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Michael Jotne Slayer
December 18, 2007
Hits: 5059
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Developing PC's    Articles  (Character)   (Players)

Advice for players on different ways of fleshing out and developing the Player Characters.

Michael Jotne Slayer
December 17, 2007
Hits: 2192
Comments: 10
Ideas: 0
Votes: 6 / 4.083333
PC's- Family and Friends    Articles  (Campaign)   (Players)

An article for GM’s and players alike upon the matter of the family and friends of the players.

manfred
December 13, 2007
Hits: 946
Comments: 6
Ideas: 0
No votes
FTL and the wormhole thing    Articles  (Resource)   (Gaming - Genre)

In pretty much every single sci-fi there is one thing common for all the seemingly different faster-than-light drives.

Michael Jotne Slayer
December 10, 2007
Hits: 5400
Comments: 23
Ideas: 18
Votes: 13 / 4.461538
Playtesting    Articles  (At Table)   (Game Mastering)

This is where the citadellians share and collect our tales of playtesting each others submissions.

Stephie
December 10, 2007
Hits: 8802
Comments: 18
Ideas: 0
Votes: 14 / 4.607143
Court Etiquette: Do's and Don'ts    Articles  (Resource)   (Gaming - In General)

When dealing with nobility and court settings, players can sometimes skip the roleplay aspect and jump straight to behavior such as, "I bow, greet all in the court, and ask the duke for his assistance."  While in most scenarios this type of action is sufficient, taking it a step further can enhance gameplay (or maybe even manipulate a plotline).

manfred
November 23, 2007
Hits: 1116
Comments: 0
Ideas: 0
No votes
Nature not as innocent    Articles  (Resource)   (Game Mastering)

Sometimes is the true face of a thing forgotten, when you live in comfort, and are not forced to coexist with it.

Michael Jotne Slayer
November 8, 2007
Hits: 2218
Comments: 6
Ideas: 0
Votes: 3 / 3.833333
Healing Herbs    Articles  (Resource)   (Gaming - In General)

A collection of healing Herbs.

Michael Jotne Slayer
November 8, 2007
Hits: 11680
Comments: 18
Ideas: 20
Votes: 8 / 4.125000
Landscape Description    Articles  (Resource)   (Game Mastering)

The landscape is a product of nature’s own processes and humanoid activities troughout centuries or millenia.
How can we capture this in our stories, and deliver vivid and semi authentic descriptions?

manfred
October 27, 2007
Hits: 5293
Comments: 17
Ideas: 8
Votes: 9 / 4.611111
The Art of Linking    Articles  (Rules and Advice)   (Citadel Help)

The many ways of the Citadel to bind ideas together.

valadaar
October 25, 2007
Hits: 1635
Comments: 2
Ideas: 8
Votes: 1 / 3.500000
Effects of Touching Powerful Evil Artifacts    Articles  (Resource)   (Game Mastering)

Nooo!!! Don’t… touch that….

Scrasamax
October 23, 2007
Hits: 5205
Comments: 15
Ideas: 7
Votes: 6 / 4.500000
Location Commodities    Articles  (Resource)   (Gaming - In General)

Luchildsburg? Yeah I remember that place, they had the black ale that tasted so bad.

Corinth
October 9, 2007
Hits: 3583
Comments: 16
Ideas: 0
Votes: 3 / 2.833333
Phobias    Articles  (Resource)   (Game Mastering)

Curse those greedy delvers! But what with? I know! How about Aurophobia, fear of gold? Or Barophobia, fear of gravity? And I can hit that annoying wizard with Bibliophobia, no more spells for him!

Scrasamax
September 13, 2007
Hits: 2678
Comments: 6
Ideas: 1
Votes: 6 / 4.083333
The Gunman    Articles  (Fiction)   (Gaming - Genre)

In an age of lawlessness and war, there is one man who stands up against bandits and tyranny. That man is Michael Long, aka…the Gunman

JohnnFour
September 3, 2007
Hits: 96333
Comments: 24
Ideas: 0
Votes: 18 / 4.555556
5 Room Dungeon    Articles  (Setting Building)   (Game Mastering)

Tips on how to create five room dungeons that can be used for any location, are short, are quick to plan, easy to polish and plan, flexible in size and easy to integrate into your campaign.

Chaosmark
August 26, 2007
Hits: 3534
Comments: 16
Ideas: 2
Votes: 4 / 4.000000
WWMWBI - If Time Travel Were Possible?    Articles  (Resource)   (Game Mastering)

The stream of time can suddenly be breached. What happens now?

manfred
August 23, 2007
Hits: 2942
Comments: 2
Ideas: 4
Votes: 2 / 3.500000
Kung-Fu Training Techniques    Articles  (Humor/ Editorial)   (Gaming - Genre)

"Yes, my kung-fu is strong. You wouldn’t believe how hard it is to learn this style…"

Siren no Orakio
August 6, 2007
Hits: 3651
Comments: 13
Ideas: 0
Votes: 8 / 4.000000
Basic Nanotechnology Primer    Articles  (Resource)   (Gaming - Genre)

Nano-technology - Not Sufficiently Advanced, as per the Arthur C. Clarke gold standard of sufficiently advanced technology.

Chaosmark
July 21, 2007
Hits: 4285
Comments: 6
Ideas: 0
Votes: 2 / 4.000000
Plot Generation    Articles  (Scenario)   (Game Mastering)

You can have a world, you can have players. They might have even made characters that were so beautifully crafted that you cried when reviewing them. But if you don’t have a plot, your game ain’t goin’ nowhere.

Siren no Orakio
July 19, 2007
Hits: 3831
Comments: 15
Ideas: 0
Votes: 10 / 4.450000
On the Construction of Swords    Articles  (Resource)   (Gaming - In General)

The proper names and descriptions of a sword’s parts.

Scrasamax
July 9, 2007
Hits: 40370
Comments: 7
Ideas: 1
Votes: 6 / 3.750000
The Other 30s    Articles  (Other Gaming)   (Gaming - In General)

Those other lists of 30

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Random Idea Seed View All Idea Seeds

       By: ephemeralstability

The characters are wandering through the bustling crowds of Lasopolis. A street conjuror is performing a simple summoning spell, something for the kiddies. A bit of odious purple powder in the fire, an incantation and out pops a saak-lizard or a muhmentarsh, writhing from the flaming brazier. But the conjuror has only a poor grasp of the arcane magical tongue. A few stuttered syllables could lead to Other Things coming through the brazier and giving the crowd more entertainment than they had paid for...

Encounter  ( City/ Ruin ) | September 23, 2003 | View | UpVote 2xp


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