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All Golden Submissions

manfred
October 29, 2005
Hits: 78975
Comments: 12
Ideas: 0
Votes: 5 / 5.000000
Bizzare Life-Forms Challenge    Lifeforms  (Unique)   (Any)

The Challenge:
Think of any bizzare life-form, WHATEVER life-form that lives a not-so-standard way. Not the way common sense would expect it. Make it in some way logical or not, just forget the boring everyday logic.

EchoMirage
May 9, 2005
Hits: 13209
Comments: 30
Ideas: 0
Votes: 19 / 4.973684
The Temple of the First Man    Locations  (Establishment)   (Forest/ Jungle)

A place more holy than any other

CaptainPenguin
March 4, 2005
Hits: 32117
Comments: 25
Ideas: 0
Votes: 19 / 4.421053
Return To Me    Plots  (Duty)   (Single-Storyline)

“Return to me,” she said, and as he died, he said: “I shall return”.
And though the years flew like sparrows from disturbed nest, he did return, year after year…

Scrasamax
December 28, 2004
Hits: 12174
Comments: 18
Ideas: 0
Votes: 19 / 4.921053
Coldfire Urn    Items  (Other)   (Campaign Defining)

Flame burns hot, bringing warmth, life, and hope. Anti-Fire burns too, but it devours heat, and saps the will of life. Before the world could be inhabited, all of the coldfire, and anti-fire had to be collected an hidden away safely. The gods did this, placing it in an urn of brass and hiding it away from the world.

Iain
December 21, 2004
Hits: 37462
Comments: 31
Ideas: 0
Votes: 23 / 4.934783
Regression    Plots  (Crisis)   (Single-Storyline)

The evil mage Zarakoth is dead, but with his death the world has gone mad. The aging characters are confronted on all sides by rot, death and decay whilst around them the world regresses rapidly to the stone age. Furthermore, Zarakoth seems to have miraculously not died - and to be more powerful than ever.

CaptainPenguin
September 18, 2004
Hits: 17858
Comments: 27
Ideas: 0
Votes: 16 / 4.718750
The Eye of Riches    Items  (Clothes)   (Magical)

“Your eye, your eye!” crowed Imupokith, the Sea-Witch, and Vruthath, clutching his bleeding socket, held out his hand.
Upon the palm was a staring green eye.

Michael Jotne Slayer
August 24, 2004
Hits: 14695
Comments: 22
Ideas: 0
Votes: 22 / 4.386364
Thrar Stones    Items  (Jewelry)   (Magical)

These are not ordinary gems, these are Thrar Stones. They are rocks that have been caught in the trunks of growing trees. Over thousands of years they are forged from stone to gem.

CaptainPenguin
April 20, 2004
Hits: 27509
Comments: 37
Ideas: 0
Votes: 33 / 4.969697
Boots Too Fine for the Earth    Items  (Clothes)   (Magical)

“Yes, these boots are very fine,” said Smoke’s Empty Lens, “But I do not care for them, nor for you.”
Firefly River wept a single tear and went away…

Agar
April 10, 2004
Hits: 10569
Comments: 19
Ideas: 0
Votes: 19 / 4.921053
Potion of Mis Understanding Languages    Items  (Potion)   (Magical)

Made by an anarchist trying to seed dissent, the potions actually work better than normal potions of understanding languages ... sort of.

This item is silly.

Shadoweagle
February 11, 2004
Hits: 17191
Comments: 14
Ideas: 0
Votes: 14 / 4.928571
Band of the Revenant    Items  (Jewelry)   (Cursed)

A curiously designed ring - but not uncommon. Similar in design to most traditional ‘magi-rings’, which often hold enchantments on them. But unlike those rings, this one may take quite a hold on you…

manfred
January 28, 2004
Hits: 22040
Comments: 29
Ideas: 0
Votes: 20 / 4.750000
To Die For Love    Plots  (Hired)   (Single-Storyline)

There was He, and there was She. And She was shy of men at first, always being told to distrust them. But He taught Her what love is, and promised Her everything he could. And they lived in happiness, and their love was perfect, for the rest of their lives.

manfred
November 4, 2003
Hits: 18788
Comments: 44
Ideas: 0
Votes: 30 / 4.700000
The Box That Cannot Be Opened    Items  (Other)   (Magical)

A strange, mystical box, with many rumours attached, that does not want to reveal its secret…

Agar
October 18, 2003
Hits: 10807
Comments: 22
Ideas: 0
Votes: 22 / 4.727273
The Land of the Living    Locations  (Country/ State)   (Forest/ Jungle)

There lies a valley, far to the west, on the shores of The Great Northern Sea, that has a mist that is both blessing and curse. All those that breath the mist heal with remarkable speed, so fast that only the mightiest blow or the truest strike can fell the smallest beast. The warriors who settled this land became soilders of great renown, for not only were they impenetrable defenders, they were warriors whose aim and might were unsurpassed.

Agar
September 8, 2003
Hits: 14426
Comments: 23
Ideas: 1
Votes: 21 / 4.785714
Centipede Nails    Lifeforms  (Constructed)   (Any)

Many magical items adventurers seek out help them carry more loot, keep themselves fed and healthy, or just simply hack the bad guys to itty bitty bits. This one lets their loot carry itself.

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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