Hall of Honour Featured

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Random Gold Golden


October 6, 2010
Hits: 1788
Comments: 15
Ideas: 5
Votes: 9 / 4.277778
30 Orcish Gifts (For Services Rendered)    Articles  (Resource)   (Gaming - In General)

30 Orcish Ornamentations of Outlandish Awesomeness and Some Ordinarily Uninteresting Objects Overcome with Ogreish Opulence!

October 5, 2010
Hits: 3619
Comments: 25
Ideas: 0
Votes: 14 / 4.785714
30 Halfling Gifts (For Services Rendered)    Articles  (Resource)   (Gaming - In General)

Save/Help the Halflings! They offer rewards. Material and otherwise.

October 3, 2010
Hits: 1614
Comments: 18
Ideas: 4
Votes: 12 / 3.333333
30 Bad Things    Articles  (Humor/ Editorial)   (Game Mastering)

Be it a cursed artifact, an angry god, a spell gone wrong, or bad luck, these are just a taste of the strange things that might befall a character.

September 7, 2010
Hits: 1122
Comments: 8
Ideas: 0
Votes: 4 / 3.125000
Webs of Intrigue    Articles  (Setting Building)   (Game Mastering)

Creating a specific Web of Intrigue for a social situation players will encounter can be a very strong aid towards immersing players in a social quagmire they will have to navigate. In this article I will articulate how I have created a web of intrigue for my current campaign, and how I plan to continue the trend.

September 2, 2010
Hits: 893
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Stylized Monsters    Articles  (Resource)   (Gaming - Genre)

  In the art of several ancient kingdoms is was customary to stylize the monsters depicted. Even the most comely of elves would be drawn with too-pointed face and too-slanted eyes, to keep the up-standing human community of the kingdoms from thinking of the elves as being better than themselves.

August 31, 2010
Hits: 6178
Comments: 11
Ideas: 0
Votes: 7 / 4.642857
Imagi...Imagi...whut?    Articles  (Humor/ Editorial)   (Gaming - In General)

When was the last time you truly used, focused on, for any significant length of time, your imagination; your active, conscious, willful, artistic creativity, to get back in touch with that ability to appreciate the wonder that you yourself can create and bring forth, all from within yourself? Were you ever able to do that? Did you ever do that? Can you still do it? Do you do it when you game, as player or GM? Will you do it? Could this be missing from a lot of the newer, younger RPG'ers of today?

May 31, 2010
Hits: 1030
Comments: 6
Ideas: 0
Votes: 1 / 1.500000
Land of Lordor    Articles  (Fiction)   (Players)

A short story I created in 15 days for NanoWrimo set in a fantasy setting.

April 21, 2010
Hits: 1450
Comments: 10
Ideas: 0
Votes: 9 / 3.611111
Teens and Vampires, How to Tell if Your Son or Daughter Has Fallen for One of the Undead    Articles  (Fiction)   (Gaming - Genre)

Teens and Vampires, How to tell if your Son or Daughter has Fallen for One of the Undead


A Temple of the Sun Pamphlet

April 15, 2010
Hits: 1946
Comments: 8
Ideas: 0
Votes: 6 / 4.166667
To Be A Decepticon    Articles  (Fiction)   (Gaming - Genre)

Being a Decepticon is a deep and personal decision, one not taken lightly.

April 5, 2010
Hits: 1932
Comments: 7
Ideas: 0
Votes: 6 / 3.916667
MoonHunter's Top Tips for 2009    Articles  (Rules and Advice)   (Gaming - In General)

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

January 16, 2010
Hits: 2035
Comments: 16
Ideas: 0
Votes: 14 / 4.750000
The Zombie Strain    Articles  (Fiction)   (Gaming - Genre)

The Zombie Strain, as the infection was most commonly known, was actually identified as PrP-1174, a prion.

December 21, 2009
Hits: 1290
Comments: 6
Ideas: 0
Votes: 2 / 3.250000
The many ways to intelligence    Articles  (Resource)   (Gaming - In General)

How does a given species become intelligent? Why does one turn from somewhat smart to actually sentient, and another doesn't? What is the magic formula, if there is one?

Kuseru Satsujin
July 13, 2009
Hits: 1227
Comments: 5
Ideas: 0
Votes: 4 / 3.500000
Kuseru Satsujin's Guide to Sake    Articles  (Resource)   (Gaming - In General)

This is an editted version of an article I did many years ago covering the basic information about sake.

May 25, 2009
Hits: 1414
Comments: 4
Ideas: 0
No votes
The Insular Village    Articles  (Resource)   (Gaming - Genre)

It is easy to forget in our fast paced globally connected world what the reality of village life would have been like.

May 14, 2009
Hits: 2086
Comments: 14
Ideas: 0
Votes: 8 / 3.625000
You've GOT to play it in character!    Articles  (Rules and Advice)   (Game Mastering)

GMs definitely need to enforce strict "in character" play, eliminate "across the table" chatter, and by doing so - set the scene for an awesome role-play experience!

March 10, 2009
Hits: 7723
Comments: 11
Ideas: 1
Votes: 4 / 3.500000
General Posting Advice    Articles  (Resource)   (Citadel Help)

Tips on posting and writing in general

March 9, 2009
Hits: 2341
Comments: 1
Ideas: 0
No votes
Posting Systems    Articles  (Resource)   (Gaming - In General)

tips on posting Systems (part of the Codex Posting Advice)

March 9, 2009
Hits: 2932
Comments: 8
Ideas: 2
Votes: 2 / 2.750000
Posting Societies    Articles  (Rules and Advice)   (Citadel Help)

tips on posting Societies (part of the Codex Posting Advice)

March 9, 2009
Hits: 1430
Comments: 1
Ideas: 0
No votes
Posting Locations    Articles  (Resource)   (Gaming - In General)

tips on posting Locations (part of the Codex Posting Advice)

March 9, 2009
Hits: 7066
Comments: 2
Ideas: 0
No votes
Posting Advice    Articles  (Resource)   (Gaming - In General)

A Codex for tips about posts in the various categories

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Macabre Style

       By: Scrasamax

The Macabre style of architecture is common in ancestor venerating societies, or societies that have been afflicted by a long term period of loss of life. The style is best noted for its use of a morbid and gruesome, skulls and bones, severed limbs and the like. It also alternately honors the spirits of the dead with stunning works of art, and mocks death through caricature and comedy. Macabre is the common architectural style in Ozea.

Ideas  ( System ) | June 1, 2006 | View | UpVote 0xp

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