A stylistic writing challenge
A basic history of the continent of Atheus.
Combat heavy sessions make for short summaries
"Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying." -- Arthur C. Clark
Sadly, the first night my Antagonistic Player is around to play, inter-player drama throws things off causing a slog of a session where almost nothing got accomplished.
Woo boy. Where to even begin?
A man:machine:moment article regarding the tank in the Cosmic Era
Multi-session summary a-go-go.
A very brief set of guidelines for writing material in or for the Cosmic Era setting
A perfect example of my players thinking of something being better than my current plan happened tonight.
The Group Arrives in Cranson. Intrigue follows.
Programs, HoloFeeds, and S3 Sims from the Cosmic Era
Session 10 won't get a summary due to lack of action. NOW WITH BONUS SESSION 12 ACTION!
Stuff happened. Now I have plotting to do.
My players continue to do things instead of infiltrating the party...
Just off the road a man lies dead, pierced through the heart from behind by an expertly thrown and ornate dagger which remains in the body. A long strip of cloth torn from the man's shirt has been tied around his neck; on the tag end an unknown hand has written a cryptic inscription: "For Djaygo."
When you get to the next town, everyone is talking about a mercenary woman found slain in exactly the same fashion in her room at the inn where she was staying.