A wonderfully ornate wood and silk dragon suit of the kind used in the Chinese Dragon dance. Flawlessly crafted, it is a wonder to see.
Cheka Man's original 30 Generals led me to thinking, and so I've a few more for the till ...
A shape assembly puzzle that can be inserted into any cask/door/wall in a dungeon
An ancient Chinese string instrument (guqin being the actual term) adapted to a fantasy setting
Thief, murderer, mercenary, criminal boss and general pox on humanity.
Inspired by Ulysses Klaue
An overview of various ranking system in ancient China (main sources used come from the Chinese version of Wiki)
There exists, within the interdimensional realm known as "Muir", a most holy city; a city of Gods, a city of Legends, a city with Dark Secrets.
"By the Winter of 182 AR, Emperor Vezimmir's rule in Tiberia was almost complete. With shrewd diplomacy and ruthless military insight, he had decimated the Eturian Empire by first breaking a deal with Rollo, Warlord of the Vesi, to invade Datia. Most of Eturia's armies were off West fighting the Adamantians alongside the Drysians. However, to ensure that Datia never received aid from Eturia, Vezimmir orchestrated with the Reavers of Oskaria to descend upon Eturia's poorly defended coastal cities. It comes as no surprise that, with the fall of the Eturian Empire, her lands were in no shape to deny the Emperor's rule."
"Who would expect a commoner from a land that had once rejected the Son of the Light and the Holy Empire to become the next heir to the draconic essence of Traghen?"
William Dashaw, Lord Scribe to the Illyrian Court.
"I watched my family burn. I kill men with the tools of my father's trade. He created. I destroy. That is a gift the Light chose me to bear. Think well you before you pray to the Light for gifts."
Chosen of the Essence of Traghen, High Lord of Barbarus, Keeper of Sentinel, Wielder of the Soulhammer.
A survey of past and present space farers gives us a list of the 30 most common and or memorable small star ships encountered across the frontiers of human occupied space.
The Anunnaki are a secret society in the Cosmic Era
Extracted from the 30 Mecha Design Flaws submission. Edited and reconfigured as a setting neutral piece for use in military aspected settings and most if not all flaws can be used on any vehicle or large piece of hardware.
A record of the origin of the Realm, the gods who've played the biggest role in its development, and the mortals and immortals who have lived there. Part of my main setting, first introduced in Primal Essence, Primals, and the Creation of the Realms.
(Fair warning, this is a longer one. For your convenience I've divided it into 2 parts. Here's the second.)
An origin story for the main setting I build in. There are aspects missing, and certain things need proper names. In addition, there are related topics I'll write about in other, related submissions, and the whole setting has a 'phase 2' (or sequel setting) in a hypothetical future where certain, massively world-changing events take place. I'll list related submissions at the bottom, as clickable links.
In the middle of summer a small town is beset by a blizzard that enshrouds it in a blanket of snow. The cause is unknown and all contact with the town is lost. The player characters are hired to investigate the town and put a stop to the blizzard if at all possible.
(An adventure written in the more rigid and hand holding "old school" style and quality level of original fantasy adventure modules from the early to mid 1980's)
The town of Silverfox Mill was a quiet place for many years, but this peaceful town has begun to unravel. The arrival of the Usury Guild drained the populace of their livelihood, forcing many into poverty, alcoholism, and prostitution. Complicating this trying time the town has recently lost its most beloved citizen, the wizard Osric Skanderbag. With his absence it seems the long-dead witch Anna has been raised to murder and poison, but this may be a front for more contemporary threats.
In the modern age a persona is indistinguishable from a person. They magnify what is within us, and what we bring out within others. It is a shared delusion powerful enough to claim a life of its own.
The dead rise up each night to honor the contract that gives them independence as they defend the shores of Oldport and the rest of Copslin Vale.
Young kid from last town has been following the PCs and doing a rather good job at it. PCs weren't expecting to be followed so weren't worried and the boy/girl was careful. Notice the follower a couple days out of town, kid ran out of food and started getting careless. Followed the 'mighty adventurers' to see if he could join them. Father is a wealthy merchant. Bring him home, bring him with, send him off? What do you do with an unwelcomed guest.