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All Hall of Honour

MoonHunter
February 10, 2006
Hits: 5033
Comments: 18
Ideas: 0
Votes: 10 / 4.250000
Silvered Irons    Items  (Ranged Weapons)   (Heroic)

Forged with the souls of 12 good lawmen fighting The Darkness, carried by the 13th, the lone survivor, these shining irons have become legendary weapons for The Light.

Spark
February 9, 2006
Hits: 8604
Comments: 9
Ideas: 5
Votes: 6 / 4.333333
Ironbones    Lifeforms  (Constructed)   (Underground)

Skeletons are weak. The armies of darkness made them into something much more suitable.

zebbin
February 8, 2006
Hits: 4778
Comments: 6
Ideas: 0
Votes: 5 / 4.200000
Book of the Storm    Items  (Books and Scrolls)   (Villanous)

An (un)holy book written in ink created from a Shard of the Storm.

EchoMirage
February 7, 2006
Hits: 6716
Comments: 8
Ideas: 0
Votes: 6 / 4.416667
Theories on Art and Magic    Systems  (Artistic/Performance)   (Defining)

The mind of a wizard is more open to the more esoteric elements of his surroundings - this is why he is able to perceive the weave of the Great Tapestry that is the multiverse, and pull at the strings. This increased sensitivity can manifest in several ways.

Scrasamax
February 7, 2006
Hits: 24035
Comments: 17
Ideas: 13
Votes: 9 / 4.444444
Low Sorcery    Systems  (Societal/ Cultural)   (Defining)

In too many games, role-playing takes a back seat to Kewl Powerz, a tag given to the multitude of spell lists, special abilities, and innate powers claimed by a character. Many times this is a problem of munchkins, or blowing up stuff becoming more important in a game than role-playing though alternate personas.

Dozus
February 7, 2006
Hits: 7173
Comments: 9
Ideas: 0
Votes: 7 / 4.642857
Saint Vedast's Zephyrous Icon    Items  (Other)   (Magical)

“Let me to battle, Brother.  I shall sweep thine enemies as the wind, and thou shalt have vict’ry.” -St. Vedast’s revelation to Hural

Winner of The Shards of the Storm Quest.

manfred
February 7, 2006
Hits: 18216
Comments: 13
Ideas: 31
Votes: 10 / 4.300000
Character Secrets    Articles  (Character)   (Game Mastering)

Players want their characters to be special, and a secret is one way to do it. It is also a way to better connect the character with the game world.

Scrasamax
February 6, 2006
Hits: 7045
Comments: 12
Ideas: 0
Votes: 9 / 4.611111
Vychan the Flamespewer    NPCs  (Major)   (Knowledge/Lore)

Most Dragons live to accumulate wealth and crouch upon heaps of gold, content to slag troublesome heroes into cinders and distaining the company of men to absolute solitude. Vychan is not such a dragon.

Scrasamax
February 6, 2006
Hits: 7771
Comments: 15
Ideas: 0
Votes: 11 / 4.363636
Demonic Hysteria    Plots  (Crisis)   (Mini-Campaign)

I’ll tell you something, there was a demon in Widow Suvar’s Wine cellar. How do I know, ‘cuz I seen it that’s how I know.

Iain
February 6, 2006
Hits: 6315
Comments: 12
Ideas: 1
Votes: 8 / 4.437500
Theory of Elements    Systems  (Mystical)   (General)

“...the experiment performed last year by Michelson and Morley, in which the movement of the Earth with respect to the Ether was successfully measured, has only compounded the problem by adding yet another member to the list of so-called “fundamental” elements. The seemingly unending proliferation of this “element zoo” is one of the most pressing questions in natural philosphy and thaumatics…”

Ancient Gamer
February 4, 2006
Hits: 24016
Comments: 11
Ideas: 21
Votes: 5 / 4.600000
The Magic of Art    Systems  (Artistic/Performance)   (General)

This is a scroll for posting spells to be used with fantasy art, or just debating possible effects and uses for magic together with art. Come join the creative effort.

wildcorn
February 3, 2006
Hits: 4481
Comments: 10
Ideas: 0
Votes: 9 / 4.388889
Cardinal Luther    NPCs  (Major)   (Artistic/Performance)

A dashing Bard, who also happens to be a shared drug experience.

manfred
February 2, 2006
Hits: 4981
Comments: 8
Ideas: 0
Votes: 4 / 4.000000
The Marcas    Lifeforms  (Intelligent Species)   (Any)

A race of little peoples, that have found the key to immortality. Sadly, it has evolved to more of a curse than of a blessing.

Nobody
February 1, 2006
Hits: 9218
Comments: 17
Ideas: 0
Votes: 8 / 4.687500
Music of Mordalin    Systems  (Artistic/Performance)   (Specific)

This is the music played by the music box of Mordalin. It can be downloaded and comes in two mp3 versions: a repeatable version, and a non-repeatable version.

Pariah
January 31, 2006
Hits: 6218
Comments: 12
Ideas: 0
Votes: 7 / 3.928571
Kazi Weapons    Items  (Equipment Listing)   (Non-Magical)

Weapons used by the nomadic Kazi.

Pariah
January 31, 2006
Hits: 5666
Comments: 10
Ideas: 0
Votes: 6 / 4.083333
Yr, the Flaming Sun    Systems  (Divine/ Spirit)   (Specific)

Worshipped by the barbaric warlike people of the southern deserts this sun god takes on the cruelety of the desert sun.

CaptainPenguin
January 31, 2006
Hits: 5469
Comments: 10
Ideas: 0
Votes: 7 / 4.285714
The Epic of the Howler    Systems  (Societal/ Cultural)   (Historical)

In all of Centasi history, from the mythical prehistory of the Old Kingdom to the countless wars and petty conflicts of the modern age of the Hundred, there is no figure so feared, so influential, so historical, as the Howler.

manfred
January 30, 2006
Hits: 37389
Comments: 81
Ideas: 1
Votes: 33 / 4.606061
Mathom, the God of Delays    Systems  (Divine/ Spirit)   (Defining)

Mathom, the God of Delays, is an overlooked but powerful entity. Few worship him, but many remember him with word and deed.

MoonHunter
January 30, 2006
Hits: 5378
Comments: 11
Ideas: 0
Votes: 8 / 4.125000
The Strong Orcish Gods    Systems  (Divine/ Spirit)   (General)

A small pantheon of deities worshiped by Orcs (or other barbarous races) through their shamans. This write up shows the Orc view of these things, rather than the relative view.

Maggot
January 29, 2006
Hits: 4771
Comments: 8
Ideas: 0
Votes: 6 / 4.333333
The Leering Skulls    Society/ Organizations  (Combative)   (Regional)

Serving extensively in the armies of human kings determined to eradicate the last tribal enclaves of ferocious non-humans that still stubbornly refuse to release their hold on the large tracts of wilderness which yet remain, this mercenary company has only one requirement of any potential recruit willing to sign up with them:He must not not be able to claim kinship of even the slightest kind with their employers..

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Random Idea Seed View All Idea Seeds

       By: Ancient Gamer

The air had grown chill the minute they descended into the strange valley, which was unmarked on any of their maps. It was so strange here, devoid of animal life and completely silent. The horses were nervous the entire journey through the vale. As they set about to collect firewood for the campfire they could hear their own voices as dim echoes through the eerie silence.

The food didn't taste anything that evening and their sleep was cold and troubled by nightmares. While they are clearing camp the next morning, one of them stumbles over a piece of stone jutting out of the ground nearby the horses. On closer inspection there seems to be runes engraved into the polished surface. The symbols true meaning is no more known among mere mortals and if they decide to dig deeper, they will discover that it is an ancient altar buried within the soil.

Any historically oriented party member will recognize the largest symbol to be the insignia of the powerful warlock who ruled this realm several centuries ago. At their departure from the area, something will seem amiss with one of the party members and all will remember the stories of the warlock's thousand curses.

Encounter  ( Other ) | December 8, 2004 | View | UpVote 0xp


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