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By: axlerowes
2012-02-26 11:31 PM
Hits: 228
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Ideas: 0

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TRANSFORMERS RPG: Part 2 Articles  (Rules and Advice)   (Gaming - Genre)

 

Transformers RPG: Rules for Driving and Flying, Rules for Skill checks and skill Descriptions 

 

This was the big leap. I think we are ready for play testing.

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By: axlerowes
2012-02-15 01:49 AM
Hits: 309
Comments: 15
Ideas: 0

No votes
TRANSFORMERS RPG Articles  (Rules and Advice)   (Gaming - Genre)

A TRANSFORMERS RPG TO TRY AND CAPTURE THE SPARK OF THE G1 CARTOON SERIES

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By: JohnnFour
2011-11-07 01:28 PM
Hits: 339
Comments: 4
Ideas: 0

Votes: 3 / 4.333333
How To Create Deep & Compelling Magic Item Backgrounds In Just 60 Seconds Articles  (Rules and Advice)   (Gaming - In General)

Give your magic item a quick history. Then use the history to tie a whole bunch of things together that will make you look like a genius.

By: JohnnFour
2011-10-27 01:10 PM
Hits: 613
Comments: 7
Ideas: 0

Votes: 5 / 5.000000
How To Create Great Magic Items In Just Three Minutes Articles  (Rules and Advice)   (Game Mastering)

Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block.

By: Strolen
2011-08-07 03:19 AM
Hits: 506
Comments: 14
Ideas: 1

Votes: 5 / 3.200000
Law of the Hammer Articles  (Rules and Advice)   (Citadel Help)

In time long past the Citadel was new and innocent. As the years went on much was added to include the ability to vote and comment. Ever since then there has been prosperous periods where the votes and comments were just a tool and the Horde was happy. But subtle battles raged, sides were taken and votes were interpreted as acts of aggression. Much dread and drama followed these battles and authors were lost. So was birthed the Law of the Hammer.

By: Rosella
2011-07-24 02:44 PM
Hits: 495
Comments: 11
Ideas: 0

Votes: 7 / 3.500000
History Can be Fun Articles  (Rules and Advice)   (Game Mastering)

An alternate way to present your campaigns history, (or a weapon/piece of equipments legacy) to your players.

By: Silveressa
2011-07-22 09:46 PM
Hits: 380
Comments: 10
Ideas: 0

Votes: 4 / 3.500000
Silveressa's Voting Practices Articles  (Rules and Advice)   (Citadel Help)

A similar sub to Mourns Voting Practices, simply how I vote on subs/vote in general.

By: Mourngrymn
2011-04-11 08:09 AM
Hits: 7947
Comments: 55
Ideas: 0

Votes: 18 / 4.277778
Submission Respect Articles  (Rules and Advice)   (Citadel Help)

Ok, there is no real place to put this but I think it needs to be said and put up here for everyone to view. This is not for gaming terms, it is not how to view rules or your gamers better. But it is an idea on how to respect your fellow Strolenites.

By: Cheka Man
2011-04-10 09:45 PM
Hits: 591
Comments: 14
Ideas: 0

Votes: 10 / 4.550000
30 Ways To Be A Good Strolenite Articles  (Rules and Advice)   (Gaming - In General)

If you follow this advice you will be able to get the best out of this site that it can offer you and you might make some new friends too.

By: MoonHunter
2010-04-05 02:08 PM
Hits: 1123
Comments: 2
Ideas: 0

Votes: 2 / 4.000000
MoonHunter's Top Tips for 2009 Articles  (Rules and Advice)   (Gaming - In General)

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

By: Vigiler
2009-05-14 01:21 PM
Hits: 1496
Comments: 12
Ideas: 0

Votes: 8 / 3.625000
You've GOT to play it in character! Articles  (Rules and Advice)   (Game Mastering)

GMs definitely need to enforce strict "in character" play, eliminate "across the table" chatter, and by doing so - set the scene for an awesome role-play experience!

By: MoonHunter
2008-12-20 08:39 PM
Hits: 1313
Comments: 3
Ideas: 0

Votes: 3 / 2.333333
Roddenberry Writes I Articles  (Rules and Advice)   (Game Mastering)

In the World of Star Trek," authored by David Gerrold, Gene Roddenberry explains how a central character trying to solve one or more needs builds drama into any type of story.

By: Silveressa
2008-12-12 08:57 AM
Hits: 1841
Comments: 8
Ideas: 0

Votes: 4 / 3.500000
Descriptive combat Articles  (Rules and Advice)   (Gaming - In General)

How to make combat interesting and more than: "Well, I’m going to hit him with my sword."

Codex Codex
By: Scrasamax
2008-11-04 12:44 AM
Hits: 1202
Comments: 3
Ideas: 0

Votes: 3 / 4.500000
Static Advancement and the Reset Button Articles  (Rules and Advice)   (Gaming - Genre)

An evaluation of the limited advancement of technology in standard genre fantasy.

By: MoonHunter
2008-07-21 03:07 PM
Hits: 2789
Comments: 8
Ideas: 12

Votes: 4 / 3.875000
Gamer Group Traditions Articles  (Rules and Advice)   (Gaming - In General)

What traditions or habits does your gaming group have?

By: MoonHunter
2008-06-12 06:06 PM
Hits: 2952
Comments: 11
Ideas: 0

Votes: 7 / 4.642857
MoonHunter's Top Tips for 2008 Articles  (Rules and Advice)   (Gaming - In General)

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

By: Kuseru Satsujin
2008-03-10 10:43 AM
Hits: 2139
Comments: 11
Ideas: 0

Votes: 6 / 3.916667
Fantasy Land Ownership Articles  (Rules and Advice)   (Game Mastering)

Advice on how to handle land ownership in fantasy settings.

By: MoonHunter
2007-12-29 08:44 PM
Hits: 2322
Comments: 7
Ideas: 0

Votes: 4 / 4.250000
MoonHunter's Top Tips for 2007 Articles  (Rules and Advice)   (Gaming - In General)

Another year, another set of tips.

By: MoonHunter
2007-12-25 01:27 AM
Hits: 1522
Comments: 1
Ideas: 0

Votes: 1 / 4.000000
Black Christmas Rules v1 Articles  (Rules and Advice)   (Gaming - Genre)

This Christmas game concept is infectious. So lets say some monsters from somewhere else try to destroy Christmas (actually they are destroying humanity, Christmas was just incidentally the day). So of course the Elves will stop them. And what about some other mythics?" This is the rule set I created in about three hours.

By: manfred
2007-10-27 04:54 PM
Hits: 4639
Comments: 17
Ideas: 8

Votes: 9 / 4.611111
The Art of Linking Articles  (Rules and Advice)   (Citadel Help)

The many ways of the Citadel to bind ideas together.

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