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slartibartfast
March 24, 2009
Hits: 2710
Comments: 18
Ideas: 0
Votes: 9 / 4.444444
Clean Slate    Dungeons  (Underground)   (Rooms/ Halls)

Remember Harold and his purple crayon?

mrcelophane
September 26, 2007
Hits: 3827
Comments: 12
Ideas: 0
Votes: 8 / 3.375000
Drop of Blood in the Bucket    Dungeons  (Underground)   (Rooms/ Halls)

Can you think while scared out of your wits?  Lets hope your adventurers can…

Ancient Gamer
July 25, 2006
Hits: 8376
Comments: 26
Ideas: 3
Votes: 14 / 4.607143
Crawlers of the Dark    Dungeons  (Underground)   (Rooms/ Halls)

In the dark alleys of Malcaresh, the Caravan City of the Plains, many an adventurer meets his death at the end of an unseen blade. Even more part unwillingly with their belongings, having fallen victim to the thieves and cutthroats plying their old and ignoble trade. Yet even among these, the whispers of House Caraguil invoke fear and discomfort.

Siren no Orakio
July 9, 2006
Hits: 3908
Comments: 6
Ideas: 0
Votes: 5 / 2.500000
The Altar of the Sun    Dungeons  (Underground)   (Rooms/ Halls)

A single room in the lair of those cast away by the gods, this place of worship is nothing the adventurers are likely to expect here.

Incarnadine
June 25, 2006
Hits: 6998
Comments: 15
Ideas: 0
Votes: 11 / 4.363636
Malicious Archeology    Dungeons  (Underground)   (Rooms/ Halls)

Sometimes a painting is just a painting.

This is not one of those times.

Iain
June 23, 2006
Hits: 5259
Comments: 13
Ideas: 0
Votes: 9 / 4.055556
Tower of Inversion    Dungeons  (Underground)   (Rooms/ Halls)

The dread Tower of Inversion, lair of the vile lich Zarakoth Xorast, contains five layers, each containing different tools of dark magic.

Scrasamax
January 27, 2006
Hits: 8041
Comments: 11
Ideas: 0
Votes: 8 / 3.625000
Moonpool Vault    Dungeons  (Underground)   (Rooms/ Halls)

Water drips from the ceiling in a steady rhythm. Water refracts torchlight, illuminating the depths of the pools with reflected torchlight.

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       By: Reed

Magical Fiends: When a mage or wizard casts a spell and draws more energy than s/he needs Magical Fiends are drawn to that spot and they feed of the extra magic as long as they can. When someone's magic is being fed off of they can't cast spells as well and they feel weaker. The only way to remove a magicial fiend is for it to be drawn away by someone else's power or to go to the very spot you first cast the spell and kill them

Ideas  ( Lifeforms ) | August 17, 2004 | View | UpVote 0xp


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