The one-stop Codex to peruse Chinese lore at your leisure. Eventually, this collection would include: weapons (blades, spears and bows), instruments (a particular type of string instrument known as the guqin), horses, myths (creation myths, legendary figures and folklore stories) and others (lifeforms, historical ranking systems and other topics subject to author whims and popular demand).
A study of my VERY long running game. A work in progress that will prob never be finished
10/81 - 1/14 RIP
I can explain! Really! (Note: This is for my Demon Hunting Campaign set in 1640's Ireland, so here be campaign specific dragons.)
An Introduction and look at Pc's, plots, and plans
A final update on what happened to Kingmakers.
A plume is seen far off in the distance, but what will it turn out to be when it gets closer? Only time will tell.
A recently re-discovered odd treatise
“There’s another reason they call it the chain of command you know.” –Riley, recalling his military training.
“Because they tie you in chains if you don’t obey it?” –Renee, taking a wild guess.
“Because the lives of everyone under your command weighs like a ball and chain around your neck.” –Riley, remembering the troops who looked to him for leadership in the Gulf war.
“In light of this whole zombie plague I’m thinking they’re going to have to redefine R.I.P to Rise in Putrescence.” –Riley, recalling the usual gravestone markings.
“How about Rot In Pieces?” –Jessy, proving acronyms can mean whatever the reader intends.
“I can’t help but wonder if this whole undead business is restricted to humans or if it affects animals too.” –Riley, pondering the effects of The Wave.
“You do know humans are just another animal in the grand scheme of evolution right?" –Renee, showing off her intellect yet again.
“Ssh! Not so loud, you might tempt fate into having us find out!” -Heather, displaying an unusually superstitious fear of fate. (And of tempting the GM)
“Thomas Baker? An interesting name for a Bakery store owner.” –Heather, musing over their new acquaintances name.
“Back in the day it was common for people to have last names based on their profession. Smith would be a blacksmith, Carpenter a woodworker, and so forth." –Renee, showing off her intellect.
“If that’s true, then what about John Hancock?” Jessy, being a dirty old man, like usual.
The great Wall Mounts have been scaled, or your ship's technology has reached a level in which it is possible to cross the oceans. And when the PCs or NPCs find other people, unknown people, what happens? Carnage.
"Your wall is impenetrable, eh? Its so thick it can withstand 100s of direct hits from any siege engine? I have but one word for you: magic."
“What made you think all these naked dummies were zombies?” –Renee, still amazed at Jessy’s lack of control.
“Because normal people don’t stand around naked in the rain?" –Jessy, displaying his “common sense.”
“Do ya think we should offer any of these panties to Heather to replace her missing set?” –Riley, referencing the lingerie covering his windshield.
“And ruin the best form of entertainment around now pay per view is gone?” –Jessy, being a dirty old man like usual.
“Ya know, I never took Riley for the hearts & kisses boxer shorts type of mechanic.” –Heather, commenting on Riley’s choice of undergarments.
“Could be he was inspired by your short skirt and no undergarment approach to every day life?”-Renee, commenting on Heather’s choice of no undergarments.
A desolate region is almost entirely without normal vegetation. Local plants are able to unroot themselves and crawl along the ground in search of water and fertile soil. The inhabitants fence their crops in to keep them from wandering off and put heavy stone thresholds in the doorways of their huts to keep wayward plants out.
The plants sense by chemical cues, lacking sight or hearing, and tend to avoid herbivores or anything that smells of "dead plants". Characters with horses are likely to be unwelcome among the locals.