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Hall of Honour Featured

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manfred
November 4, 2005
Hits: 4951
Comments: 8
Ideas: 0
Votes: 5 / 4.400000
A simple death curse    Dungeons  (Underground)   (Traps)

People are often buried with The Monarchs. If the right people are, they can protect him even after death.

Pieh
November 4, 2005
Hits: 5154
Comments: 11
Ideas: 0
Votes: 7 / 3.000000
Watch Out for that... ouch...    Dungeons  (Any)   (Traps)

“I open door number one” 
“Watch Out for that… ouch… ”

Pieh
November 4, 2005
Hits: 6629
Comments: 11
Ideas: 0
Votes: 7 / 3.785714
In Case of Emergency Break Glass    Dungeons  (Any)   (Traps)

“Oh look, a glass wall between us and the treasure.”

Kassil
November 4, 2005
Hits: 4516
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Spellbook Glyph Trap    Dungeons  (Any)   (Traps)

It is a dusty rune. That should have been their first clue that it was dangerous.

manfred
November 4, 2005
Hits: 6122
Comments: 10
Ideas: 0
Votes: 7 / 2.857143
The Giant's Lair Door    Dungeons  (Any)   (Doors)

"That is one really big door"

Kassil
November 4, 2005
Hits: 6064
Comments: 12
Ideas: 1
Votes: 7 / 3.000000
Frieze Door Trap    Dungeons  (Other)   (Doors)

An elaborately worked door, carefully made to balance upright on a horizontal bar, containing a deadly trap.

ephemeralstability
November 4, 2005
Hits: 5657
Comments: 5
Ideas: 0
Votes: 5 / 3.700000
Just Add Glyph    Dungeons  (Any)   (Traps)

As traps, obviously there are the standard protection glyphs which engulf you in fire or freeze you when you try to open locks. And then there are the non-standard ones…

CaptainPenguin
November 4, 2005
Hits: 5277
Comments: 9
Ideas: 0
Votes: 6 / 2.583333
The Rain of Toads    Dungeons  (Swamp)   (Traps)

The unwitting players tromping through the swamp won’t know what hit them.

ephemeralstability
November 4, 2005
Hits: 5734
Comments: 7
Ideas: 0
Votes: 7 / 3.642857
Ettercaps Traps    Dungeons  (Forest/ Jungle)   (Traps)

Ettercaps (the spindly evil woodfolk) are always good for traps: their pine woods are so dense it’s difficult to see what’s a trap, what’s a branch and what’s an ettercap…

manfred
November 2, 2005
Hits: 7407
Comments: 6
Ideas: 5
Votes: 5 / 4.200000
An ecological dungeon 2: The Elements    Dungeons  (Underground)   (Ecology)

Dungeons, should make sense, in an ecological way. However, to have life, you need to have a physical place to use them. This expands upon the ecological dungeon, giving it a framework to exist in.

manfred
November 2, 2005
Hits: 21653
Comments: 13
Ideas: 9
Votes: 5 / 4.000000
An ecological dungeon    Dungeons  (Underground)   (Ecology)

We have all seen articles on how Dungeons don’t work. I’ve seen such articles before. But this time, an idea struck me: Why not do a dungeon that really works? Where creatures live their lives in harmony; just the right ecological way?

Monument
October 29, 2005
Hits: 7791
Comments: 9
Ideas: 0
Votes: 5 / 2.600000
The Sand Box    Dungeons  (Any)   (Puzzles)

A Magical Puzzle Key for opening a door. Innocuous, somewhat simple, but fun to solve, if you like puzzles.

Monument
October 29, 2005
Hits: 6121
Comments: 6
Ideas: 0
Votes: 6 / 3.000000
The Acid Barrier    Dungeons  (Any)   (Puzzles)

A magical barrier of acid blocks your path. Solve the puzzle to unlock the door.

Monument
October 29, 2005
Hits: 5389
Comments: 5
Ideas: 0
Votes: 5 / 2.100000
Battleship Combination Lock    Dungeons  (Any)   (Puzzles)

A combination lock, possibly to open a chest or door or other entry point. A magical puzzle, for those interested.

Monument
October 28, 2005
Hits: 10969
Comments: 13
Ideas: 0
Votes: 9 / 3.555556
The Shocking Pattern    Dungeons  (Any)   (Puzzles)

Checkerboards on floors of dungeons… is there any greater bane to adventurers?

MoonHunter
October 27, 2005
Hits: 7284
Comments: 11
Ideas: 0
Votes: 6 / 4.416667
Ochre Door    Dungeons  (Any)   (Style)

“It is a door,  a stout wooden door with its frame, just standing there in the middle of the field. Why would someone put it there? And the important question, does it actually open to anything?”

Journal of Thomas Mccannon.

MoonHunter
October 27, 2005
Hits: 4062
Comments: 7
Ideas: 0
Votes: 4 / 4.250000
Aviontix Tombs    Dungeons  (Desert)   (Style)

In the land of Aviontix there are ruins. A lot of ruins. There are many sand buried cities, king’s tombs (They were a very religious people, focused upon their leaving to the afterlife), and huge statuary. However, Aviontix was a kingdom so long ago, that everything has been looted. (Figure there has been a whole historical epoch or two since then) There might be a hidden tomb or something somewhere in the lands, but it is unlikely. This does not stop people from selling maps to them all the time.

Monument
August 9, 2005
Hits: 5924
Comments: 8
Ideas: 0
Votes: 9 / 3.111111
The Grove    Dungeons  (Any)   (Puzzles)

If the adventurers are smart, they can solve this riddle and get the information they need.

Strolen
October 6, 2003
Hits: 11972
Comments: 7
Ideas: 0
Votes: 2 / 3.750000
Puzzle Room    Dungeons  (Underground)   (Puzzles)

To be used for the final encounter, find the final treasure, or anything that needs to be hidden away better then normal. Typical “who the heck would ever spend the time making it” but it is fun and a mental challenge for a change.

Karadas
March 11, 2003
Hits: 7243
Comments: 8
Ideas: 0
Votes: 13 / 3.115385
The Labyrinth    Dungeons  (Any)   (Puzzles)

Then suddenly all your body paralizes and you hear a voice echoing in the distance "seems like another rat has been lured to my maze," this voice was terribly cold but playfull, "come on you are not already planning on leaving, the fun has only begun."

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       By: ephemeralstability

A little way up the narrow valley, before they reach the woods, the PCs notice the squat, tumbledown buildings by the riverside. They are hardly big enough for a human to stand in, and the complex cogs and shafts that occupy the central cavity of one of the buildings are perplexing. What were these buildings? And how safe are they to explore?

Alternatively a desolate place is the perfect setting for a derelict chapel or croft. There needn't be any actual physical encounter involved, but it adds atmosphere to a place to see its dead history. For instance, in the Outer Hebrides there are whole deserted villages which were razed to the ground by the English during the Clearances. Such stories give a setting authenticity and character.

Encounter  ( Any ) | September 23, 2003 | View | UpVote 2xp


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