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All Hall of Honour

drphluid
December 10, 2005
Hits: 16881
Comments: 22
Ideas: 34
Votes: 12 / 4.250000
Cantrips    Systems  (Mystical)   (General)

The little things matter.

EchoMirage
December 10, 2005
Hits: 8008
Comments: 11
Ideas: 1
Votes: 7 / 4.642857
Dark Gnomish Evil or how to improve a hopeless race    Society/ Organizations  (Ethnic/Cultural)   (World Wide)

Whether in pencil-and-paper, or on the computer (Baldur’s Gate, Icewind Dale), we’ve been plagued by the gnome stereotype of foolish inventor and chaotic law-infringing businessman. I guess it’s time to change that. I’ve decided to throw a bone: help me make the gnomes a race worth featuring in an RPG.

MoonHunter
December 10, 2005
Hits: 4643
Comments: 8
Ideas: 0
Votes: 3 / 4.000000
Steamery - A type of magic    Systems  (Technical/ Mechanical)   (General)

Steamery is a type of learning, like Magery and Lettery (Magic of Written words, Scholarly works), akin to Alchemy which combined elements of the two. It is considered a type of magic, the use of the four basic elements to produce “magical” power.

svincent
December 10, 2005
Hits: 10319
Comments: 16
Ideas: 22
Votes: 3 / 5.000000
The Elves of Zetacron    Lifeforms  (Intelligent Species)   (Other)

On Zetacron, the nature goddess Gaia did not create the elves, but wished to claim them as Her own (it seemed fitting to her, somehow, that elves should be bound to Nature).  Thus, she used her divine powers to create a bond between Herself and the elves.

manfred
December 10, 2005
Hits: 6370
Comments: 4
Ideas: 10
Votes: 3 / 3.666667
Unique Magic Items    Systems  (Mystical)   (Defining)

Magic is a strange power, that can be harnessed (or not?), but never fully understood. Magic should be unique. Magic could be REALLY unique on this one world…

manfred
December 10, 2005
Hits: 13121
Comments: 27
Ideas: 20
Votes: 12 / 4.291667
Runecasting - Dwarven Magics    Systems  (Mystical)   (General)

It is said that dwarves have problems with using magic (maybe they cannot cast spells at all). This is an attempt to create a distinctly dwarwen school of magic. The way you use it is of course yours.

MoonHunter
December 9, 2005
Hits: 4243
Comments: 9
Ideas: 0
Votes: 7 / 4.142857
I want a Battle of Pelennor Fields in my campaign    Articles  (Campaign)   (Game Mastering)

Did you, like me, sit in the cinema thinking “Now this is what I want to achieve for my campaign climax”? Did you sit around afterwords trying to figure out how? Well I did, and here it is.

Spark
December 9, 2005
Hits: 18535
Comments: 14
Ideas: 9
Votes: 10 / 3.800000
A Compendium of Tavern Names    Locations  (Establishment)   (Any)

Taverns are the love of my life. This post is a compendium of around 100 tavern names, from fine dining to coarse fighting, to use in your campaign or world.

MoonHunter
December 8, 2005
Hits: 5653
Comments: 13
Ideas: 0
Votes: 10 / 4.500000
When Gamers go BAD! #2 Roleplayers    Articles  (Humor/ Editorial)   (Game Mastering)

Every kind of gamer has the dark potential to disrupt the game if they take their natural interests to extremes. Roleplaying, taken to extremes, can destroy a campaign for a troupe just as easily as any power gamer, rules lawyer, or munchkin.

MoonHunter
December 8, 2005
Hits: 3928
Comments: 5
Ideas: 0
Votes: 2 / 4.500000
A perfect gamer is    Articles  (Humor/ Editorial)   (Gaming - In General)

A very short piece

ephemeralstability
December 8, 2005
Hits: 23575
Comments: 22
Ideas: 37
Votes: 8 / 4.562500
Music during a game    Articles  (At Table)   (Game Mastering)

Although it can be a distraction, it can also add atmosphere to an adventure to have music playing in the background. Here are some pieces I’d recommend for different situations.

Mourngrymn
December 8, 2005
Hits: 6483
Comments: 17
Ideas: 0
Votes: 5 / 4.400000
Spectacles of All Seeing    Items  (Jewelry)   (Villanous)

The eyes of the all seeing are never ending. The truth can only be revealed to those willing to bear the burden.

His eyes opened in disbelief, the battered spectacles rising slightly on his brow. To everyone around him, everything was normal. As it should be. To his eyes, the light was nearly unbearable. An aura of energy filled his vision completely. He knew what it was he saw, what the others could not. He knew he saw the impossible, and he wanted it all for himself.

EchoMirage
December 7, 2005
Hits: 6159
Comments: 13
Ideas: 3
Votes: 6 / 4.166667
Elemental Affinities    Articles  (Rules and Advice)   (Game Mastering)

As a way of defining your character better

Kassil
December 7, 2005
Hits: 17390
Comments: 14
Ideas: 22
Votes: 4 / 4.500000
Fantastic elemental forces    Systems  (Mystical)   (General)

But, O Fellow Denizens of the Citadel, I ask this - what other kinds of unique elements can you come up with?

Roack
December 7, 2005
Hits: 5189
Comments: 9
Ideas: 0
Votes: 8 / 3.750000
Luzori Mushroom    Lifeforms  (Flora)   (Mountains)

An influential fungus among us!

MoonHunter
December 6, 2005
Hits: 4740
Comments: 10
Ideas: 0
Votes: 5 / 4.000000
City Image - Cheza 'city' Betaze '17'    Locations  (City)   (Underground)

Cheza Betaze is the 17th Nekron urban area found in the Northern Cascades. The reasons why it is the best known of all Nekron cavern cities is that is has an easily accessible surface entrance/ exit which is just off the main Cascade trade trails. Being of recent construction in a time of prosperity, it is a city the Nekron feel proud off.

Mourngrymn
December 5, 2005
Hits: 4088
Comments: 10
Ideas: 0
Votes: 6 / 4.250000
Scepter of Inganno    Items  (Wand/Staff/ Arcane)   (Villanous)

You should feel proud today, knowing that you will be the reason why another person will live. Why they will escape the brink of death and be able to heal all injuries. This is a great thing and you should feel elation knowing because of you, they will live. Unfortunately you must die for them to live; such is the way of the world.

-Inganno - Follower of Caedmon, Alchemist of Shadow

MoonHunter
December 4, 2005
Hits: 5025
Comments: 7
Ideas: 0
Votes: 5 / 4.200000
Arune Spheres    Items  (Art and Music)   (Magical)

The unearthly sound echoed across the faire over the din of the crowd. An apprentice trying to make some extra coin had found a way to utilize his training tool.  While this would scandalize his master and his peers, the common folk were mesmerized by the unique sound this instrument performed.

ephemeralstability
December 4, 2005
Hits: 20136
Comments: 11
Ideas: 14
Votes: 5 / 4.300000
Novel Musical Instruments    Items  (Art and Music)   (Non-Magical)

To give a world a feeling of otherworldliness, it is best to replace some standard, everyday objects by imaginitive replacements. I thought I’d turn to musical instruments as music often defines (or embodies) a culture.

This is just a first idea, feel free to post some more, because I will…

manfred
December 4, 2005
Hits: 3079
Comments: 6
Ideas: 0
Votes: 6 / 4.000000
City Image - Medhar, the City that hides.    Locations  (City)   (Any)

Settled two hundred years before, the people were fleeing war and tyranny. Establishing a comfortable existence in the fertile, but empty valleys, they soon learned who the lands belong to. A mighty dragon called only Death, came and burned the city to the ground, and later again, and again, sending with fire also his (hers?) evil laughter and shouts of pleasure at the destruction. The survivors did not wish to leave, and decided for a new strategy.

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Random Idea Seed View All Idea Seeds

       By: MoonHunter

Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.

Ideas  ( Lifeforms ) | May 19, 2004 | View | UpVote 0xp


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