Hall of Honour Featured

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MoonHunter
June 25, 2006
Hits: 14927
Comments: 13
Ideas: 8
Votes: 6 / 3.916667
Barrows of The First Men    Dungeons  (Any)   (Style)

The First Men buried their Kings and “Big People” (Nobles and other Important people) in underhills - tombs made under hills of earth called Barrows. While this custom seems quite common, the First Men were not.  The First Men were closer to The Mythics - The Shidhe (Elves) and Dwarves - and The True Dreaming Magics than Modern Men. Thus entering their barrows means you are entering a different world and time.

MoonHunter
June 24, 2006
Hits: 6658
Comments: 7
Ideas: 3
Votes: 5 / 3.700000
An ecological dungeon 3: Spirits and Unliving    Dungeons  (Any)   (Ecology)

As with any eco system, there is a pattern of life and death. Unfortunately when there is death, there is often trapped emotions, suffering, and other things that “complicate” the process of transition. Add to this mix the presence of magic and gods and the chances of complications multiply.  These complications are known to the mortals as Ghosts, Spectres, and various forms of material Undead.

MoonHunter
June 23, 2006
Hits: 7883
Comments: 19
Ideas: 0
Votes: 10 / 4.300000
Pegoran Doors    Dungeons  (Any)   (Doors)

"The Pegoran saw the circle as the link between this world and the next," the mage said. Before he could pontificate further, "So the door rolled in Raygar to send him to the next?" the rogue blathered, "What a mad peoples!"

Iain
June 23, 2006
Hits: 5374
Comments: 13
Ideas: 0
Votes: 9 / 4.055556
Tower of Inversion    Dungeons  (Underground)   (Rooms/ Halls)

The dread Tower of Inversion, lair of the vile lich Zarakoth Xorast, contains five layers, each containing different tools of dark magic.

Scrasamax
June 22, 2006
Hits: 7000
Comments: 12
Ideas: 0
Votes: 10 / 3.600000
Dungeon National Park    Dungeons  (Any)   (Style)

Enacted roughly 4 years ago, the Dungeon Preservation act sought to map out and better understand the dungeon ecosystem, and to protect it.

Department of Dungeon Preservation

Scrasamax
June 22, 2006
Hits: 7980
Comments: 17
Ideas: 0
Votes: 12 / 4.583333
The Noil Ruins    Dungeons  (Plains)   (Style)

From a low hillock in a vast plain, the entrance to the Noil Ruins is as unobtrusive as it is a gateway to wonder…

Incarnadine
June 20, 2006
Hits: 4242
Comments: 10
Ideas: 0
Votes: 9 / 4.000000
Saint Ithiel's Solace    Dungeons  (Swamp)   (Style)

Through mud and hate and rain,
Through blood and rot and pain,
The bell tolls for victim next,
To save Saint Ithiel, the Ashfeather Hex

-Nursery Rhyme

MoonHunter
April 8, 2006
Hits: 13573
Comments: 15
Ideas: 0
Votes: 7 / 4.571429
The Lost City of Paldor    Dungeons  (Water)   (Style)

The Lost City of Paldor was never really lost. Everyone knew where it was. However, nobody could get to it. Unknown to most, recent Land-Waves (Earthquakes) have opened up the paths to Paldor.

Scrasamax
April 4, 2006
Hits: 9508
Comments: 9
Ideas: 0
Votes: 8 / 4.187500
Ice Caves    Dungeons  (Tundra/ Arctic)   (Style)

Nothing but snow, nothing but ice and snow. I fear we will all loose our minds out here. Even the caves have frozen into ice… 

from the collected notes of an unknown explorer.

Scrasamax
March 18, 2006
Hits: 7818
Comments: 6
Ideas: 0
Votes: 5 / 4.100000
The Hollow Mountain    Dungeons  (Mountains)   (Style)

It’s cold up this high, the air is thin and hard to breath. We should find the entrance in the next day or so. I can’t eait to find it, I can’t wait to be out of this wind…

Scrasamax
January 27, 2006
Hits: 8123
Comments: 11
Ideas: 0
Votes: 8 / 3.625000
Moonpool Vault    Dungeons  (Underground)   (Rooms/ Halls)

Water drips from the ceiling in a steady rhythm. Water refracts torchlight, illuminating the depths of the pools with reflected torchlight.

manfred
January 5, 2006
Hits: 13938
Comments: 11
Ideas: 10
Votes: 9 / 3.333333
Silly traps    Dungeons  (Any)   (Traps)

Many traps are not designed to kill or maim, but more to disgust or annoy, or even to put a smile on the victim’s face… this is a scroll of such traps.

manfred
January 4, 2006
Hits: 15293
Comments: 4
Ideas: 12
Votes: 4 / 4.125000
Mechanical Traps    Dungeons  (Any)   (Traps)

Traps working the good old mechanical way, through levers, ropes and switches. Included are also the beloved pit traps.

manfred
January 4, 2006
Hits: 11571
Comments: 3
Ideas: 19
Votes: 3 / 3.666667
Magical Traps    Dungeons  (Any)   (Traps)

Magical implements that trap the unwary.

manfred
January 4, 2006
Hits: 19269
Comments: 7
Ideas: 19
Votes: 5 / 4.200000
Outdoor Traps    Dungeons  (Any)   (Traps)

Traps for the outside. It is not only the dungeons and ancient tombs that are dangerous.

manfred
January 4, 2006
Hits: 11672
Comments: 6
Ideas: 9
Votes: 3 / 4.500000
Door Traps    Dungeons  (Any)   (Traps)

A collection of traps that are located on doors, doorways and portals of all kinds.

manfred
December 19, 2005
Hits: 7215
Comments: 11
Ideas: 0
Votes: 7 / 4.214286
Pelezian funeral customs    Dungeons  (Plains)   (Style)

The Pelezians, or “clay people” were strongly bound to the earth. In fertile plains and valleys they lived their happy existence, peaceful, yet ever on their guard. Many nomadic attackers they defeated, until a different enemy came; their advanced technology and weapons (and magic) were beyond the skills of defenders. One-by-one their settlements fell, until the clay people were not more.

To the greedy students of the past, their heritage is but not forgotten.

Iain
December 16, 2005
Hits: 5128
Comments: 4
Ideas: 0
Votes: 2 / 3.500000
Ruins of Linnarson II    Dungeons  (Any)   (Style)

Over three hundred years after the destruction of Linnarson, the ruins of Linnarson remain deserted; the warped magical environs inhabited only by the twisted and bizarre creatures that have been created. Amongst it all, however, the Senior Masters remain, continuing their eternal pursuit of knowledge. (UPDATE IN PROGRESS.)

manfred
November 23, 2005
Hits: 6909
Comments: 5
Ideas: 0
Votes: 3 / 5.000000
Arascan Burial Customs    Dungeons  (Any)   (Style)

Graves of a small, little known folk, exotic as dangerous.

manfred
November 23, 2005
Hits: 7198
Comments: 8
Ideas: 0
Votes: 8 / 4.437500
Hiberian Funeral Customs    Dungeons  (Plains)   (Style)

The simple graves of a folk long gone, these are still favoured by graverobbers.

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       By: Cheka Man

In a deeply unsettled world, much of it anarchistic or ruled by murderous gangs, a group have adopted the armour, weapons and discipline of an army of the distant past.

Encounter  ( Any ) | June 30, 2013 | View | UpVote 4xp


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