I'm sure this is a genie's lamp, give it a rub and let's get out wishes!!!
An energy dense supermaterial
Being the first human to step off the wrung of a ship's ladder and onto the living breathing soil of new planet spoils you for every other form of thrill or experience. I am not kidding. We have support groups in Galactic Scouting Guild, because those untouched garden goldilocks worlds are few and far between and once you land on one...well...there will always be a part of you standing in that airlock and sweating in your encounter suit right before the door rolls open.
-Phelan OverGao, Galactic Scout
Sociological and Institutional storytelling versus psychological and individual storytelling
Everyone expects the power armor trooper and his trusty combat rifle, assault rifle, storm-bolter, etc.
The City of 10,000 dogs is famous for the variety of dogs bred there, and now someone has started stealing those dogs
The Skull of Golodh is the gold encrusted skull of the Dwarf Lord Golodh and it is cursed
The Elemental is a well known and well established unit in the gaming universe, and they are invariably humanoid shaped hulks or amorphous blobs of the element they are composed of. This is lacking in imagination.
The Food Riots is a generic plot for use in the Cosmic Era
Ludicrous gats and more!
A hyper-prototype war machine intended to replace mecha, aerospace craft, and armor vehicles.
A charm is another word for a rune, enchantment, or method of creating magic item. The Charm of Vanity interacts with the Appearance/Charisma score of the item weilder
The PCs come face to face with the Big Bad in a fine stately home when he or she casts a spell and the suits of armour lining the walls draw their swords and slowly clank to the attack.
A horde of devious, ferocious, tenacious, and atrocious creatures, beasts, and monstrosities to populate the northern realms of your fantasy. Get them while they're cold!
A summoner who specializes in spiders
The original piece of hardware for controlling a mech
A sample of helmets
Born entirely from the Witch Freetext Challenge
7 Generic types of witches for the Kill All Witches setting
A psilogist is a man who studies witches and witchcraft in the Kill All Witches setting
The forests, the swamps, the lands lost to wilderness, fang, and willow. These lands are home to the creatures of wiing, tooth and claw. Some far more capable of fending off the hominids, others still, are less fortunate, falling prey to spears, arrows, and dogs. As the hominids encroach upon the sacred woodlands and miry bogs there are times that the thorns and vines are animated by the spirit of the land in order to fight. In this way the mysterious guardians are formed. In the shapes of wolves, bears, and many other greater and more terrible beasts, each with eyes of glowing emerald. Fiercely defending creatures of burrow and glade.