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Chaosmark
March 7, 2012
Hits: 816
Comments: 5
Ideas: 0
Votes: 4 / 3.500000
Generating Fear: Disappearing Pursuit    Articles  (At Table)   (Gaming - Genre)

Bob and Alice are being chased by something/someone dangerous. They move into a new area, and the pursuit suddenly is nowhere to be found. What does the pursuer know that our heroes don't?

Pariah
March 6, 2012
Hits: 823
Comments: 12
Ideas: 0
Votes: 10 / 4.150000
Common    Articles  (Setting Building)   (Gaming - In General)

One thing holds consistent across the numerous worlds of science fiction and fantasy: everyone speaks the same language. Whether it's Lojban, English, Common, or the High Tongue of the Autumn Empire; there's one language that everyone knows, unless plot demands otherwise.

Mourngrymn
February 25, 2012
Hits: 860
Comments: 9
Ideas: 0
Votes: 5 / 4.100000
A Field Guide to Werewolves    Articles  (Humor/ Editorial)   (Gaming - Genre)

Field Guide on Werewolves, and those who hunt them.

by Dr. Johan Kosdin Lerkoviski

Known Lycanthrope Hunter, Specializing in Werewolves

axlerowes
February 18, 2012
Hits: 1041
Comments: 5
Ideas: 0
No votes
The supernatural awkward pubescent story: a sub-genre of speculative fiction    Articles  (Other Gaming)   (Gaming - Genre)

As gamers we have done the western with laser pistols, six shooters and steam tech.  Shadow run alone has covered more noir ground than MGM did between 1945 and 1955. I hope we managed the horror genre well, and the murder mystery almost always sneaks its way into our campaigns. But do we always know we are doing it?  Can genre sit right in front of us an yet go undefined?  I think it has happened and a speculative fiction genre of all things. 

Scrasamax
January 9, 2012
Hits: 1865
Comments: 7
Ideas: 0
Votes: 6 / 4.500000
100 Word Submission    Articles  (Fiction)   (Citadel Help)

The basics behind the 100 Word Submission

Raptyr
November 28, 2011
Hits: 654
Comments: 8
Ideas: 0
Votes: 6 / 3.333333
Deck the . . . Dungeon?    Articles  (Humor/ Editorial)   (Players)

A delectable chrismas classic - Now with mayhem!

Cheka Man
November 24, 2011
Hits: 1077
Comments: 14
Ideas: 0
Votes: 5 / 3.400000
The Twelve Days of Christmas-Strolen.com Style    Articles  (Humor/ Editorial)   (Gaming - In General)

A hopefully amusing Strolen.com version of the Twelve Days of Christmas.

JohnnFour
November 7, 2011
Hits: 1066
Comments: 5
Ideas: 0
Votes: 4 / 4.500000
How To Create Deep & Compelling Magic Item Backgrounds In Just 60 Seconds    Articles  (Rules and Advice)   (Gaming - In General)

Give your magic item a quick history. Then use the history to tie a whole bunch of things together that will make you look like a genius.

JohnnFour
October 27, 2011
Hits: 1909
Comments: 7
Ideas: 0
Votes: 5 / 5.000000
How To Create Great Magic Items In Just Three Minutes    Articles  (Rules and Advice)   (Game Mastering)

Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block.

Scrasamax
October 21, 2011
Hits: 904
Comments: 11
Ideas: 0
Votes: 5 / 3.000000
Fantasy!    Articles  (Humor/ Editorial)   (Gaming - In General)

Why is psuedo-Medieval Tolkien-esque fantasy the heart of the fantasy RPG genre?

Scrasamax
October 21, 2011
Hits: 1569
Comments: 3
Ideas: 7
Votes: 2 / 4.500000
Vampire: Renaissance of Darkness    Articles  (Setting Building)   (Gaming - Genre)

A Scrasamax rebuild/rewrite incorporating elements of Vampire the Masquerade, Requiem, and some stuff that I made up or borrowed from popular Vampire culture. Without background knowledge of the Vampire game or system, most of this might not make much if any sense.

Scrasamax
September 10, 2011
Hits: 871
Comments: 1
Ideas: 0
No votes
ScrasTech Master Archive    Articles  (Setting Building)   (Gaming - Genre)

Base of operations for the expanding revisioning of Cthulutech, and codex for relevant submissions

OmegaDraco
August 29, 2011
Hits: 834
Comments: 11
Ideas: 0
Votes: 7 / 4.071429
Apportation Research    Articles  (Setting Building)   (Gaming - In General)

 

Confiscated log entries concerning research, particle scanners, micromachines, and computer software on the subject of Teleportation.

Pieh
August 7, 2011
Hits: 876
Comments: 3
Ideas: 1
Votes: 2 / 3.500000
My Notes on Shadow as a Component of Magic    Articles  (Fiction)   (Gaming - Genre)

Ah, yes. The darkest of nights and the reflection of a casting light. In Shadow lies the powers of stealth and silence, the ultimate tool for a secretive victory.

Pieh
August 7, 2011
Hits: 757
Comments: 4
Ideas: 0
Votes: 3 / 3.166667
Strolenati Origins Pamphlet: Manfred    Articles  (Fiction)   (Gaming - In General)

There is a being we know as Manfred. His generators of randomness have aided the Citadel in times of need, but what of his career as a time-traveller? This is the first in a series uncovering the secret origins of famed Strolenati members. I fear I must type quickly, there are those who wouls not want you to read this. Will you crawl deeper into the rabbit hole?

Strolen
August 7, 2011
Hits: 1317
Comments: 16
Ideas: 1
Votes: 6 / 3.166667
Law of the Hammer    Articles  (Rules and Advice)   (Citadel Help)

In time long past the Citadel was new and innocent. As the years went on much was added to include the ability to vote and comment. Ever since then there has been prosperous periods where the votes and comments were just a tool and the Horde was happy. But subtle battles raged, sides were taken and votes were interpreted as acts of aggression. Much dread and drama followed these battles and authors were lost. So was birthed the Law of the Hammer.

Ancient Gamer
August 3, 2011
Hits: 1369
Comments: 27
Ideas: 6
Votes: 8 / 3.687500
A New Take on Hell    Articles  (Resource)   (Gaming - In General)

Hell. A place of suffering and torment, a often used and cliche ridden place that every GM has to relate to.

 

PoisonAlchemist
August 1, 2011
Hits: 913
Comments: 12
Ideas: 0
Votes: 9 / 4.055556
The Ten-Second Story    Articles  (Campaign)   (Game Mastering)

Giving NPCs memories can go a long way to making a more realistic and enjoyable game world. 

This is not a submission about creating NPCs, this is about presenting them. Not everyone walks around with a different accent, strange tic, or catchphrase, our memories are what make us different.

Rosella
July 24, 2011
Hits: 1072
Comments: 11
Ideas: 0
Votes: 7 / 3.500000
History Can be Fun    Articles  (Rules and Advice)   (Game Mastering)

An alternate way to present your campaigns history, (or a weapon/piece of equipments legacy) to your players.

Silveressa
July 22, 2011
Hits: 1015
Comments: 13
Ideas: 0
Votes: 7 / 3.571429
Silveressa's Voting Practices    Articles  (Rules and Advice)   (Citadel Help)

A similar sub to Mourns Voting Practices, simply how I vote on subs/vote in general.

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Random Idea Seed View All Idea Seeds

       By: Michael Jotne Slayer

Moonlight shines down on the tranquil scene of a slumbering inn along one of the many roads that cross the land. Trees sway gently in the night air, and the stars twinkle brightly. All is quiet as the PCs snore away, a fine tendril of smoke curlsrnunder their door. The tavern is on fire! This is particularly bad news if the PCs own any horses - the screaming they hear is probably from their mounts! Panicky people are rushing about with buckets of water, trying to tame the flames. The fire fighting effort is not very coordinated as everybody is either hungover or still drunk, including the PCs. Hurry!

Encounter  ( Any ) | February 15, 2011 | View | UpVote 6xp


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