Two related 100 word subs for double the fun
"Why are these Orcs SO coordinated? Keep Fighting!"
So the PCs need the help of the ruler/s do they? It makes a big difference depending on what kind of rulers they are appealing to. What works well in one case may not work well in another.
Lets get the Ideas flowing on this: Most of the systems we all use have Hit Points as a means of gauging life/death and "I roll!" I got a 16, did I hit?. What are ways around this and non combat action ideas, Spice Up your Action!
another unpublished story from ezine
....sometimes it's unpleasant to be a wizard......
an unpublished story from the second issue of the ezine
My take on the most epic of wizard duels. Like 12 pages.( Shocking , right 12 PAGES OUT OF ARAMAX< LOL)
For Scras (He gets the joke)
A very, very short fiction piece inspired by my beta read of a brilliant Scras piece that he will unvail later
The sword may be a famous and fearsome weapon, but even the best of them may have problems with it
Why is most magic used for evil? Well, because...
The great paradoxes of the Universe is that everything follows almost exactly the same course, yet in doing so, is somehow still unique and with importance and value.
7 Things about writing women in fiction.
While no means a great film, Fant4stic Four isn't nearly as bad as critics would have you believe.
AKA 7 steps to creating a MacGuffin
Herin are a number of ways your magic item might come into being, apart from something you order from your local wizard.
"I fear, dear Marius, that either you or I have been led astray. The Legends of which you spoke claimed Showgull was a land of great Magick, perhaps even the very Wellspring of the first Magick, with a People whose blood runs with æthereal power. You know how serious I take my work, Marius: is this a jest to you? These are a barbarous People, who know little Writing and fewer Manners. They are hostile to the very Idea learned Magick. That anyone should call this a Nexus of magickal power is risible. No wonder so many Kingdoms have been eager to trade off this Place in their treaties."
- the wizard Abelard Selanius, Esq., letter to his colleague Marius Dubesque
The Enigma - the 'unbreakable' German WWII cipher that has become an icon of cryptography and mystery. Learn how it works and why it is a great cipher for role-playing games.
Possession is never as simple as you may think....
Mind control abilities have always been avoided or very poorly executed due to their extremely powerful/angering nature so here are some tips on how to use it properly to enhance your game.
When starting a new role playing game or when the players reach a major milestone in the story, they can be treated with a “Goodiebag”, which unique to their character.
A story for Tusserk's writing game.
A planet (or city, valley ect) where those who enter witness protection can escape old age and death itself, so they can live for centuries without aging-provided they maintain their cover perfectly. If they are outed by anyone or ever utter their true name, they age the number of years they have not aged since the day they entered witness protection (which might mean that they age centuries in seconds and crumble into dust and bone.)