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manfred
January 4, 2006
Hits: 11783
Comments: 3
Ideas: 19
Votes: 3 / 3.666667
Magical Traps    Dungeons  (Any)   (Traps)

Magical implements that trap the unwary.

manfred
January 4, 2006
Hits: 19646
Comments: 7
Ideas: 19
Votes: 5 / 4.200000
Outdoor Traps    Dungeons  (Any)   (Traps)

Traps for the outside. It is not only the dungeons and ancient tombs that are dangerous.

manfred
January 4, 2006
Hits: 11972
Comments: 6
Ideas: 9
Votes: 3 / 4.500000
Door Traps    Dungeons  (Any)   (Traps)

A collection of traps that are located on doors, doorways and portals of all kinds.

manfred
November 16, 2005
Hits: 38307
Comments: 7
Ideas: 41
Votes: 4 / 4.375000
The Small List of Traps    Dungeons  (Any)   (Traps)

Traps gathered from the remains of a dead site. Honour and enjoy what ingenious traps were created by people unknown…

MoonHunter
November 6, 2005
Hits: 6323
Comments: 3
Ideas: 0
Votes: 3 / 3.666667
Glyphs and Pylons - II    Dungeons  (Any)   (Traps)

Glyph and Pylon units are a set of magical mechanism used to create complicated series of puzzling traps.

MoonHunter
November 6, 2005
Hits: 6293
Comments: 6
Ideas: 0
Votes: 3 / 3.500000
Glyphs and Pylons - I    Dungeons  (Other)   (Traps)

Glyph and Pylon units are a set of magical mechanism used to create complicated series of puzzling traps.

Scrasamax
November 4, 2005
Hits: 5346
Comments: 6
Ideas: 0
Votes: 6 / 3.666667
Lazy Susan Trap    Dungeons  (Any)   (Traps)

Fifty steps from the eorlingas/ guided by that which is sinister/ Through dreaming eyes

manfred
November 4, 2005
Hits: 5319
Comments: 9
Ideas: 0
Votes: 6 / 4.166667
A simple death curse    Dungeons  (Underground)   (Traps)

People are often buried with The Monarchs. If the right people are, they can protect him even after death.

Pieh
November 4, 2005
Hits: 5426
Comments: 11
Ideas: 0
Votes: 7 / 3.000000
Watch Out for that... ouch...    Dungeons  (Any)   (Traps)

“I open door number one” 
“Watch Out for that… ouch… ”

Pieh
November 4, 2005
Hits: 6997
Comments: 13
Ideas: 0
Votes: 9 / 3.833333
In Case of Emergency Break Glass    Dungeons  (Any)   (Traps)

“Oh look, a glass wall between us and the treasure.”

Kassil
November 4, 2005
Hits: 4766
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Spellbook Glyph Trap    Dungeons  (Any)   (Traps)

It is a dusty rune. That should have been their first clue that it was dangerous.

ephemeralstability
November 4, 2005
Hits: 5993
Comments: 6
Ideas: 0
Votes: 6 / 3.750000
Just Add Glyph    Dungeons  (Any)   (Traps)

As traps, obviously there are the standard protection glyphs which engulf you in fire or freeze you when you try to open locks. And then there are the non-standard ones…

CaptainPenguin
November 4, 2005
Hits: 5702
Comments: 9
Ideas: 0
Votes: 6 / 2.583333
The Rain of Toads    Dungeons  (Swamp)   (Traps)

The unwitting players tromping through the swamp won’t know what hit them.

ephemeralstability
November 4, 2005
Hits: 6036
Comments: 7
Ideas: 0
Votes: 7 / 3.642857
Ettercaps Traps    Dungeons  (Forest/ Jungle)   (Traps)

Ettercaps (the spindly evil woodfolk) are always good for traps: their pine woods are so dense it’s difficult to see what’s a trap, what’s a branch and what’s an ettercap…

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Sessiliths

       By: Murometz

Sessiliths (name based on the word sessile) are gargoyle-type creatures which are stationary, attached to the stone of whichever foundation they are bound to. Though they can move their extremities and limbs they are unable to move away from their particular perch. In lieu of swooping down and attacking like their mobile cousins the gargoyles proper, sessiliths are equipped with their own brand of mischief. The creatures are all able to verbalize and thus usually hurl vile insults and curses upon passersby. The cumulative effects of dozens of sessiliths cursing, screaming, and speaking in tongues, can have an effect of temporary confusion (or even discord) in those forced to listen to the shrieking stone gremlins.

Additionally, most possess the ability to "spout" or spit forth various undesirable projections, such as tar, boiling water, or even acid. While they can usually be avoided easily enough or even destroyed (their "bodies" feature the same defenses as gargoyles), sessiliths are usually placed in such a way as to hinder all trespassers and interlopers, narrow corridors, claustrophobic tunnels and other related "gauntlets", where they cannot be easily avoided. Like gargoyles, sessiliths come in all sorts of grotesque shapes and sizes, though they tend to resemble tiny horned devils, demonic amphibians, or simply distorted faces and heads, more often than not.

Ideas  ( Lifeforms ) | July 1, 2015 | View | UpVote 5xp


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