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The Citadels Name Exchange
Articles  (Resource)   (Gaming - In General)
Snah2's comment on 2013-04-15 10:16 AM
Only voted Go to Comment
The Name Exchange
Articles  (Knowledge/Lore)   (General)
valadaar's comment on 2013-03-21 09:34 PM

List of names from my own Submissions, mostly 30's:


Adnair Shonepate 
Aelfwynn Sternlace 
Annatha Sirini 
Arguman Thann 
Ashala Neritha 
Astasia Hellmadam 
Amara Elenthia 
Belthreck Mashgar
Carl Longwood 
Drevil Munker 
Evnard Astara 
Festiva Throck 
Galder Morstruck 
Gilles Pavinel 
Ildran Motaer 
Jeth Mornicker 
Karavor Mulhaven 
Karl Vasarri 
Menook Askar 
Murcilla Vessey 
Newar Astalock 
Oppan Lantmar 
Ornaby Methwick 
Phial Fenning 
Ranale Tyrmunk
Regin Cotesworthy 
Sahrii Astensia 
Shajara Menthisia 
Shooga Moak 
Telrick Gebaar 
Treb Nurlmach 
Trya Upshella 
Unvaldr Gallorran 
Veld Mortimer 
Velderic Steross 
Vlense Chazer
Xak Murch 
Yust Marden 
Zudarin Asvog
Go to Comment
The Names of the Citadel
Articles  (Other Gaming)   (Game Mastering)
valadaar's comment on 2013-03-22 07:43 PM

Aasta Adnair Shonepate Aelfwynn Sternlace Ashala Neritha
Astasia Hellmadam Asyard Amara Belenthia Belith
Belthreck Mashgar Calilia Carl Longwood Catho
Crasiz Dreeb Dreshick Drevil Munker
Elziphar Evnard Astara Festiva Throck Fetzenatz
Formuo Galder Morstruck Garuun Ghorred
Gilles Pavinel Gralbold Gronus Thakwire Hatumah
Herithi Ildran Motaer Jeth Mornicker Karavor Mulhaven
Karl Vasarri Kitharmal Marian Markan Melthavian
Meltheric Menook Askar Meshianth Murcilla Vessey
Myech Newar Astalock Opathus Oppan Lantmar
Ornaby Methwick Oymara Phial Fenning Ranale Tyrmunk
Regin Cotesworthy Rodenen Sahrii Astensia Shajara Menthisia
Sheburn Shooga Moak Sorogotten Stannell Troch
Tellisethia Telrick Gebaar Treb Nurlmach Trya Upshella
Tryvaard Turl Unvaldr Gallorran Veld Mortimer
Velderic Steross Vlense Chazer Xak Murch Yethamerand
Go to Comment
Plots  (Event)   (Side-Quest)
valadaar's comment on 2013-06-11 08:00 PM
Update: The Mausoleum
Dragonlordmax Go to Comment
Plots  (Event)   (Side-Quest)
valadaar's comment on 2013-06-12 02:43 PM
Update: The Abomination of Yirn Monastary Go to Comment
Plots  (Event)   (Side-Quest)
valadaar's comment on 2013-06-12 07:19 PM
Update: The Carnival of Forgotten Souls Go to Comment
Plots  (Event)   (Side-Quest)
valadaar's comment on 2013-06-12 07:33 PM
Neyathis - War of Rephatia
Systems  (Knowledge/Lore)   (Defining)
valadaar's comment on 2013-03-05 10:57 AM
Cheka Man's comment on 2013-02-20 01:18 AM
I liked the water sword best. Go to Comment
Phaidros's comment on 2013-03-05 11:28 AM
Good stuff, lot of possebilities for creative folks. This alchemy is good for low-magic campaigns, but might also contain a nasty surprise for high-magic campaigns.
"My spellresistance is so high, I am unvulnarable!"

"Maybe, but this is alchemic, not magical....." Go to Comment
Murometz's comment on 2013-03-04 12:19 PM
very cool concoctions! And I like the voice of the piece, adding entertainment value to the reading. Firewater and Utterblack are my faves. Go to Comment
valadaar's comment on 2013-02-19 11:20 AM
Update: Putting this out there - looking to do some spring cleaning on my in-works submissions. Go to Comment
Dossta's comment on 2013-03-05 02:00 PM
If Firewater can't transfer its heat to incombustible materials, it would be pretty useless for forging things with, though I'm sure an adventuring party could find a dozen deadly uses for it in no time flat. Can it be reheated once it has cooled down?

I also really liked "Instant Trolls" (the name made me laugh), and the Transformifier, as the effects aren't permanent. That would be one way to introduce a little of the drama of a "Deck of Many Things" without permanently altering someone's precious PC. It's a potential gold mine for RP-oriented players. Go to Comment
Aralias's comment on 2013-02-22 10:03 AM
Theric's firewater could be a very utilitarian tool for the creative adventurer. It could be used as a smokeless cook fire (without the fire), and all an clever smith would need is a small anvil and a hammer and you have a portable smithy.
Go to Comment
young0ne2's comment on 2013-02-19 04:00 PM
I love these ideas! Thinking outside the box and creativity are 2 things that i hold high in any RPG, and these do a good job at that.
Awsome idea of the Utterblack. Go to Comment
Kid Cannibal's comment on 2013-02-19 11:34 AM
I liked the Utterblack especially. I've got a thing for alternate realities and dimensions, so I feel it could be quite useful in some of my games. An interesting submission. Go to Comment
Darkornyx's comment on 2013-03-06 05:36 AM
Only voted Go to Comment
30 Secrets
Plots  (Discovery)   (Side-Quest)
valadaar's comment on 2012-11-26 12:16 PM
Update: 1. A tarnished silver coin bearing a kings likeness unknown to virtually all, and on the reverse is a map which leads to _some_location_.

2. Tattoo'd on the back of a non-dead cultist is a map to/formula for/enchantment

3. Appearing as random scratches and dings, these are actually camouflaged dwarfish runes for a means to work mithral.

4. Buried within the herbalist's notes, can be found the location of A Sylvan Incubus Tree. The text and other notes indicate that the herbalist may have made use of this knowledge for more then an academic purpose. It would seem to be a good place to eliminate a rival... Go to Comment
30 Secrets
Plots  (Discovery)   (Side-Quest)
valadaar's comment on 2013-03-05 10:49 AM
Dwarven Heraldry
Systems  (Combat/ Warfare)   (General)
Scrasamax's comment on 2012-10-20 05:22 AM
I think it would be interesting for Dwarven heraldry to be just as 'colorful' as human and elfin heraldry, but in a totally different way. Dwarves traditionally 'see' fine in the dark and are also typically granted infravision or some other low level sight. Well, rather than using pigments and dyes for their shields and devices, what if they used different metals, alloys or stone inlays? To something that lives underground and would have a greater visual depth for stone and metals this would be obvious to them. A human or elf looking at dwarven work would likely miss a great deal of it as their experience with the material is limited, and in the case of humans, are simply not able to see on that wavelength.

Thus, a steel shield might have several iron inlays. To us, its a piece of metal on a shield,big deal. To a dwarf, the difference between iron and steel,even at hundreds of feet could be the difference between Black and White. This could be more pronounced when stone inlays are used, a diagonal strip of granite on a steel background will look completely different from that same strip of granite on iron, or jasper on steel. Go to Comment
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