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Moonlake
December 18, 2014
Hits: 573
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Ideas: 0
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The Return of the White Deer    Articles  (Fiction)   (Gaming - Genre)

A Codex to hold all Chapters of my novel together in one place and show some of the behind-the-scenes work I had done on it

Moonlake
December 15, 2014
Hits: 533
Comments: 2
Ideas: 1
Votes: 1 / 4.000000
The Return of the White Deer- Chapter 5    Articles  (Fiction)   (Gaming - Genre)

A new-school fantasy novel based on my Crunalan society of the Dragon Empire setting and various historical characters whose stories have been mangled up by the author’s imagination. Most critical readers welcomed!

Cheka Man
December 15, 2014
Hits: 710
Comments: 7
Ideas: 1
Votes: 4 / 3.625000
27/30 Bad Things about Treasure    Articles  (Humor/ Editorial)   (Gaming - In General)

So your PCs have won their quest, be it slaying a mighty dragon with a magical weapon of old, beating a crime boss, or vanquishing a mighty wizard or wight, and they have taken possession of the treasure. Chest after chest of gold and silver coins, gold bars, and every kind of jewel and gemstone is theirs for the taking. If they are not careful, they may find that their trouble has only just begun.

Stork
December 14, 2014
Hits: 540
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
A simple start for a new dungeon    Articles  (Scenario)   (Game Mastering)

Have a dungeon that could fit anywhere? Want to get the heroes there in a hurry? Try this.

Moonlake
December 13, 2014
Hits: 598
Comments: 4
Ideas: 1
No votes
The Return of the White Deer- Chapter 4    Articles  (Fiction)   (Gaming - Genre)

A new-school fantasy novel based on my Crunalan society of the Dragon Empire setting and various historical characters whose stories have been mangled up by the author’s imagination. Most critical readers welcomed!

Moonlake
December 13, 2014
Hits: 616
Comments: 9
Ideas: 1
No votes
The Return of the White Deer- Chapter 2    Articles  (Fiction)   (Gaming - Genre)

A new-school fantasy novel based on my Crunalan society of the Dragon Empire setting and various historical characters whose stories have been mangled up by the author’s imagination. Most critical readers welcomed!

Moonlake
December 13, 2014
Hits: 624
Comments: 9
Ideas: 2
Votes: 1 / 4.000000
The Return of the White Deer- Chapter 1    Articles  (Fiction)   (Gaming - Genre)

A new-school fantasy novel based on my Crunalan society of the Dragon Empire setting and various historical characters whose stories have been mangled up by the author’s imagination. Most critical readers welcomed!

Moonlake
December 13, 2014
Hits: 671
Comments: 13
Ideas: 1
Votes: 1 / 4.500000
The Return of the White Deer- Prologue    Articles  (Fiction)   (Gaming - Genre)

A new-school fantasy novel based on my Crunalan society of the Dragon Empire setting and various historical characters whose stories have been mangled up by the author’s imagination. Most critical readers welcomed!

Ted
December 13, 2014
Hits: 539
Comments: 5
Ideas: 0
Votes: 2 / 3.000000
Why is Ireland such a Hotspot for Supernatural Activity?    Articles  (Campaign)   (Game Mastering)

I can explain! Really! (Note: This is for my Demon Hunting Campaign set in 1640's Ireland, so here be campaign specific dragons.)

SamVDW
November 27, 2014
Hits: 797
Comments: 14
Ideas: 1
Votes: 10 / 4.450000
101 Player Character Quirks    Articles  (Character)   (Players)

Character quirks can be little exercises in roleplaying that make things fun for the player. They can also have major game implications if the character is faced with a dilemma where two of their values come in conflict. Here are 101 player character quirks that can be used in many different types of settings. These quirks vary from small quirks (small effect on game play) to big quirks (potentially large effect on game play).

Silveressa
November 24, 2014
Hits: 989
Comments: 13
Ideas: 1
Votes: 10 / 4.150000
Swamps 101    Articles  (Regional)   (Swamp)

The classic swamp, filled with a purveying dampness and faint mist. Clouds of buzzing biting insects drift over vast expanses of soggy marsh and brackish water. Lone trees tilt towards the sky, struggling against the purveying rot.

Swamplands are a unique environment and therefore offer you unique game play options.

This article will give you ideas on how to bring your swamps to life and make the most of these interesting settings - regardless of how powerful the PCs are.

Moonlake
November 23, 2014
Hits: 614
Comments: 4
Ideas: 0
Votes: 3 / 5.000000
30 Chinese Archaic Names    Articles  (Resource)   (Gaming - In General)

An companion to my 101 Chinese Modern Names sub, but for an ancient setting. This is an etymology centred piece with more extended entries compared to the earlier one which is in list form. Spelling is based on Mandarin unless otherwise indicated (the other variation offered is Cantonese which is easier to pronounce given that it is spelt from the English alphabet, at least the HK version that I’m using, rather than the Chinese pinyin)

axlerowes
November 16, 2014
Hits: 416
Comments: 2
Ideas: 0
Votes: 1 / 3.500000
'Cooked Barbarians' or 'By The Sword or By The Coin'    Articles  (Fiction)   (Players)

On his thirty-fifth birthday Akribus paid a wealth of coin for the greatest weapon ever forged by men or Gods.

Moonlake
November 10, 2014
Hits: 1217
Comments: 10
Ideas: 0
Votes: 2 / 4.000000
101 Chinese Modern names    Articles  (Resource)   (Gaming - In General)

A list of 101 Chinese names in Modern day setting (mostly), with meanings provided. All spellings are based on Mandarin (minus inflections). The contents here have been converted into a Chinese Name generator.

Moonlake
November 4, 2014
Hits: 644
Comments: 4
Ideas: 0
Votes: 1 / 4.500000
Trash and Treasure of Ideas    Articles  (Resource)   (Gaming - In General)

Random passages coming from my less than daily attempts at writing exercises. In particular, some of them came about since I had come across what is known as the S+7 game where you replace all the nouns/adjectives/verbs with another word of the corresponding class that is the first one encountered counting 7 or more spaces in a dictionary. Mine this trove of trash or treasure of ideas at your pleasure.

Pariah
November 3, 2014
Hits: 499
Comments: 0
Ideas: 0
No votes
Propulsion and Station Keeping    Articles  (Setting Building)   (Gaming - In General)
stuff
valadaar
October 22, 2014
Hits: 487
Comments: 0
Ideas: 0
No votes
Subs looking for collaboration    Articles  (Other Gaming)   (Citadel Help)

A list of subs looking for collaboration

valadaar
October 19, 2014
Hits: 827
Comments: 7
Ideas: 0
Votes: 6 / 4.250000
Introducing Generators!    Articles  (Other Gaming)   (Citadel Help)

One feature of Strolens are our generators, new and old. These let you generate some content or get a selection of existing content. Names, NPCs, Items, etc. Lots of different generators.

Longspeak
October 14, 2014
Hits: 522
Comments: 5
Ideas: 0
Votes: 3 / 5.000000
Legacy, Part III - Delta Company    Articles  (Fiction)   (Gaming - Genre)

While reading his great-grandfather’s memoirs, Kevin realizes someone is watching his flat. What’s Jenny involved him in this time?

Longspeak
October 9, 2014
Hits: 462
Comments: 3
Ideas: 0
Votes: 3 / 5.000000
Legacy, Part II - Bloody    Articles  (Fiction)   (Gaming - Genre)

At his great-grandfather’s funeral, Kevin Baxter meets an old friend, bearing a gift. She called it his great-grandfather’s legacy....

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Random Idea Seed View All Idea Seeds

The Maze

       By: sirgarberto

As far as everyone knows, the Maze has always been there; the strange pair of gates set in the side of a mountain a common feature in every painting of the area, no matter how ancient. One white, one red, nobody knows what they're made of but they resist any attempt to damage them; they’re always slightly cool to the touch no matter the weather, they have a very reflective surface, and if you look at them in a bright light, sometimes it looks as if they glow on their own.

The important thing is what’s on the other side of them, of course. The Maze itself is a strange place where the normal rules are suspended, and its own set takes their place. It’s a place filled with puzzles and riddles, monsters and traps; it’s always consistent with itself in any single run but is never the same two times around, and sometimes you could swear it has a sadistic streak, delighting in tricking the unwary adventurer.

It is a dangerous place, as so many people will rush to tell you; most people who go in never come out, and even those who do usually end up scarred for life. They also bring out with them enormous piles of riches, which is why people keep going in anyway.

Ideas  ( Dungeons ) | January 16, 2016 | View | UpVote 5xp


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