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The Leonamuth
Lifeforms  (Fauna)   (Desert)
Forganthus's comment on 2013-05-03 06:02 PM
I think it would be a good idea to introduce PCs to leonamuth spine duels before they hear about leonamths. And then to hear about them long before they encounter one. And maybe they get back to camp after an excursion and the camp has leonamuth tracks all over it and all of their porters and friends are dead. Apex predators need to be built up before their introduction.

And for higher level PCs: http://en.wikipedia.org/wiki/Champawat_Tiger Go to Comment
The Leonamuth
Lifeforms  (Fauna)   (Desert)
Forganthus's comment on 2013-05-03 06:07 PM
Sorry, animals preying on humans is something we haven't had to take seriously in a few hundred years (partly because the lions weren't 20' tall). Here's another something to shake the ancestral fear by the shoulder.

http://en.wikipedia.org/wiki/Sankebetsu_brown_bear_incident Go to Comment
The Leonamuth
Lifeforms  (Fauna)   (Desert)
Forganthus's comment on 2013-05-03 06:11 PM
Normally apex predators need a crap-ton of gazelle-equivalents to survive.

http://en.wikipedia.org/wiki/Ecological_pyramid

But Corpsefall is a weird ecosystem, where calories come from corpses more than sunlight, and everyone is a scavenger.

Just the same, Leonamuth's are probably sluggish. Or they hibernate, or something.

Actually, I have another idea. Go to Comment
The Leonamuth
Lifeforms  (Fauna)   (Desert)
Forganthus's comment on 2013-05-03 06:17 PM
Not only do leonamuth's use their spine-dens to impress females, but they also use them acoustically. In the wastelands of Corpsefall, hearing a far-off corpse hit the ground is often a matter of life and death.

Built according to instinctual blueprints, spine-dens always work to funnel and amplify sounds towards the center. A listener in the center of the den can hear noises coming from ten times farther away than they would otherwise. Bigger dens are more powerful amplifiers, and the most successful dens are built on hills (although in flat areas without any tree cover, elevation doesn't matter).

For this reason, it is nearly impossible to sneak up on a leonamuth in its den. If you stumble upon a leonamuth's den, you can be assured that it is not home, or else it would have heard you coming and killed you by now. Go to Comment
The Leonamuth
Lifeforms  (Fauna)   (Desert)
Gossamer's comment on 2013-05-03 12:08 PM
I suppose if you don't like the idea of a Manticore, this could be a nice middle ground. Though it feels like it's missing a gimmick of some sort. Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
Shadoweagle's comment on 2013-06-12 05:42 AM
I like these, and I love the Bonestitcher, too!
This is a powerful healing tool, and I like that you've attempted balance by nature of the bonepicker causing scars and intense pain, as well as the chance of hungry bonestitchers coming up which adds an element of gambling and risk to the use.

I think it would be best used against the players than for them, used as a trump card by evil cultists when their chips are down. Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
Scrasamax's comment on 2013-06-06 03:50 PM
Nicely done Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
Cheka Man's comment on 2013-06-06 12:53 PM
Slightly less dangerous then the greater version. Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
valadaar's comment on 2013-06-05 08:25 PM
Update: After reading Scras's awesome The Bone Stitcher, I could not help but do this. Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
valadaar's comment on 2013-06-05 08:25 PM
Gah, it stripped my align="right" tag from the image. Sigh.

Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
valadaar's comment on 2013-06-07 11:03 AM
I would not expect one of these to fall into a PC's hands without them winning some major battle - the cultists who carry these are high ranking. The DM who lets a PC just grab one deserves the unbalancing effect :)

Used without the counter-balance of a pyschotic, large, magically powerful and infernally well connected cult, and yes it would be unbalanced. They do scar the character in question - I left that to the GM to adjudicate, but I would be looking at both charisma and sanity impacts - they are neither aesthetically concerned, nor do they anaesthetize while operating. Not really that much different from old style medical practice when you think about it :)

They cannot be used in the heat of battle - both practically and with the chance the injured party could end up undead should the patient die mid-operation.

Additional complications one could apply:

1. The food on hand must be a live, aware creature of some form.
2. The hole in reality the amulet opens gives a possibility something else could step into our realm.
3. Gyatharmar may notice and either act himself (unlikely) or at least communicate the location to the Cult.
4. If the lesser bonestitcher is damaged during the operation (i.e., it was called upon during an active battle) that particular one will never return, removing one of the daily usage slots.
5. Each successive use on a given day adds 1 to the roll on the table.

Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
valadaar's comment on 2013-06-19 07:19 PM
All submissions here are starting points you can feel free to adapt. If you want to adjust the numbers, it is easy enough.

Currently, you are looking at 1/36 or roughly a 3% chance of a hungry stitcher. Change the table to a single d6, 1=2 stitchers, 6 = hungry stitcher and the chance goes up to 16%.

Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
Ted's comment on 2013-06-06 12:21 AM
I just love anything having to do with Bone Stitchers Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
Kassy's comment on 2013-06-06 06:43 AM
3.5/5

Good stuff :) Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
Elbin's comment on 2013-06-06 11:35 AM
4/5
Nice dangerously healing item :) Also good for evil aligned characters for flavour. Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
Moonlake's comment on 2013-06-05 11:53 PM
A good solid item for a Spider Cult and good description on the amulet. The history abt the pact with Gyatharmar is likeable as well. Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
Forganthus's comment on 2013-06-07 01:40 AM
Bone stitchers are awesome. Awesome, awesome, awesome.

This amulet is solid, but it still feels sort of basic. I'd rather see something weird, like a femur you have to lick in order to summon one. Or a length of string that you use to make a "spiderweb" in a moonlit window.

Are the bone stitchers really spiders? Or are they just little muttering surgery demons that happen to have a spidery body? Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
Dossta's comment on 2013-06-07 10:46 AM
The lesser bone stitchers are nice because you're more likely to use/encounter them in a game. Are there any requirements for using the amulet -- such as being a member of the Cult, or being "keyed" to the item somehow? As written, a PC could pick up one of these bad-boys and act as a impromptu cleric with no real drawbacks, provided they keep some contingency meat around. Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
Gossamer's comment on 2013-06-06 05:38 AM
A bit short, but useful. Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
dustyjohnson's comment on 2013-06-19 09:49 AM
I have a player with a very dark cleric who will definitely love this. She hates healing the other players because she feels it too kind. I don't think she'll hesitate to heal them this way, however. She might ask them to smear themselves with bacon fat first. Go to Comment
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