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Rosella
July 24, 2011
Hits: 1175
Comments: 11
Ideas: 0
Votes: 7 / 3.500000
History Can be Fun    Articles  (Rules and Advice)   (Game Mastering)

An alternate way to present your campaigns history, (or a weapon/piece of equipments legacy) to your players.

Silveressa
July 22, 2011
Hits: 1139
Comments: 13
Ideas: 0
Votes: 7 / 3.571429
Silveressa's Voting Practices    Articles  (Rules and Advice)   (Citadel Help)

A similar sub to Mourns Voting Practices, simply how I vote on subs/vote in general.

Mourngrymn
April 11, 2011
Hits: 10194
Comments: 63
Ideas: 0
Votes: 20 / 4.275000
Submission Respect    Articles  (Rules and Advice)   (Citadel Help)

Ok, there is no real place to put this but I think it needs to be said and put up here for everyone to view. This is not for gaming terms, it is not how to view rules or your gamers better. But it is an idea on how to respect your fellow Strolenites.

Cheka Man
April 10, 2011
Hits: 1261
Comments: 17
Ideas: 0
Votes: 13 / 4.576923
30 Ways To Be A Good Strolenite    Articles  (Rules and Advice)   (Gaming - In General)

If you follow this advice you will be able to get the best out of this site that it can offer you and you might make some new friends too.

MoonHunter
April 5, 2010
Hits: 1913
Comments: 7
Ideas: 0
Votes: 6 / 3.916667
MoonHunter's Top Tips for 2009    Articles  (Rules and Advice)   (Gaming - In General)

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

Vigiler
May 14, 2009
Hits: 2070
Comments: 14
Ideas: 0
Votes: 8 / 3.625000
You've GOT to play it in character!    Articles  (Rules and Advice)   (Game Mastering)

GMs definitely need to enforce strict "in character" play, eliminate "across the table" chatter, and by doing so - set the scene for an awesome role-play experience!

Moonlake
March 9, 2009
Hits: 2912
Comments: 8
Ideas: 2
Votes: 2 / 2.750000
Posting Societies    Articles  (Rules and Advice)   (Citadel Help)

tips on posting Societies (part of the Codex Posting Advice)

MoonHunter
December 20, 2008
Hits: 1753
Comments: 4
Ideas: 0
Votes: 4 / 2.375000
Roddenberry Writes I    Articles  (Rules and Advice)   (Game Mastering)

In the World of Star Trek," authored by David Gerrold, Gene Roddenberry explains how a central character trying to solve one or more needs builds drama into any type of story.

Silveressa
December 12, 2008
Hits: 3103
Comments: 12
Ideas: 0
Votes: 7 / 3.642857
Descriptive combat    Articles  (Rules and Advice)   (Gaming - In General)

How to make combat interesting and more than: "Well, I’m going to hit him with my sword."

Scrasamax
November 4, 2008
Hits: 1531
Comments: 3
Ideas: 0
Votes: 3 / 4.500000
Static Advancement and the Reset Button    Articles  (Rules and Advice)   (Gaming - Genre)

An evaluation of the limited advancement of technology in standard genre fantasy.

MoonHunter
July 21, 2008
Hits: 3148
Comments: 8
Ideas: 12
Votes: 4 / 3.875000
Gamer Group Traditions    Articles  (Rules and Advice)   (Gaming - In General)

What traditions or habits does your gaming group have?

MoonHunter
June 12, 2008
Hits: 3634
Comments: 11
Ideas: 0
Votes: 7 / 4.642857
MoonHunter's Top Tips for 2008    Articles  (Rules and Advice)   (Gaming - In General)

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

Kuseru Satsujin
March 10, 2008
Hits: 2817
Comments: 11
Ideas: 0
Votes: 6 / 3.916667
Fantasy Land Ownership    Articles  (Rules and Advice)   (Game Mastering)

Advice on how to handle land ownership in fantasy settings.

MoonHunter
December 29, 2007
Hits: 3009
Comments: 8
Ideas: 0
Votes: 5 / 4.200000
MoonHunter's Top Tips for 2007    Articles  (Rules and Advice)   (Gaming - In General)

Another year, another set of tips.

MoonHunter
December 25, 2007
Hits: 2393
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Black Christmas Rules v1    Articles  (Rules and Advice)   (Gaming - Genre)

This Christmas game concept is infectious. So lets say some monsters from somewhere else try to destroy Christmas (actually they are destroying humanity, Christmas was just incidentally the day). So of course the Elves will stop them. And what about some other mythics?" This is the rule set I created in about three hours.

manfred
October 27, 2007
Hits: 5544
Comments: 17
Ideas: 8
Votes: 9 / 4.611111
The Art of Linking    Articles  (Rules and Advice)   (Citadel Help)

The many ways of the Citadel to bind ideas together.

MoonHunter
November 17, 2006
Hits: 4671
Comments: 6
Ideas: 0
Votes: 4 / 3.750000
MoonHunter's Top Tips for 2006    Articles  (Rules and Advice)   (Gaming - In General)

Another year, another List. I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List. These are this year’s ten most common pieces of gaming advice I have given out.  They should be useful to you to some level.

the Wanderer
November 12, 2006
Hits: 2670
Comments: 2
Ideas: 0
Votes: 2 / 3.250000
The continuing tale of the Bard    Articles  (Rules and Advice)   (Players)

As promised, the continuing tale…

the Wanderer
November 7, 2006
Hits: 7679
Comments: 10
Ideas: 0
Votes: 6 / 4.250000
So you wish to be a Bard....    Articles  (Rules and Advice)   (Players)

Thoughts of the true Bard…

Mourngrymn
April 20, 2006
Hits: 6138
Comments: 16
Ideas: 0
Votes: 10 / 3.800000
Voting Practices    Articles  (Rules and Advice)   (Gaming - Genre)

Having no real place to put this thought I decided to put it here. This is to be read objectively. This is my opinion and my take on the voting system.

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Random Idea Seed View All Idea Seeds

       By: MoonHunter

Magic should have side effects, both expected and unexpected - fortuitous and deplorable. Expected side effects add anticipation, while unexpected ones increase the drama of the scene. The result can be comedic or dire, it dpends on which circumstances work best for your game.

Ideas  ( System ) | February 8, 2005 | View | UpVote 2xp


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