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Darkornyx
March 23, 2013
Hits: 516
Comments: 13
Ideas: 0
Votes: 4 / 3.375000
Valadaar, Hand of Ashantar    Articles  (Character)   (Players)

A warrior that never tremble, a warrior that always line forward, a warrior that always spearheading the battle. His bravery is unimaginable... It's Valadaar, the Hand of Ashantar...

valadaar
March 22, 2013
Hits: 729
Comments: 17
Ideas: 5
Votes: 8 / 3.625000
The Citadels Name Exchange    Articles  (Resource)   (Gaming - In General)

Bring out your Names!

Gossamer
March 20, 2013
Hits: 782
Comments: 33
Ideas: 0
Votes: 11 / 3.454545
But they're only minions...    Articles  (Character)   (Game Mastering)

A quote from my solo campaign that really got me thinking about how players perceive Npcs.
Does your players treat your precious Npcs like nothing but obstacles, exploits and cannon fodder, whether they are gelatinous cubes or humans?

And if so, what can we do to change it?

Ted
March 13, 2013
Hits: 389
Comments: 3
Ideas: 0
Votes: 2 / 2.250000
The Kingmakers: Sessions 26, 27 and 28    Articles  (At Table)   (Game Mastering)

Extremely terse summary- I've had my hands full as of late, and I apologize for the lack of explanation.

Scrasamax
March 11, 2013
Hits: 706
Comments: 7
Ideas: 1
Votes: 4 / 3.750000
Oekaki Writing    Articles  (Humor/ Editorial)   (Citadel Help)

A stylistic writing challenge

caesar193
March 2, 2013
Hits: 618
Comments: 12
Ideas: 0
Votes: 8 / 3.812500
The History of Atheus    Articles  (Setting Building)   (Game Mastering)

A basic history of the continent of Atheus.

Ted
February 25, 2013
Hits: 400
Comments: 1
Ideas: 0
Votes: 1 / 3.000000
The Kingmakers, Session 23, 24 and 25    Articles  (At Table)   (Game Mastering)

Combat heavy sessions make for short summaries

Kid Cannibal
February 19, 2013
Hits: 490
Comments: 8
Ideas: 0
Votes: 6 / 3.583333
Is Anybody Out There?    Articles  (Fiction)   (Gaming - In General)

"Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying." -- Arthur C. Clark

Ted
February 11, 2013
Hits: 377
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
The Kingmakers, Session 22    Articles  (At Table)   (Game Mastering)

Sadly, the first night my Antagonistic Player is around to play, inter-player drama throws things off causing a slog of a session where almost nothing got accomplished.

Ted
February 9, 2013
Hits: 399
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
The Kingmakers, Session 21    Articles  (At Table)   (Game Mastering)

Woo boy. Where to even begin?

Scrasamax
February 3, 2013
Hits: 1069
Comments: 10
Ideas: 1
Votes: 5 / 4.500000
The Last Tank    Articles  (Fiction)   (Gaming - Genre)

A man:machine:moment article regarding the tank in the Cosmic Era

Ted
February 1, 2013
Hits: 441
Comments: 2
Ideas: 0
Votes: 2 / 3.000000
The Kingmakers, Sessions 18, 19 and 20    Articles  (At Table)   (Game Mastering)

Multi-session summary a-go-go.

Scrasamax
January 29, 2013
Hits: 702
Comments: 12
Ideas: 1
Votes: 7 / 4.428571
7 Things About Writing for the Cosmic Era    Articles  (Setting Building)   (Gaming - Genre)

A very brief set of guidelines for writing material in or for the Cosmic Era setting

Ted
January 25, 2013
Hits: 468
Comments: 3
Ideas: 0
Votes: 1 / 3.500000
The Kingmakers, Session 17    Articles  (At Table)   (Game Mastering)

Morano returns...

Ted
January 15, 2013
Hits: 411
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
The Kingmakers, Session 15    Articles  (At Table)   (Game Mastering)

A perfect example of my players thinking of something being better than my current plan happened tonight.

Ted
January 11, 2013
Hits: 419
Comments: 1
Ideas: 0
Votes: 1 / 2.500000
The Kingmakers, Session 14    Articles  (At Table)   (Game Mastering)

The Group Arrives in Cranson. Intrigue follows.

Scrasamax
January 3, 2013
Hits: 531
Comments: 1
Ideas: 0
No votes
Mainstream Consumer Phenomenon    Articles  (Resource)   (Gaming - Genre)
The process of a company, product, or process being adopted by and saturating the popular culture
Ted
January 2, 2013
Hits: 495
Comments: 5
Ideas: 0
Votes: 2 / 3.500000
The Kingmakers: Holiday Season Planning    Articles  (Campaign)   (Game Mastering)
With about three weeks off from the campaign, I have some time to think about the best laid plans.


Scrasamax
December 30, 2012
Hits: 664
Comments: 10
Ideas: 2
Votes: 6 / 4.166667
30 Programs from the Cosmic Era    Articles  (Fiction)   (Gaming - Genre)

Programs, HoloFeeds, and S3 Sims from the Cosmic Era

Ted
December 8, 2012
Hits: 401
Comments: 1
Ideas: 0
Votes: 1 / 3.000000
The Kingmakers, Session 11    Articles  (At Table)   (Game Mastering)

Session 10 won't get a summary due to lack of action. NOW WITH BONUS SESSION 12 ACTION!

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Random Idea Seed View All Idea Seeds

       By: manfred

What about a 'criminal' society with distinct laws - for stealing, the larger the value of something stolen, the less punishment the courageous thief recieves (but must return it of course). For this pirates(?) caught petty thieves deserve to be punished harshly. If you take, you better take a lot.

Ideas  ( Society/ Organization ) | November 28, 2005 | View | UpVote 0xp


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