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Random Gold Golden


March 30, 2014
Hits: 1163
Comments: 9
Ideas: 0
Votes: 8 / 3.562500
Orbs of Wendlehook    Dungeons  (Any)   (Doors)

"Pass me the blue one." said Quinn.

"Are you sure?" asked Elise. "It's just, you were sure about the last two combinations, and that ceiling got closer both times."

"It's a gamble, I agree," replied Quinn, "but whatever's behind this door has got to be worth it."

Elise passed Quinn the blue stone which he placed carefully in the final slot. As the grinding began, Quinn looked to the door while Elise looked up...

Cheka Man
March 7, 2014
Hits: 1378
Comments: 6
Ideas: 0
Votes: 5 / 4.100000
7 Special Prisons    Dungeons  (Any)   (Traps)

Most criminals who are locked up as a punishment or to await trial are just confined in regular cellblocks or jails, but not all of them. Some are so dangerous that ordinary prisons just will not hold them. Others have secrets that cannot be allowed to be spread, or their crimes are so dreadful that they deserve a greater punishment then normal incarceration or even execution. In yet other cases the ruler had a nasty sense of humour...

January 11, 2014
Hits: 1381
Comments: 4
Ideas: 0
Votes: 3 / 3.333333
Redux Tantibus    Dungeons  (Any)   (Rooms/ Halls)

An open room lay before them, occupied only by a few cobwebs and dust. Upon entering, a phrase is seen on one wall. One of them utters the phrase out of wonder for its meaning, unknowingly activating the room. An eye opens on the wall in front of the poor souls and with a quick flash of light, the last thing heard from the room is heart retching screams... then silence.

October 26, 2013
Hits: 1129
Comments: 11
Ideas: 0
Votes: 6 / 3.583333
The Bibliorynth of Zhao Zweh    Dungeons  (Other)   (Rooms/ Halls)

Lost to the mysts of time and catastrophe, the fabled Zhao Zwehian Library has reappeared. Or at least, part of it has...

September 10, 2013
Hits: 4151
Comments: 13
Ideas: 1
Votes: 9 / 4.055556
Demonic Pipe Organ    Dungeons  (Underground)   (Puzzles)

Mora stepped up to the wicked-looking pipe-organ; the carved demonic head which it was made from leered silently at him. Sweating with anxiety, Mora looked back to his friends before swallowing hard and shakily bringing his fingers to the ivory.

Mora pressed the keys down into several minor chords, and a thunderous peal of music echoed, sounding mockingly similar to a church. Suddenly, the eyes of the carved head lit up with fire, and with a *WHOOSH* a pillar of flames burst into life around Mora. The man's screams were cut short after just a second and the fire disappeared just as quickly. Mora was gone.

After a moment of shocked silence, Mora's friends cheered excitedly.

April 13, 2013
Hits: 10118
Comments: 17
Ideas: 2
Votes: 11 / 3.681818
Pendulum Puzzle    Dungeons  (Any)   (Puzzles)

The Pendulum Puzzle is a simple ordering challenge backed up by a neat rhyme. Ready to be inserted into pretty much any dungeon or setting.

January 15, 2013
Hits: 5076
Comments: 14
Ideas: 1
Votes: 6 / 4.916667
The Sorcerer's Knot    Dungeons  (Any)   (Puzzles)

"We followed the map as best we could, periodically checking our bearings using the chronograph and the sextants that the seer had given us. Eventually we found the deserted location that corresponded to the coordinates on the rapidly disintegrating map. And we began digging...

"We started a trench that went down about fifteen feet into the baking sand and headed due South. After a few hours our spades rang with the sound of steel on stone and as it did so the group gathered round to see what we had hit. Some hand digging revealed a dark black stone that had been carved with a strange texture on it's surface like a series of overlapping layers of petrified tendrils frozen for perhaps a thousand years. It looked and felt utterly alien, and yet our goal lay in the centre of this forbidding artefact.

November 20, 2012
Hits: 1277
Comments: 4
Ideas: 0
Votes: 4 / 4.000000
Ghost Ship    Dungeons  (Water)   (Rooms/ Halls)

"She sails up'n'down the Tristis River. All them river folk see her an' give her a wide berth. Superstitious lot, them river folk. 'Course, we adventurers kill of monstrous superstitions of the rich type on a daily basis! Who're we ta judge? So's anyways, she is said to only appear when the moon is full and the werewolves howl. And though she's ne'er violent, you can always 'ear a moanin' sound. I got no idea what's aboard that ship, but whate'er it is, I want nothin' to do with it."

-Old Gerald, man in the pub

November 10, 2012
Hits: 1421
Comments: 8
Ideas: 0
Votes: 3 / 4.000000
Hrothen's Gate    Dungeons  (Mountains)   (Doors)

The swirling snow fell on the soldier's shield,

covering the symbol of Hrothen's Hope.

The swirling snow fell on the dwarf's black beard,

and melted into the darkness.

-opening poem of Hrothen's Curse, a dwarven tale

August 23, 2012
Hits: 1225
Comments: 7
Ideas: 0
Votes: 3 / 2.833333
The Walk    Dungeons  (Water)   (Rooms/ Halls)

"The Walk. Oh, aye, I've heard o' the walk. Its this peninsula, south of us, where the sides o' this peninsula are cliffs. At the end o' this peninsula is this big area, riddles with caves. In them caves is a huge treasure. At least, according to these rumors I've heard. 'Course, them caves have been taken over by orcs. I'd go take the treasure meself if I was younger."

-Old Gerald, man in the pub

August 14, 2012
Hits: 1268
Comments: 5
Ideas: 0
Votes: 4 / 3.500000
A Village in Turmoil    Dungeons  (Mountains)   (Rooms/ Halls)

Something is killing and eating the people of Th'gil. This monster displays cleverness, strength, and a thirst for blood. The PCs have stumbled into this town. Will they leave by walking or by dieing?

July 26, 2012
Hits: 1655
Comments: 12
Ideas: 0
Votes: 7 / 3.500000
Death Room    Dungeons  (Underground)   (Traps)

Money=zombies. Who knew that the room with pictures of people getting killed would spawn undead things trying to kill you?

June 1, 2012
Hits: 3615
Comments: 23
Ideas: 1
Votes: 12 / 4.541667
The Seating of the Stuffy Dinner Party Guests    Dungeons  (Any)   (Puzzles)

"Don't just laze about! Help with the seating arrangement! The guests will be here any minute, and the king said everything must be perfect tonight or heads will roll! Now remember, the King must sit at the head of the table with her majesty at his side. Lord and Lady Pemberton must sit next to each other but not next to either the Knight-Commander Gren or his wife.. The Priest Lenard mustn't sit next to any of the attractive Ladies, and the Matriarch will certainly cause a ruckus if not placed in a respectable seat, but don't put her near the wine fountain either. Also, the Ladies...."

April 22, 2012
Hits: 2224
Comments: 10
Ideas: 1
Votes: 9 / 4.944444
Escape From the Tower    Dungeons  (Other)   (Rooms/ Halls)

After waking up groggily in the middle of a floating wizard's tower, the players must find some way to escape before being slain by the beast that stalks them.  Time is ticking and the cat is always watching . . .

February 8, 2012
Hits: 2132
Comments: 13
Ideas: 1
Votes: 7 / 4.285714
Icegate    Dungeons  (Tundra/ Arctic)   (Doors)

A treacherous door to enter. Take a deep breath, focus your mind, and leap into the ice.

Magus of the Citadel
September 2, 2011
Hits: 2199
Comments: 12
Ideas: 1
Votes: 10 / 3.850000
The Door of Heaven    Dungeons  (Underground)   (Traps)

The door that cannot be reached, the wall that cannot be climbed

April 29, 2011
Hits: 1998
Comments: 5
Ideas: 0
Votes: 4 / 3.500000
The Vattic Trap    Dungeons  (Other)   (Traps)

"John. This is your final power. Precognition. Don't you see? The ability to know what is going to happen. And, if you know what is going to happen, then you can stop it."

Often considered only a vicious trap that preys on the fears of its victims, the Vattic Trap harbors an important secret.

March 27, 2011
Hits: 2763
Comments: 9
Ideas: 0
Votes: 5 / 3.900000
The Lost Imperial City    Dungeons  (Plains)   (Rooms/ Halls)

A Five Room Dungeon about finding the Imperial city of The Lost Empire.

Michael Jotne Slayer
February 2, 2011
Hits: 7739
Comments: 21
Ideas: 27
Votes: 14 / 5.000000
The Keep Beneath the Dusky Star    Dungeons  (Mountains)   (Rooms/ Halls)

From that silent place fear flows in unseen waves, like white fog. The shadows are many, and the wind breathes cold through the broken battlements and casements. Through it's frowning walls and dark window openings there's a lantern of the spirit which none see by but those who bear it.

November 20, 2010
Hits: 1399
Comments: 14
Ideas: 0
Votes: 8 / 4.125000
The Gurgleplatt Coven    Dungeons  (Swamp)   (Rooms/ Halls)

Welcome to Uhgramudd, you'll never find a more disgusting, remote, fly-ridden, swampy Hell than this. Get in, kill the Lizards, grab the loot, get out. Simple, right?

This is an introductory low-level adventure I use to get familiar with players I meet online, to see if our play styles clash in any way. So far, it has weeded out a few undesirables and scored a few keepers. I am quite satisfied with the layout and have run it multiple times, with slight variations for level/abilities of the player characters.

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       By: Scrasamax

The Muscimancer

The Lord of the Flies, the Muscimancer has studied magics that summon, control and otherwise deal with flies. The Fly Mage is an unwholesome character, also likely to have magics of disease, rot and pestilence up his sleeves. After fighting through his swarms of flies and his loyal acolytes and slaves, the Muscimancer reveals his final power, transforming into a giant half man half fly hybrid. He can fly, acid vomit, as well as continue to use spells, wield weaponry and command his swarms.

Ideas  ( NPCs ) | August 17, 2011 | View | UpVote 6xp

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