Login or register. (You can now login/register with your social networks.)

Hall of Honour Featured

Random Gold Golden

Random

MoonHunter
November 9, 2005
Hits: 8036
Comments: 13
Ideas: 4
Votes: 4 / 4.375000
Starting a Campaign the MoonHunter way.    Articles  (Campaign)   (Game Mastering)

Starting a Campaign the MoonHunter way, what more is there to say?

MoonHunter
November 9, 2005
Hits: 4982
Comments: 10
Ideas: 0
Votes: 7 / 4.214286
Lights, Camera, Action    Articles  (Rules and Advice)   (Game Mastering)

What makes great entertainment for Gamers? Movies. They love action movies, even if their favorite pastime is reading books, writing websites, learning ancient languages, or gaming like madmen. If you pattern your games and campaigns after movies, you are sure to have an entertaining game.

MoonHunter
November 9, 2005
Hits: 5179
Comments: 8
Ideas: 0
Votes: 5 / 4.400000
It's midnight (GM time crunch)    Articles  (Campaign)   (Game Mastering)

Pieh asked:Its around midnight, you are scheduled to play some RPG at about 10am. All of a sudden you find out the DM is sick (sore throat, ect) and he knows you’re planning a game. The problem is you only have a world map. You don’t want to disappoint everyone by letting them show up with no game to play, what do you do?

MoonHunter
November 9, 2005
Hits: 17555
Comments: 13
Ideas: 37
Votes: 7 / 4.000000
The Ten Commandments    Articles  (Rules and Advice)   (Gaming - In General)

Come down from the mountain with your stone tablets. Give forth your wisdom in the format of 10 statements that pertain to gaming.

MoonHunter
November 9, 2005
Hits: 10845
Comments: 45
Ideas: 0
Votes: 11 / 4.409091
Swords. Why does it always have to be swords?    Articles  (Rules and Advice)   (Game Mastering)

Excalibur. Stormbringer. Sting. I blame fantasy authors and history professionals that have over simplified things for this preoccupation with swords.

MoonHunter
November 9, 2005
Hits: 5910
Comments: 4
Ideas: 0
Votes: 2 / 3.750000
Writing a Campaign Setting Sourcebook    Articles  (Resource)   (Gaming - In General)

Getting a campaign setting sourcebook published is for many game masters the ultimate dream.

MoonHunter
November 9, 2005
Hits: 3434
Comments: 6
Ideas: 0
Votes: 4 / 3.875000
It is not a Genre (Sci-Fi)    Articles  (Resource)   (Gaming - In General)

Starships, Laser Beams, Computers, and Aliens do not Science Fiction make!

manfred
November 9, 2005
Hits: 3226
Comments: 7
Ideas: 0
Votes: 3 / 3.500000
Comprehending warfare    Articles  (Resource)   (Gaming - In General)

The research reported on in this essay seeks to understand more about the judgment that there is “the time for war” in the belief that only such understanding will enable us to more effectively constrain the use of warfare.

MoonHunter
November 9, 2005
Hits: 7819
Comments: 24
Ideas: 0
Votes: 9 / 4.666667
So You Want to Publish a Game    Articles  (Resource)   (Gaming - In General)

Quote: Alec_Shadowkin I am very much interested in learning how to go about getting something rp-oriented published. I know there are a few of you here who have been and I would be appreciative if you could explain what type of stuff has been published and how you went about getting involved with it, i.e. finding a publisher, etc…

manfred
November 9, 2005
Hits: 6581
Comments: 10
Ideas: 6
Votes: 9 / 4.555556
War is coming!    Articles  (Resource)   (Game Mastering)

Thinking about my game world and what should happen in it in the not so close future, I came to a simple decision: WAR. This is an article on the topic of war.

manfred
November 4, 2005
Hits: 6442
Comments: 10
Ideas: 0
Votes: 8 / 3.812500
How A Trap Should Really Be Put Into An Adventure    Articles  (Scenario)   (Game Mastering)

Traps need to make sense. Somebody must of made it for a specific purpose.

MoonHunter
November 4, 2005
Hits: 24583
Comments: 10
Ideas: 0
Votes: 5 / 4.500000
Citadel Advice    Articles  (Resource)   (Gaming - In General)

If you are a new member who found this thread by providence, read the advice, take it to heart, and post. These are collected posts that will help you understand the Citadel AND be more effective and efficient here.

MoonHunter
October 30, 2005
Hits: 8563
Comments: 7
Ideas: 0
Votes: 6 / 4.500000
Never Get Involved in a land war in Asia- Classic GM Blunder    Articles  (Campaign)   (Game Mastering)

You fell victim to one of the classic blunders. The most famous is “Never get involved in a land war in Asia.” But only slightly less well known is this: “Never go in against a Sicilian when death is on the line.”

MoonHunter
October 30, 2005
Hits: 8645
Comments: 22
Ideas: 0
Votes: 12 / 4.583333
More Boo!    Articles  (At Table)   (Gaming - Genre)

More Viceral Tips for Horror Gaming!

This piece is dedicated to Captain Penguin

MoonHunter
October 30, 2005
Hits: 8790
Comments: 16
Ideas: 0
Votes: 10 / 4.700000
BOO!!! Horror effect in a game...    Articles  (Resource)   (Gaming - Genre)

[VO: Vincent Price ]
There are things that go bump in the night. Things that will unnerve you. Things you should never meet. These are the things you are gaming.

MoonHunter
October 30, 2005
Hits: 10396
Comments: 9
Ideas: 0
Votes: 4 / 4.250000
Setting Up a Campaign Climax    Articles  (Campaign)   (Game Mastering)

Great drama is at the core of the Gaming Experience. The character’s can’t be fighting the destruction of the world every session (though that can be fun), but there is great fulfilment in the climatic scenes of a campaign or long term adventure. Every climax is not seen in terms of violence (though it is very common). The personal stories of PC’s and NPC’s should also have meaningful expression in adventure climaxes. Yet all Climaxes in a campaign have similarities.

Strolen
October 30, 2005
Hits: 6193
Comments: 14
Ideas: 0
Votes: 12 / 4.083333
Treasure. It happens    Articles  (Character)   (Game Mastering)

Treasure is both the bane and boon of gaming campaigns. The purpose of all this was to bring up some more obvious, but often overlooked, types of treasure. The focus too often is on gold, gems, and magic items when the fun could be enriched by recognizing some awkward, but just as valuable, alternate items. Don’t pass up that ornately carved throne gathering dust in the lair of ogres. Don’t pass up that odd colored flower that your character has never seen. Take it all with you. You never know what you might get for it.

MoonHunter
October 30, 2005
Hits: 13252
Comments: 27
Ideas: 0
Votes: 15 / 4.566667
Getting players information... World Packs    Articles  (Campaign)   (Game Mastering)

World Packs are the ONLY WAY TO GO!

MoonHunter
October 30, 2005
Hits: 8171
Comments: 9
Ideas: 0
Votes: 7 / 4.214286
Follow in MoonHunter's Footsteps: 10 Steps to Better Posts    Articles  (Resource)   (Gaming - In General)

Follow in MoonHunter’s Footsteps: 10 Steps to Better Posts MoonHunter Sayeth to do these and be a really useful member to this and other sites.

MoonHunter
October 30, 2005
Hits: 6908
Comments: 17
Ideas: 0
Votes: 13 / 4.307692
Five Best Tips for Posting on Strolen's (and Other Places)    Articles  (Resource)   (Gaming - In General)

If you are new to the site, you might want to read this post.

‹ First  < 15 16 17 18 19 20 21 > 
Reset Sorting
Total for selections: (407)
Sort By:







Random Idea Seed View All Idea Seeds

       By: Michael Jotne Slayer

A certain type of toads, only found in the bleak swamps of Mournmist start falling on the city where the PC's are, like rain. Why?

Ideas  ( Plots ) | October 22, 2007 | View | UpVote 1xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0746