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30 Dwarven Treasures
Items  (Other)   (Non-Magical)
Phaidros's comment on 2012-10-04 06:53 PM
Great article, you seem to truly understand the Dwarven mind! Go to Comment
30 Dwarven Treasures
Items  (Other)   (Non-Magical)
Dozus's comment on 2012-11-01 10:30 AM
Only voted Go to Comment
30 Dwarven Treasures
Items  (Other)   (Non-Magical)
Murometz's comment on 2012-10-01 11:49 AM
Great list, quite a few original ideas and oh so dwarven in feel. Go to Comment
30 Dwarven Treasures
Items  (Other)   (Non-Magical)
axlerowes's comment on 2012-10-01 08:27 PM
Another interesting approach to this may have been to frame it around the day to life of dwavers, because much it already appears that way. If you want to tackle dwarven culture and values in list this is nice effort, I hope to use some them in future posts-give us a shared dwarven thread. Go to Comment
30 Dwarven Treasures
Items  (Other)   (Non-Magical)
valadaar's comment on 2012-10-04 07:06 PM
Except for royalty, these would be treasures for most dwarves - they would be bequeathed to their heirs, and sought for when lost. True, they are not solid gold ornaments, or huge gems, but they are treasures. Go to Comment
30 Dwarven Treasures
Items  (Other)   (Non-Magical)
Argus's comment on 2012-10-01 01:31 AM
A fine list. Nothing too outstanding, but overall useful and has some good descriptions of mundane things, which are always useable. Although I think I will introduce that coin die as a plot hook since one of my players right now has taken up counterfeiting as a hobby. Go to Comment
30 Dwarven Treasures
Items  (Other)   (Non-Magical)
Dossta's comment on 2012-10-04 01:36 PM
I would probably call this a list of dwarven possessions, rather than a list of dwarven treasures, but it is a fine list nonetheless. I especially liked the Maiden's Rope and the Clan Journal; you could easily base an adventure off of either of them. Go to Comment
Yethamerands Stonecloak
Items  (Clothes)   (Magical)
Strolen's comment on 2012-09-20 12:27 PM
Sweet.

Once destroyed would be a royal pain. I like the idea that gargoyles in this world could be those in that trapped situation. Magic is able to allow them to take other sigiled statues forms but they would remain stone. Once destroyed they could continue to inhabit others. Slim to nil ability to communicate or write because of the difficulty of using the other statues. Perhaps they can even be summoned into the new styled gargoyles by wizards. Perhaps an incentive for a wizard to trap somebody in there too.

Is each styled rune a different "room" then? That is how I envisioned it. Go to Comment
Yethamerands Stonecloak
Items  (Clothes)   (Magical)
Scrasamax's comment on 2012-09-20 11:15 AM
I like the notion of having to rescue the princess when she is a stone statue, and the metaphysics of the sub are interesting Go to Comment
Yethamerands Stonecloak
Items  (Clothes)   (Magical)
Mourngrymn's comment on 2012-09-20 11:46 AM
After reading Muro's comment this did it for me. It was interesting in the beginning, a small minor item of magic that could be thrown at the players at any time or even introduce a new player. The players have a battle in a treasure room and when all is done someone pops from a statue thanking them for rescuing him/her. They had to hide or be killed. Go to Comment
Yethamerands Stonecloak
Items  (Clothes)   (Magical)
Dragonlordmax's comment on 2012-09-22 03:06 PM
Stands out to me as almost an organization or race magic item, rather than a unique one. You could have some sort of 'sinister' organization built around having these cloaks and the ability to see all around the world, or even farther.

Or perhaps the cloaks made by some ancient people, and now only used by this organization, who use them only for espionage, not fathoming some greater purpose.... Go to Comment
Yethamerands Stonecloak
Items  (Clothes)   (Magical)
Murometz's comment on 2012-09-20 11:24 AM

Very flavorful item with a cool twist! A perfect gift for one of my campaign-recurring npcs. The Poppy-Seed King's incredible hubris and unmatched vanity has led to literally *thousands* of statues to be built in his likeness across the vast kingdom. It is said, one cannot walk a hundred paces in any direction, without bumping into one of the king's many statues. Now, i can add this cloak to his repertoire and Voila! Love it. Also, "Not Alone" is a good hook!



(change wear to wearer in the tagline)

Go to Comment
Yethamerands Stonecloak
Items  (Clothes)   (Magical)
axlerowes's comment on 2012-12-12 06:05 AM
simple useful and well thought out (as far as I can tell). I like it. Go to Comment
Yethamerands Stonecloak
Items  (Clothes)   (Magical)
valadaar's comment on 2012-09-20 01:29 PM
I had a hard time describing my mental picture. All that exists in the room are the forms of the real world statues as if lit by an overhead spotlight. They could form a circle, or any other arrangement, but it would take little time to walk fromone to another, unless of course there were hundreds attuned :)

I was thinking of allowing animation, but i like the low-magic/espionage side better.
Go to Comment
Yethamerands Stonecloak
Items  (Clothes)   (Magical)
Forganthus's comment on 2012-12-12 01:45 AM
Only voted Go to Comment
Yethamerands Stonecloak
Items  (Clothes)   (Magical)
RHHale's comment on 2012-12-11 06:49 PM
Great idea and item.... very useful in a paranoia driven game where the people, in the streets, swear the government hears everything they say...lol cheers Go to Comment
Yethamerand
NPCs  (Mythic/ Historical)   (Political)
axlerowes's comment on 2013-01-08 05:51 PM
This feels like an epic idea given the stub treatment. Go to Comment
The Eye of Avarice
Lifeforms  (Intelligent Species)   (City/ Ruin)
Cheka Man's comment on 2012-06-19 10:27 AM
Very unique. Go to Comment
The Eye of Avarice
Lifeforms  (Intelligent Species)   (City/ Ruin)
Murometz's comment on 2012-06-18 07:44 PM
Greedy, baby Beholders!

I like the Motivation blurb a lot. Each one can be uniquely ambitious, cunning and conniving. I immediately picture a sycophantic Eye latching on to the party, for some reason, then dove-tailing into Eye for an Eye plot-hook.

Good to see you posting again, val!

Plot Hooks titles are fun to make-up for these...The Eyes Have It, Eye'll Be Seeing You, Mud in your Eye...etc Now I'll have to think up some of the actual hooks for these Go to Comment
The Eye of Avarice
Lifeforms  (Intelligent Species)   (City/ Ruin)
Kassy's comment on 2012-06-20 04:16 AM
I like the way the 'strength' of the eyes powers depend on the hosts suitability/compatibility.

A fun read. It would be interesting to see Eyers Remorse being played as part of a campaign.

4.5/5 and congratulations on a new sub! Go to Comment
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