A TRANSFORMERS RPG TO TRY AND CAPTURE THE SPARK OF THE G1 CARTOON SERIES
Request AdviceGive your magic item a quick history. Then use the history to tie a whole bunch of things together that will make you look like a genius.
Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block.
In time long past the Citadel was new and innocent. As the years went on much was added to include the ability to vote and comment. Ever since then there has been prosperous periods where the votes and comments were just a tool and the Horde was happy. But subtle battles raged, sides were taken and votes were interpreted as acts of aggression. Much dread and drama followed these battles and authors were lost. So was birthed the Law of the Hammer.
An alternate way to present your campaigns history, (or a weapon/piece of equipments legacy) to your players.
A similar sub to Mourns Voting Practices, simply how I vote on subs/vote in general.
Ok, there is no real place to put this but I think it needs to be said and put up here for everyone to view. This is not for gaming terms, it is not how to view rules or your gamers better. But it is an idea on how to respect your fellow Strolenites.
If you follow this advice you will be able to get the best out of this site that it can offer you and you might make some new friends too.
I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.
GMs definitely need to enforce strict "in character" play, eliminate "across the table" chatter, and by doing so - set the scene for an awesome role-play experience!
In the World of Star Trek," authored by David Gerrold, Gene Roddenberry explains how a central character trying to solve one or more needs builds drama into any type of story.
How to make combat interesting and more than: "Well, I’m going to hit him with my sword."
CodexAn evaluation of the limited advancement of technology in standard genre fantasy.
What traditions or habits does your gaming group have?
I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.
Advice on how to handle land ownership in fantasy settings.
Another year, another set of tips.
This Christmas game concept is infectious. So lets say some monsters from somewhere else try to destroy Christmas (actually they are destroying humanity, Christmas was just incidentally the day). So of course the Elves will stop them. And what about some other mythics?" This is the rule set I created in about three hours.
The many ways of the Citadel to bind ideas together.
No votes
Transformers RPG: Rules for Driving and Flying, Rules for Skill checks and skill Descriptions
This was the big leap. I think we are ready for play testing.