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Kuseru Satsujin
March 10, 2008
Hits: 3241
Comments: 12
Ideas: 0
Votes: 7 / 3.928571
Fantasy Land Ownership    Articles  (Rules and Advice)   (Game Mastering)

Advice on how to handle land ownership in fantasy settings.

Scrasamax
February 17, 2008
Hits: 3557
Comments: 6
Ideas: 0
Votes: 2 / 4.250000
A boring factual retelling of the complete history of the world    Articles  (Setting Building)   (Game Mastering)

A boring factual retelling of the complete history of the world

Stephie
January 5, 2008
Hits: 5861
Comments: 18
Ideas: 9
Votes: 12 / 4.166667
Ways a DM Can Stall an Adventure    Articles  (Humor/ Editorial)   (Game Mastering)

Have you ever been in a position where you needed a quick break but your players were too ancy to break as well?

Kassil
January 4, 2008
Hits: 6263
Comments: 10
Ideas: 6
Votes: 4 / 4.250000
101 Components of Alchemy    Articles  (Resource)   (Game Mastering)

Potions and other alchemical concoctions are often no more than funny-colored water in a bottle; what of the strange and unusual components used to craft these marvelous items?

MoonHunter
December 25, 2007
Hits: 6730
Comments: 11
Ideas: 0
Votes: 4 / 4.000000
Black Christmas the Campaign    Articles  (Campaign)   (Game Mastering)

It is December 24th. People around the world are doing last minute shopping, traveling, and getting their work done. The world is filled with moments of joy and amusement as the world is desperately getting ready for a joyous holiday (or going to the movies or Chinese food w/ the family… depending on the tradition).

Then, the Gates open and the world changed. Mythics began to appear. However, out of the gates, yes those magical gates, out pours death and mayham into the Malls and Streets. They don’t have a name, nor do they give one. Some call them demons, aliens, or experiments; others just call them Monsters. The Elfs, they call them Grinches. 

Continued Below...

Michael Jotne Slayer
December 10, 2007
Hits: 6043
Comments: 24
Ideas: 18
Votes: 13 / 4.461538
Playtesting    Articles  (At Table)   (Game Mastering)

This is where the citadellians share and collect our tales of playtesting each others submissions.

manfred
November 23, 2007
Hits: 1678
Comments: 0
Ideas: 0
No votes
Nature not as innocent    Articles  (Resource)   (Game Mastering)

Sometimes is the true face of a thing forgotten, when you live in comfort, and are not forced to coexist with it.

Michael Jotne Slayer
November 8, 2007
Hits: 14194
Comments: 18
Ideas: 20
Votes: 8 / 4.125000
Landscape Description    Articles  (Resource)   (Game Mastering)

The landscape is a product of nature’s own processes and humanoid activities troughout centuries or millenia.
How can we capture this in our stories, and deliver vivid and semi authentic descriptions?

valadaar
October 25, 2007
Hits: 2348
Comments: 2
Ideas: 8
Votes: 1 / 3.500000
Effects of Touching Powerful Evil Artifacts    Articles  (Resource)   (Game Mastering)

Nooo!!! Don’t… touch that….

Corinth
October 9, 2007
Hits: 4330
Comments: 16
Ideas: 0
Votes: 3 / 2.833333
Phobias    Articles  (Resource)   (Game Mastering)

Curse those greedy delvers! But what with? I know! How about Aurophobia, fear of gold? Or Barophobia, fear of gravity? And I can hit that annoying wizard with Bibliophobia, no more spells for him!

JohnnFour
September 3, 2007
Hits: 119598
Comments: 26
Ideas: 0
Votes: 20 / 4.600000
5 Room Dungeon    Articles  (Setting Building)   (Game Mastering)

Tips on how to create five room dungeons that can be used for any location, are short, are quick to plan, easy to polish and plan, flexible in size and easy to integrate into your campaign.

Chaosmark
August 26, 2007
Hits: 4102
Comments: 17
Ideas: 2
Votes: 5 / 3.900000
WWMWBI - If Time Travel Were Possible?    Articles  (Resource)   (Game Mastering)

The stream of time can suddenly be breached. What happens now?

Chaosmark
July 21, 2007
Hits: 4869
Comments: 6
Ideas: 0
Votes: 2 / 4.000000
Plot Generation    Articles  (Scenario)   (Game Mastering)

You can have a world, you can have players. They might have even made characters that were so beautifully crafted that you cried when reviewing them. But if you don’t have a plot, your game ain’t goin’ nowhere.

manfred
May 17, 2007
Hits: 4955
Comments: 16
Ideas: 8
Votes: 7 / 4.357143
So my characters have a pile of gold...    Articles  (Resource)   (Game Mastering)

Was the treasure horde too large? Or the employer too generous? Ohhh, there are so many ways of depriving heroes of their more or less deserved wealth.

MindForge
May 16, 2007
Hits: 2824
Comments: 7
Ideas: 1
Votes: 4 / 2.750000
The War Campaign    Articles  (Resource)   (Game Mastering)

War is a constant in many RPG’s. I believe that I have done enough war based adventures and campaigns that I might as well share some ideas and open the stage for others to share their thoughts.

MindForge
May 10, 2007
Hits: 3118
Comments: 10
Ideas: 0
Votes: 7 / 3.214286
Radiation Sickness    Articles  (Resource)   (Game Mastering)

Radiation sickness is a serious matter and I wanted to address it after noticing it in a post. I have created 10 severities of exposure and detailed what happens during each.

Murometz
April 20, 2007
Hits: 8857
Comments: 22
Ideas: 23
Votes: 10 / 4.300000
Short and Sweet    Articles  (Campaign)   (Game Mastering)

Spare me your Epics!

Wulfhere
March 14, 2007
Hits: 34674
Comments: 9
Ideas: 0
Votes: 8 / 3.937500
Legacy of the Pharaohs    Articles  (Resource)   (Game Mastering)

Ancient Egypt, Land of the Pharaohs:  What will you find among the eternal sands?

MoonHunter
January 12, 2007
Hits: 8295
Comments: 13
Ideas: 4
Votes: 5 / 4.100000
Worksheet Settings    Articles  (Setting Building)   (Game Mastering)

One of the most powerful tools found in the World Building 102b article is the Worksheet. Here is a place to put the settings you might make with them.

MoonHunter
November 30, 2006
Hits: 12793
Comments: 6
Ideas: 2
Votes: 4 / 4.000000
Against the Storms - The Kerren Setting    Articles  (Campaign)   (Game Mastering)

For hundreds of years colonist from Earth have lived on Kerren.  They came to Karren to live a simplier peaceful life. A pity that dream never materialized. 

Kerren is a world in an age of Saurians.  Giant megafauna live among huge trees. Smaller saurians and giant insects live in their shadows.  The Humans live in Clusters, walled cities usually along cliffs, to protect themselves. 

Kerren is a world of little metal.  The colonists expected resources to maintain a minimal level of technology.  Those resources did not exist or were unobtainable given their tools.  They adapted to the materials they had.

In short their life was simplier, but it was not peaceful. 

Zhan are extradimensonal blobs that fall from rifts caused by electrical storms.  Zhan infect living things, twisting them into rampaging monsters.  If Kerren was not dangerous enough, now “things” roamed the lands.

However, the Colonists found allies on Kerren- The Dragons. Working with this native animal species, The Ryders defend their people.  Riding their dragons they destroy Zhan as they fall before they can contaminate the world, remove Zhani monsters in Grey Zones, and wrangle Mega Fauna and Jumpers. Together with their Dragons, Ryders help build and maintain the colony.

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Random Idea Seed View All Idea Seeds

       By: CaptainPenguin

There are ruins, scattered about the world, and all are sealed with unbreakable locks.
When all of these locks suddenly open, what emerges?

Ideas  ( Dungeons ) | January 20, 2004 | View | UpVote 2xp


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