Strolen\s Citadel content. 
Band of Wash
Items  (Jewelry)   (Campaign Defining)
Scrasamax's comment on 2006-01-25 02:31 PM
An absolutely stunning story wrapped in a bad name. I liked the presentation format of an oral tradition that reveals a dichotomy of the perceived story, and the real story. Kudos to you Wildcorn for the dark version of Le Morte de Arthur

If the name didn't make me think of a shard of the storm laundry tool, I would rate this higher, but as it is, 4 is all I can grant. Go to Comment
Band of Wash
Items  (Jewelry)   (Campaign Defining)
Cheka Man's comment on 2006-01-25 03:09 PM
A good way to rehabilitate criminals. Go to Comment
Band of Wash
Items  (Jewelry)   (Campaign Defining)
Mourngrymn's comment on 2006-01-25 03:17 PM
Wow just look at all the new stuff being brought in by the new arrivals to strolens.

This is a nice submission and done real well. Go to Comment
Band of Wash
Items  (Jewelry)   (Campaign Defining)
Mourngrymn's comment on 2006-01-27 11:37 AM
I agree Nobdy, and having had conversations with you regarding other submissions for the quest I can understand your take on this.

I voted on the sole purpose of the item itself not the fact that it was a submission item. I suppose I should of course vote regarding the content of the quest but I was more excited about the submission as a whole not a quest item. But I still agree with you. Go to Comment
Band of Wash
Items  (Jewelry)   (Campaign Defining)
Mourngrymn's comment on 2006-01-30 10:03 AM
While what you say is a good solid poitn wildcorn, as I stated I voted on the submission as a whole not as a quest item. regardless whether this was for a quest or not. I put faith in the submission itself not in the fact it was a quest item.

But by your reasoning is sound. Go to Comment
Band of Wash
Items  (Jewelry)   (Campaign Defining)
Pariah's comment on 2006-01-25 09:21 PM
Good job. Go to Comment
Band of Wash
Items  (Jewelry)   (Campaign Defining)
wildcorn's comment on 2006-01-26 09:29 AM
Updated: Changed summary text, the word morality was previously mortality. Which wasn't appropriate. Go to Comment
Band of Wash
Items  (Jewelry)   (Campaign Defining)
wildcorn's comment on 2006-01-26 09:32 AM
Some names are bad, but I've always found making up a name on the spot, no matter how terrible, is preferable to having a template name (INSERT NAME HERE). Simply because template names are hard to follow, and they are worse still.

Maybe I should start providing alternate names for my items? It wouldn't be unreasonable for a powerful artifact to have many names. Go to Comment
Band of Wash
Items  (Jewelry)   (Campaign Defining)
wildcorn's comment on 2006-01-30 09:22 AM
I wouldn't say I've broken any rules, but I'll admit to having bent them.

To quote from "The Shards of the Storm" (http://www.strolen.com/content.php?node=411):
"Other combinations are possible, even likely. The shards may be fashioned as a part of any thing that contain their physical size, and each will grant the holder of that item a tiny fraction of divine power over the weather, as much dependant upon the holder as upon the fragment."


In my submissions I've tried to avoid the obvious items that directly embody storm elements. I've tried to pick out other more metaphysical aspects of storms. This ring represents renewal after a chaotic weather... The rainbow after the storm if you will.

In my defense, if I did not at least try to think of strange or unusual storm elements, then the competition would be without colour. The description of the shards screams: "sharp slab of metal, about sword size, that does lightning damage", so by banning weapon items outright (which I admittedly broke in my first submission) necessitates searching for more subtle effects.

Anyway, so you can judge for yourself whether this is a valid quest item, I've bent/broken these assumptions:

1) Assumption of descent: In my history I've said the shards didn't all fall at one time
2) Assumption of Purpose: In my history, I've said that earlier shards represented destructive aspects of the storm, constructive aspects fell in later shards
3) Assumption of singularity: This ring is composed of many tiny shards.
4) Assumption of aspect: This ring embodies the calm natural renewal after storms

However I think 1,2 and 3 are alright, you might have trouble accepting bend #4. Go to Comment
Band of Wash
Items  (Jewelry)   (Campaign Defining)
valadaar's comment on 2013-05-14 07:41 PM
I think wildcorn argued his case well here, a battle fought more then 7 years ago.

A great item! Go to Comment
Morose Shard
Items  (Other)   (Campaign Defining)
Scrasamax's comment on 2006-01-21 09:44 AM
An interesting idea, i think this might be the first mechanical Shard of the Storm submission. Go to Comment
Morose Shard
Items  (Other)   (Campaign Defining)
Cheka Man's comment on 2006-01-21 04:38 PM
I like it-I wish I had it. Go to Comment
Morose Shard
Items  (Other)   (Campaign Defining)
wildcorn's comment on 2006-01-26 09:50 AM
I'm glad to hear it, looking back on it though it hasn't seemed to have been as popular as some of my other items. Perhaps its too specific?

Some other things to do with it:


1. Protect your home/keep/dungeon with an aura of despair.
2. Lure do-gooders to your traps, bait them with this.
3. Con a city, use this to create the uneasy feeling, "solve" the problem, turn off the device and collect the reward.
4. Improve your reputation, have your bard sing songs of your achievements. During the battles parts of the story use the device to increase the peoples dread. They'll think the story is that much more scary.
5. Make a decoy - Remove the shard, put the mechanical device somewhere and run it, the splashing water will prevent anyone from seeing inside - a great decoy.
6. Drink the water (what would that do?). Go to Comment
Stormwalker's Eye
Items  (Transports)   (Campaign Defining)
Strolen's comment on 2006-01-20 06:25 PM
That is a FUN item! Very creative too. Imagine the scene of somebody flying around amidst a lightning storm. I pictured something similiar to the person being the center of one of those lightning balls. I know players that would absolutely have a grand time with this puppy. Swooping through enemy ranks, wonder if how that would work out? Go to Comment
Stormwalker's Eye
Items  (Transports)   (Campaign Defining)
Strolen's comment on 2006-01-20 06:26 PM
All Items are initially put into the quest and must be edited out. No fault of the submitter at all, a deficiency of the Quest system. Go to Comment
Stormwalker's Eye
Items  (Transports)   (Campaign Defining)
CaptainPenguin's comment on 2006-01-19 01:24 PM
Cool.

4/5. Go to Comment
Stormwalker's Eye
Items  (Transports)   (Campaign Defining)
Cheka Man's comment on 2006-01-19 04:02 PM
A crazy item and a good one. Go to Comment
Stormwalker's Eye
Items  (Transports)   (Campaign Defining)
Mourngrymn's comment on 2006-01-19 01:18 PM
This was gearing toward a 3.5 from me but the added history of what possibly happened to Tolrus made me give this another .5

The thing about this is it is different. Not all magic items are made in a way to seem mundane and are, yet pull it off as being so abstract and ludadris to be interesting.

Who in their right mind woul set up a device to travel by lightning bolts? No one in their sane mind would. However it was done and in a somewhat believable manner.

Good job. I'm not sure how this fits into the shard quest though as this is a gem and not a piece of metal from the sword shards. Go to Comment
Stormwalker's Eye
Items  (Transports)   (Campaign Defining)
Mourngrymn's comment on 2006-01-26 10:16 AM
The shards are from the broken swords of the two gods, the Storm Queen and the Mad Lord of Avarice. They are shattered remnants of a divine weapon, a certain amount of power remains in these bits of celestial metal. If you could alter the description to fit the shards real concept it may suite very well with the Quest of the Shards of the Storm. Go to Comment
Stormwalker's Eye
Items  (Transports)   (Campaign Defining)
KendraHeart's comment on 2006-01-20 07:47 PM
I have to agree, it is an interesting item. The history makes it more so. Go to Comment
Total Comments:
80

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2