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Murometz
October 5, 2010
Hits: 3266
Comments: 25
Ideas: 0
Votes: 14 / 4.785714
30 Halfling Gifts (For Services Rendered)    Articles  (Resource)   (Gaming - In General)

Save/Help the Halflings! They offer rewards. Material and otherwise.

Ted
October 3, 2010
Hits: 1446
Comments: 17
Ideas: 4
Votes: 11 / 3.363636
30 Bad Things    Articles  (Humor/ Editorial)   (Game Mastering)

Be it a cursed artifact, an angry god, a spell gone wrong, or bad luck, these are just a taste of the strange things that might befall a character.

Ted
September 7, 2010
Hits: 1029
Comments: 8
Ideas: 0
Votes: 4 / 3.125000
Webs of Intrigue    Articles  (Setting Building)   (Game Mastering)

Creating a specific Web of Intrigue for a social situation players will encounter can be a very strong aid towards immersing players in a social quagmire they will have to navigate. In this article I will articulate how I have created a web of intrigue for my current campaign, and how I plan to continue the trend.

Drackler
September 2, 2010
Hits: 824
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Stylized Monsters    Articles  (Resource)   (Gaming - Genre)

  In the art of several ancient kingdoms is was customary to stylize the monsters depicted. Even the most comely of elves would be drawn with too-pointed face and too-slanted eyes, to keep the up-standing human community of the kingdoms from thinking of the elves as being better than themselves.

JPatterson
August 31, 2010
Hits: 5931
Comments: 11
Ideas: 0
Votes: 7 / 4.642857
Imagi...Imagi...whut?    Articles  (Humor/ Editorial)   (Gaming - In General)

When was the last time you truly used, focused on, for any significant length of time, your imagination; your active, conscious, willful, artistic creativity, to get back in touch with that ability to appreciate the wonder that you yourself can create and bring forth, all from within yourself? Were you ever able to do that? Did you ever do that? Can you still do it? Do you do it when you game, as player or GM? Will you do it? Could this be missing from a lot of the newer, younger RPG'ers of today?

Nafar
May 31, 2010
Hits: 952
Comments: 6
Ideas: 0
Votes: 1 / 1.500000
Land of Lordor    Articles  (Fiction)   (Players)

A short story I created in 15 days for NanoWrimo set in a fantasy setting.

Scrasamax
April 21, 2010
Hits: 1351
Comments: 10
Ideas: 0
Votes: 9 / 3.611111
Teens and Vampires, How to Tell if Your Son or Daughter Has Fallen for One of the Undead    Articles  (Fiction)   (Gaming - Genre)

Teens and Vampires, How to tell if your Son or Daughter has Fallen for One of the Undead

 

A Temple of the Sun Pamphlet

Scrasamax
April 15, 2010
Hits: 1830
Comments: 8
Ideas: 0
Votes: 6 / 4.166667
To Be A Decepticon    Articles  (Fiction)   (Gaming - Genre)

Being a Decepticon is a deep and personal decision, one not taken lightly.

MoonHunter
April 5, 2010
Hits: 1805
Comments: 7
Ideas: 0
Votes: 6 / 3.916667
MoonHunter's Top Tips for 2009    Articles  (Rules and Advice)   (Gaming - In General)

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

Scrasamax
January 16, 2010
Hits: 1792
Comments: 16
Ideas: 0
Votes: 14 / 4.750000
The Zombie Strain    Articles  (Fiction)   (Gaming - Genre)

The Zombie Strain, as the infection was most commonly known, was actually identified as PrP-1174, a prion.

manfred
December 21, 2009
Hits: 1210
Comments: 6
Ideas: 0
Votes: 2 / 3.250000
The many ways to intelligence    Articles  (Resource)   (Gaming - In General)

How does a given species become intelligent? Why does one turn from somewhat smart to actually sentient, and another doesn't? What is the magic formula, if there is one?

Kuseru Satsujin
July 13, 2009
Hits: 1146
Comments: 5
Ideas: 0
Votes: 4 / 3.500000
Kuseru Satsujin's Guide to Sake    Articles  (Resource)   (Gaming - In General)

This is an editted version of an article I did many years ago covering the basic information about sake.

Scrasamax
May 25, 2009
Hits: 1350
Comments: 4
Ideas: 0
No votes
The Insular Village    Articles  (Resource)   (Gaming - Genre)

It is easy to forget in our fast paced globally connected world what the reality of village life would have been like.

Vigiler
May 14, 2009
Hits: 2004
Comments: 14
Ideas: 0
Votes: 8 / 3.625000
You've GOT to play it in character!    Articles  (Rules and Advice)   (Game Mastering)

GMs definitely need to enforce strict "in character" play, eliminate "across the table" chatter, and by doing so - set the scene for an awesome role-play experience!

Moonlake
March 10, 2009
Hits: 7601
Comments: 11
Ideas: 1
Votes: 4 / 3.500000
General Posting Advice    Articles  (Resource)   (Citadel Help)

Tips on posting and writing in general

Moonlake
March 9, 2009
Hits: 2185
Comments: 1
Ideas: 0
No votes
Posting Systems    Articles  (Resource)   (Gaming - In General)

tips on posting Systems (part of the Codex Posting Advice)

Moonlake
March 9, 2009
Hits: 2859
Comments: 8
Ideas: 2
Votes: 2 / 2.750000
Posting Societies    Articles  (Rules and Advice)   (Citadel Help)

tips on posting Societies (part of the Codex Posting Advice)

Moonlake
March 9, 2009
Hits: 1274
Comments: 1
Ideas: 0
No votes
Posting Locations    Articles  (Resource)   (Gaming - In General)

tips on posting Locations (part of the Codex Posting Advice)

Moonlake
March 9, 2009
Hits: 6917
Comments: 2
Ideas: 0
No votes
Posting Advice    Articles  (Resource)   (Gaming - In General)

A Codex for tips about posts in the various categories

Scrasamax
February 21, 2009
Hits: 1378
Comments: 4
Ideas: 1
Votes: 2 / 3.750000
Diseases. Incomplete and currently abandoned    Articles  (Resource)   (Gaming - In General)

Diseases. Incomplete and currently abandoned

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Random Idea Seed View All Idea Seeds

       By: Ria Hawk

Perhaps those that practice elemental magic begin to take on characteristics associated with their chosen element. For instance, an earth elementalist might be prone to agoraphobia, while air and possibly fire elementalists might have problems with claustrophobia. Water elementalists might always seek the path of least resistance. A fire elementalist might have a cat's opinion of water. This could also apply to physical differences. Fire elementalists might have a freakishly high metabolism and a permanently high body temperature. Water elementalists would probably never get dehydrated, but might slow down a lot when it's cold. Etc, etc.

Ideas  ( System ) | March 10, 2003 | View | UpVote 1xp


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