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Ted
October 3, 2010
Hits: 1380
Comments: 17
Ideas: 4
Votes: 11 / 3.363636
30 Bad Things    Articles  (Humor/ Editorial)   (Game Mastering)

Be it a cursed artifact, an angry god, a spell gone wrong, or bad luck, these are just a taste of the strange things that might befall a character.

Pieh
April 13, 2008
Hits: 2834
Comments: 15
Ideas: 0
Votes: 7 / 2.857143
The Game    Articles  (Humor/ Editorial)   (Game Mastering)

You just lost The Game.

Stephie
January 5, 2008
Hits: 5483
Comments: 18
Ideas: 9
Votes: 12 / 4.166667
Ways a DM Can Stall an Adventure    Articles  (Humor/ Editorial)   (Game Mastering)

Have you ever been in a position where you needed a quick break but your players were too ancy to break as well?

Michael Jotne Slayer
June 3, 2006
Hits: 3871
Comments: 7
Ideas: 0
Votes: 6 / 3.833333
Open the door and enter another world.    Articles  (Humor/ Editorial)   (Game Mastering)

A small piece about roleplaying seen trough philosophical glasses. Might inspire something in your way of GMing or might remind you of something you allready knew.

Michael Jotne Slayer
June 3, 2006
Hits: 6570
Comments: 11
Ideas: 0
Votes: 8 / 4.062500
What Makes a Weapon Magic?    Articles  (Humor/ Editorial)   (Game Mastering)

What is required of a weapon before it can be considered magic? This article uses a few "old school" guidelines to hopefully provide us with a fresh look on the question.

MoonHunter
December 14, 2005
Hits: 4440
Comments: 8
Ideas: 2
Votes: 5 / 4.600000
Campaigns are like Plants    Articles  (Humor/ Editorial)   (Game Mastering)

Literally, Campaigns are like plants.  They can only grow if the conditions are right.  The GM must plant them in the correct place and right environmental conditions (i.e. the players must like the ideas behind the games and be willing to play in them). Just like the gardener must prepare the soil and growing environment, the GM must create the basics of the campaign before play.

MoonHunter
December 8, 2005
Hits: 5613
Comments: 12
Ideas: 0
Votes: 9 / 4.555556
When Gamers go BAD! #2 Roleplayers    Articles  (Humor/ Editorial)   (Game Mastering)

Every kind of gamer has the dark potential to disrupt the game if they take their natural interests to extremes. Roleplaying, taken to extremes, can destroy a campaign for a troupe just as easily as any power gamer, rules lawyer, or munchkin.

MoonHunter
December 8, 2005
Hits: 3430
Comments: 5
Ideas: 0
Votes: 5 / 4.200000
When Gamers go Bad! #1 Power Gamers    Articles  (Humor/ Editorial)   (Game Mastering)

Every kind of gamer has the dark potential to disrupt the game if they take their natural interests to extremes. The most common and dreaded extreme is the Power Gamer.

MoonHunter
November 26, 2005
Hits: 4419
Comments: 8
Ideas: 0
Votes: 4 / 4.250000
Madness or Why You Should Do All Of This    Articles  (Humor/ Editorial)   (Game Mastering)

After reading a MoonHunter campaign write up, Captain Penguin Says, "THIS IS MADNESS! MADNESS!
So…..Comprehensive….Making…Penguin’s….brain…...dissolve..

MoonHunter
November 25, 2005
Hits: 6654
Comments: 16
Ideas: 0
Votes: 7 / 3.642857
Everything I Learned About Raising Children I Learned From Gaming    Articles  (Humor/ Editorial)   (Game Mastering)

When my first born came into the world, my gaming life skidded to a halt. However, in a strange way, my gaming life continued.

draco aardvark
November 22, 2005
Hits: 5269
Comments: 19
Ideas: 0
Votes: 3 / 1.833333
Why I don't want to modify Elves and Dwarves    Articles  (Humor/ Editorial)   (Game Mastering)

My issue with modifying/removing dwarves and elves is that the PC’s may want to play them.

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       By: ephemeralstability

On route from Geli to Nekrass the characters meet a peasant boy on the road. He's wandering in the direction from which they've just come. If this seems a little bit incongruous, they may wish to ask him a few questions. He's perfectly willing to talk: he's called Lamish and he's run away because he knows he is the heir to the throne of Geli and his parents didn't believe him. How far is his home? About five weeks walk from here. How much has he eaten? Nothing. Has he drunk? Only from the filthy roadside ditches. In short, it's a wonder he is still alive. And yet he seems perfectly healthy.

Is he a thief, waiting for travellers to trick? Is he lying because there's something more sinister under all of this? Is he telling the truth? And anyway, what should the characters do? Do you take him to Geli? Do you try to find his parents? Or leave him to make his own way?

Encounter  ( Locations ) | September 23, 2003 | View | UpVote 0xp


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