Great Bard Taslinus Excellencus . . . yet on entering The Embassy one is conscious of calm and complete beauty echoing the mood of majesty and peace that is the essential quality of The Valley and Greater Elven Kingdom. . . . against a background of forest and precipice the architect has nestled the great structure of granite, scaling his design with sky and space and stone. To the interior all ornamentation has been confined, and therein lies a miracle of color and design. The Ancient Elven motifs, primitive yet timeless, are supreme . . . . The designs are stylized with tasteful sophistication; decidedly Ancient Elven, yet decidedly more than Elf, they epitomize the involved and intricate symbolism of Man . . .

MoonHunter
November 29, 2005
Hits: 4816
Comments: 10
Ideas: 0
Votes: 8 / 3.750000
Plaza of the Bell    Locations  (Neighborhoods)   (Any)

In the center of the plaza is The Bell. The large iron Bell is covered by a small slanted roof held up by four pillars. These pillars rest upon a square raised foundation. There are small stairs that lead up to the level of foundation. The foundation also has four strong iron loops towards the edges. If one does not know the two traditions, this arrangement makes no sense.

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Random Idea Seed View All Idea Seeds

       By: Reed

Magical Fiends: When a mage or wizard casts a spell and draws more energy than s/he needs Magical Fiends are drawn to that spot and they feed of the extra magic as long as they can. When someone's magic is being fed off of they can't cast spells as well and they feel weaker. The only way to remove a magicial fiend is for it to be drawn away by someone else's power or to go to the very spot you first cast the spell and kill them

Ideas  ( Lifeforms ) | August 17, 2004 | View | UpVote 0xp


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