How does a given species become intelligent? Why does one turn from somewhat smart to actually sentient, and another doesn't? What is the magic formula, if there is one?
This is an editted version of an article I did many years ago covering the basic information about sake.
It is easy to forget in our fast paced globally connected world what the reality of village life would have been like.
GMs definitely need to enforce strict "in character" play, eliminate "across the table" chatter, and by doing so - set the scene for an awesome role-play experience!
Tips on posting and writing in general
tips on posting Systems (part of the Codex Posting Advice)
tips on posting Societies (part of the Codex Posting Advice)
tips on posting Locations (part of the Codex Posting Advice)
A Codex for tips about posts in the various categories
Diseases. Incomplete and currently abandoned
The greatest book ever written! HA-HA!
Be it a tank, mech, aircraft, or warship, the same basic rules apply for writing speculative fiction about them.
In the World of Star Trek," authored by David Gerrold, Gene Roddenberry explains how a central character trying to solve one or more needs builds drama into any type of story.
A few ways to handle PCs navigating a maze within your games.
Food of the gods.
How to make combat interesting and more than: "Well, I’m going to hit him with my sword."
Inspiration comes from strange places
Mistakes were made, people will be held accountable
Quick effective tips on making adventure design and gming a little easier.
An evaluation of the limited advancement of technology in standard genre fantasy.
Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.