I had to read through it a couple of times but I think it finally sunk in. I like the idea of an order of Paladins fighting for good while unknowingly working for an evil entity. It's the kind of twist a skilled GM of evil intent could do much with :)
The plot hooks seem like good ways to get the PCs investigating something that would otherwise remain hidden to them. A party could fight their way up the food chain after they learn the truth. Tactically minded PCs, however, might seek to turn the lowest order of Paladins against their god.
I especially like that Krunuth holds his followers in such low esteem. It's a nice touch.Go to Comment