The team is the functional core of a story, and as such, team building is vital to the flow of the story.
From sticks and stones to the modern faith. (May be offensive to some readers, read with caution)
"Thandrar was seeing red, the frustration was building as he traded blow after blow with his enemy. Their blade lashed out and drew blood, but instead of weakening Thandrar, he was energized - the last straw! His pent up rage and frustration peaked and he smote his foe with such force as to bisect the fool, bathing himself, his blade and the floor in blood and gore."
The most influential event in Atheus is the Year of the Exile. It set up the division of the world into east and west, the human's side and the barbarian's side, respectively. But how did it actually happen? How did one race manage the incredible feat of the exile of four other races?
A final update on what happened to Kingmakers.
A quote from my solo campaign that really got me thinking about how players perceive Npcs.
Does your players treat your precious Npcs like nothing but obstacles, exploits and cannon fodder, whether they are gelatinous cubes or humans?
And if so, what can we do to change it?
Extremely terse summary- I've had my hands full as of late, and I apologize for the lack of explanation.
A basic history of the continent of Atheus.
Combat heavy sessions make for short summaries
Sadly, the first night my Antagonistic Player is around to play, inter-player drama throws things off causing a slog of a session where almost nothing got accomplished.
Woo boy. Where to even begin?
Multi-session summary a-go-go.
A perfect example of my players thinking of something being better than my current plan happened tonight.
The Group Arrives in Cranson. Intrigue follows.
Session 10 won't get a summary due to lack of action. NOW WITH BONUS SESSION 12 ACTION!
Stuff happened. Now I have plotting to do.
My players continue to do things instead of infiltrating the party...
Arune Spheres are hollow, blue reflective metallic spheres about 25 cm/ 10" in diameter (though some are larger). They are made of a thickish glass mirrored on the inside. When magical energies are flowed through the sphere, it produces a haunting tone, which can be varied by the type, intensity, and harmonics of energies passed through it. (It sounds like an electronic organ.) If multiple energy flows are generated, multiple sounds can be generated, some of which sound like mundane instruments. Masters of The Craft can replicate almost any sound in their memory with one. Though originally used as a training tools for those with The Power, it has been adapted to be a musical instrument. All it takes is someone with patience, medative training, and a touch of the Power, to use it. (Thus becoming the favorite instrument of anyone who was tested to the first level of the Craft, but failed to advance).