"He travels the seas looking for what cant be found. To his love his heart is still bound"
Different aspects of forging your Player Character- Geography and Goals. Enjoyable for Players and Gamemasters alike.
Advice for players on different ways of fleshing out and developing the Player Characters.
We all remember our first loves!...Thats right! I mean our first rpg characters of course. For many of us, it included a ratty piece of paper, a #2 pencil, and six sided die. Didnt need much more than that back then :D.
Got this idea while reminiscing with Scras. Just post your first character, a few lines to a paragraph, thats all I ask. In the words of Fiddler on the Roof, “Those were the days my friends.”
Players want their characters to be special, and a secret is one way to do it. It is also a way to better connect the character with the game world.
Treasure is both the bane and boon of gaming campaigns. The purpose of all this was to bring up some more obvious, but often overlooked, types of treasure. The focus too often is on gold, gems, and magic items when the fun could be enriched by recognizing some awkward, but just as valuable, alternate items. Don’t pass up that ornately carved throne gathering dust in the lair of ogres. Don’t pass up that odd colored flower that your character has never seen. Take it all with you. You never know what you might get for it.
There are more ways than one to encounter a dragon. With a low level group it's obviously not feasible to meet one in its lair and fight it. But standing on a bleak moorland, utterly exposed and vulnerable, it can be a chilling experience to see something flying far far overhead. Something that could just be an eagle, but you never know...