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By: Dossta
2012-04-22 12:36 AM
Hits: 199
Comments: 6
Ideas: 0

Votes: 6 / 5.000000
Escape From the Tower Dungeons  (Other)   (Rooms/ Halls)

After waking up groggily in the middle of a floating wizard's tower, the players must find some way to escape before being slain by the beast that stalks them.  Time is ticking and the cat is always watching . . .

By: MysticMoon
2011-03-27 08:36 PM
Hits: 679
Comments: 9
Ideas: 0

Votes: 5 / 3.900000
The Lost Imperial City Dungeons  (Plains)   (Rooms/ Halls)

A Five Room Dungeon about finding the Imperial city of The Lost Empire.

By: Michael Jotne Slayer
2011-02-02 10:36 AM
Hits: 2414
Comments: 17
Ideas: 27

Votes: 11 / 5.000000
Golden Sub
The Keep Beneath the Dusky Star Dungeons  (Mountains)   (Rooms/ Halls)

From that silent place fear flows in unseen waves, like white fog. The shadows are many, and the wind breathes cold through the broken battlements and casements. Through it's frowning walls and dark window openings there's a lantern of the spirit which none see by but those who bear it.

Codex Codex
By: Pieh
2010-11-20 11:29 PM
Hits: 395
Comments: 12
Ideas: 0

Votes: 7 / 4.000000
The Gurgleplatt Coven Dungeons  (Swamp)   (Rooms/ Halls)

Welcome to Uhgramudd, you'll never find a more disgusting, remote, fly-ridden, swampy Hell than this. Get in, kill the Lizards, grab the loot, get out. Simple, right?

This is an introductory low-level adventure I use to get familiar with players I meet online, to see if our play styles clash in any way. So far, it has weeded out a few undesirables and scored a few keepers. I am quite satisfied with the layout and have run it multiple times, with slight variations for level/abilities of the player characters.

By: Drackler
2010-07-22 09:36 PM
Hits: 529
Comments: 6
Ideas: 0

Votes: 6 / 3.250000
Halls of Dancing Flutes Dungeons  (Mountains)   (Rooms/ Halls)

 In local legend, the Halls are fairly old, with stories of people disappearing going back for hundreds of years, said to be taken by the Faeries. In actuality, the Halls are much older.

By: slartibartfast
2010-07-17 07:35 PM
Hits: 689
Comments: 8
Ideas: 0

Votes: 5 / 4.400000
Eustacius: the demiplane of twisted dreams Dungeons  (Other)   (Rooms/ Halls)
As far as demiplanes go, Eustacius is not very large. It is more of a plane of thought, rather than
physical substance; a set of several dozen realms which are interconnected by concepts rather
than actual pathways.
By: Ria Hawk
2009-05-27 08:04 PM
Hits: 1243
Comments: 8
Ideas: 0

Votes: 5 / 3.600000
Tomb of the Prince of Ice Dungeons  (Mountains)   (Rooms/ Halls)

"What you wanna go messin' around up in the mountains for? Ain't nothin' up there but snow, and wolves, and more snow.

...

Yer lookin' for the old tomb? Take my advice, boys. Let that tomb alone. There ain't nothin up there you ought be messin' with. No money, no treasure, no fame, just ice. And death."

By: slartibartfast
2009-03-24 05:58 PM
Hits: 2055
Comments: 18
Ideas: 0

Votes: 9 / 4.444444
Clean Slate Dungeons  (Underground)   (Rooms/ Halls)

Remember Harold and his purple crayon?

By: Chaosmark
2009-01-17 01:31 AM
Hits: 2899
Comments: 9
Ideas: 4

Votes: 6 / 4.500000
Glacial Cairn Dungeons  (Tundra/ Arctic)   (Rooms/ Halls)

"The wind-driven snow parts for the barest of seconds, revealing a glimpse of refuge from the deadly storm. It’s a massive sapphire pyramid. Yet you know of nothing like it in this area…"

By: Grey
2008-09-11 11:56 PM
Hits: 3305
Comments: 6
Ideas: 0

Votes: 4 / 3.750000
Hydra Keep Dungeons  (Mountains)   (Rooms/ Halls)

Not named for an resident beast, but for the multitude of winding, mazelike passages fraught with danger.

By: CaptainPenguin
2007-12-07 05:09 AM
Hits: 6979
Comments: 19
Ideas: 0

Votes: 13 / 4.538462
The Altar Of R'gu Dungeons  (Forest/ Jungle)   (Rooms/ Halls)

The heroes storm the Temple of R’gu, the God From The Stars, to steal the Ruby of the Winged Master

Codex Codex
By: Dozus
2007-10-02 10:32 AM
Hits: 4220
Comments: 11
Ideas: 0

Votes: 9 / 4.444444
The Sanctuary of Sumuho Dungeons  (Desert)   (Rooms/ Halls)

The powerful wizard Sumuho styled himself as a god and was worshipped far and wide.  After his fall, his vast temple sank into the desert long ago.  What secrets lie in the Sanctuary of Sumuho?

Quest Quest
By: Drackler
2007-09-26 09:51 PM
Hits: 2603
Comments: 6
Ideas: 0

Votes: 5 / 1.700000
Lord and Killer Dungeons  (Other)   (Rooms/ Halls)

A five room dungeon with the appropriate clashes of steel, smooth talking, and betrayal.

Quest Quest
By: manfred
2007-09-26 08:24 PM
Hits: 3028
Comments: 9
Ideas: 0

Votes: 5 / 4.400000
The Towers of Wisdom Dungeons  (Any)   (Rooms/ Halls)

It is said wizards don’t work well with others of their kind. Once they have a tower, woe to anyone not recognizing their superiority, that is the rule. But to every rule is an exception. Once, there were three wizards, on friendly terms, that built their towers closer than anyone before. The towers are lost, the knowledge therein may be yet reclaimed.

Quest Quest
By: Dragonlordmax
2007-09-26 07:21 PM
Hits: 2968
Comments: 7
Ideas: 0

Votes: 6 / 4.083333
The Sledge Dungeons  (Any)   (Rooms/ Halls)

The TheoRgs are known for being amongst the biggest, toughest, and most generally unpleasant sentients in the galaxy. And this is their nightclub.

Quest Quest
By: mrcelophane
2007-09-26 05:56 PM
Hits: 2676
Comments: 12
Ideas: 0

Votes: 8 / 3.375000
Drop of Blood in the Bucket Dungeons  (Underground)   (Rooms/ Halls)

Can you think while scared out of your wits?  Lets hope your adventurers can…

Codex Codex
By: Thewizard63
2007-09-26 05:19 PM
Hits: 1781
Comments: 4
Ideas: 0

Votes: 1 / 2.500000
St. Nathanial - Harbinger of Doom Dungeons  (Swamp)   (Rooms/ Halls)

A sickness is destroying the crops. A town, wishing to avoid past horrors, seeks out daring folk to try and stop this trouble at its source. Can they find who’s to blame?

Codex Codex
By: Ancient Gamer
2007-09-24 06:13 PM
Hits: 3508
Comments: 15
Ideas: 0

Votes: 10 / 4.650000
The Mercenary Shrine Dungeons  (Any)   (Rooms/ Halls)

In the ramshackle town of Spear Malice only a single building still stands. It has defied the Great War and its spears of light; nuclear blasts that devastated the entire state, and ever since then it has defied the onslaught of time.

Its halls have not yet been breached, and a wealth of technological treasure await, ripe for plunder! But there are others who crave this treasure; others that will do anything to claim it.

Quest Quest
By: Cheka Man
2007-09-23 11:33 AM
Hits: 3257
Comments: 5
Ideas: 0

Votes: 4 / 3.375000
Revenge of the Urn Beast Dungeons  (Other)   (Rooms/ Halls)

A rare form of Undead seeks the help of a band of PCs. Will they be up to the challange?

Quest Quest
By: Stomphoof
2007-09-20 10:15 AM
Hits: 1929
Comments: 9
Ideas: 0

Votes: 6 / 2.583333
The Pirate Ship Deathwail Dungeons  (Water)   (Rooms/ Halls)

Once a mighty pirate ship, Deathwail was captained by the dreaded pirate known as simply as Redeye.  A man prone to unspeakable acts of Violence, Redeye and his ship Deathwail were finally destroyed in a horrible battle.  However, Redeye was not to be counted out.  Prior to the battle, he had plundered an ancient tomb, and had found a relic which he had kept.  This item was cursed, and when he and his crew died, it brought them back in a horrible mockery of life.  Enslaved by this relic, the pirates scour the waters, looking for souls that can be fed to the evil relic

Quest Quest
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An alchemist enchanted his equipment to produce even more powerful alchemical compounds, potions and the like. Unfortunately, it is not well-known that he had different sets of equipment for different processes: If the wrong set of gear is used, the result will invariably fail to function. It's not a cursed item, just something that's hard to figure out.
By: Wulfhere | UpVote

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